Player Matchup

Loki
Loki
ChrisJeTaime
Loki
Level 159
God Stats
1W - 1L
1,671 SR
Queue Stats
92W - 82L
1,496 Elo+
Solo
Hercules
Hercules
Saudi1811
Hercules
Level 133
God Stats
0W - 3L
1,183 SR
Queue Stats
280W - 326L
1,352 Elo+
Party 3
Cerberus
Cerberus
XInfernoImpX
Cerberus
Level 69
God Stats
5W - 2L
1,909 SR
Queue Stats
64W - 74L
1,411 Elo+
Party 2
Nox
Nox
antoniovdl
Nox
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 36L
1,267 Elo+
Party 3
Artio
Artio
bjofr
Artio
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 116L
1,412 Elo+
Party 2
Team Averages
Level 94
1,552 SR
1,388 Elo+

VS

Team Averages
Level 43
1,518 SR
1,349 Elo+
Morgan Le Fay
Morgan Le Fay
AbobaKatok
Morgan Le Fay
Level 27
God Stats
16W - 13L
1,448 SR
Queue Stats
27W - 24L
1,322 Elo+
Party 1
Danzaburou
Danzaburou
Inkrucio
Danzaburou
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,322 Elo+
Party 1
Horus
Horus
boemboy
Horus
Level 48
God Stats
14W - 10L
1,447 SR
Queue Stats
65W - 58L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
ggggiop
Sun Wukong
Level 47
God Stats
2W - 5L
1,695 SR
Queue Stats
139W - 150L
1,425 Elo+
Solo
Thanatos
Thanatos
zboubax42
Thanatos
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
10,700
446
7,083
23,414
9,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Saudi1811
Hercules
16
3 / 6 / 3
10,642
443
15,248
30,304
35,512
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cerberus
XInfernoImpX
Cerberus
17
7 / 8 / 5
11,201
467
23,370
36,990
23,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 9 / 3
9,788
408
7,357
16,023
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
bjofr
Artio
16
5 / 6 / 7
11,271
470
8,992
29,584
31,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AbobaKatok
Morgan Le Fay
19
9 / 4 / 9
12,834
535
23,840
16,332
7,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Inkrucio
Danzaburou
19
11 / 6 / 6
13,421
559
29,050
24,879
9,754
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
boemboy
Horus
15
5 / 3 / 13
11,632
485
16,711
23,679
26,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
ggggiop
Sun Wukong
20
6 / 1 / 6
12,736
531
18,876
21,452
17,777
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
zboubax42
Thanatos
17
4 / 4 / 8
11,178
466
12,604
20,539
9,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
18
Kills
35
35
Deaths
18
23
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AbobaKatok
Morgan Le Fay
9
4
9
3.38
L
2
6
5
0.75
W
Danzaburou
Inkrucio
Danzaburou
11
6
6
2.33
L
Hercules
Saudi1811
Hercules
3
6
3
0.75
L
Cerberus
XInfernoImpX
Cerberus
7
8
5
1.19
L
1
9
3
0.28
L
Artio
bjofr
Artio
5
6
7
1.42
W
Horus
boemboy
Horus
5
3
13
3.83
W
Sun Wukong
ggggiop
Sun Wukong
6
1
6
9
W
Thanatos
zboubax42
Thanatos
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,050
Damage
101,081
136,315
Taken
106,881
106,565
Mitigated
71,030
38,279
Healing
47,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AbobaKatok
Morgan Le Fay
23,840
2,517
394
3,348
16,332
7,766
1,964
8,317
8,015
102,393
0
L
7,083
2,132
0
3,964
23,414
9,330
850
4,359
19,055
0
92,316
W
Danzaburou
Inkrucio
Danzaburou
29,050
19,038
0
7,441
24,879
9,754
4,164
12,061
12,818
0
106,416
L
Hercules
Saudi1811
Hercules
15,248
5,642
0
5,510
30,304
35,512
216
7,093
23,211
306
76,822
L
Cerberus
XInfernoImpX
Cerberus
23,370
2,925
745
16,411
36,990
23,474
63
4,094
32,896
81,569
2,282
L
7,357
758
0
334
16,023
6,770
728
6,147
9,876
67,456
0
L
Artio
bjofr
Artio
8,992
1,670
1,249
10,066
29,584
31,479
136
3,324
26,260
48,360
0
W
Horus
boemboy
Horus
16,711
7,537
3,367
9,209
23,679
26,168
257
12,185
11,494
632
34,999
W
Sun Wukong
ggggiop
Sun Wukong
18,876
4,661
0
10,297
21,452
17,777
803
2,385
19,067
28
101,111
W
Thanatos
zboubax42
Thanatos
12,604
5,250
0
13,083
20,539
9,565
748
4,488
16,051
42
76,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,602
Gold Earned
61,801
525
Minions Killed
578
0
Camps Cleared
0
2,048,161
Distance Traveled
2,224,014
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,834
535
147
6
0
448,460
4
L
Loki
10,700
446
130
5
0
476,534
2
W
Danzaburou
13,421
559
137
6
0
407,285
0
L
Hercules
10,642
443
126
5
0
392,546
0
L
Cerberus
11,201
467
119
5
0
380,391
2
L
Nox
9,788
408
102
4
0
389,964
4
L
Artio
11,271
470
48
2
0
408,726
1
W
Horus
11,632
485
30
1
0
480,677
4
W
Sun Wukong
12,736
531
176
7
0
453,889
3
W
Thanatos
11,178
466
88
4
0
433,703
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role