Player Matchup

Cupid
Cupid
 
Cupid
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
EKLogic
Loki
Level 69
God Stats
4W - 10L
1,290 SR
Queue Stats
27W - 40L
1,309 Elo+
Party 2
Nu Wa
Nu Wa
ParanoidWhale
Nu Wa
Level 26
God Stats
0W - 2L
1,242 SR
Queue Stats
5W - 12L
1,274 Elo+
Party 1
Odin
Odin
disdude
Odin
Level 63
God Stats
1W - 1L
1,782 SR
Queue Stats
11W - 12L
1,468 Elo+
Party 2
Ymir
Ymir
gemmaker
Ymir
Level 28
God Stats
2W - 10L
1,170 SR
Queue Stats
8W - 21L
1,281 Elo+
Party 2
Team Averages
Level 48
1,397 SR
1,366 Elo+

VS

Team Averages
Level 84
1,625 SR
1,427 Elo+
Tsukuyomi
Tsukuyomi
AKXXT
Tsukuyomi
Level 106
God Stats
15W - 15L
1,520 SR
Queue Stats
568W - 612L
1,403 Elo+
Solo
Cthulhu
Cthulhu
DarkIsrael12
Cthulhu
Level 48
God Stats
6W - 4L
1,712 SR
Queue Stats
55W - 62L
1,446 Elo+
Solo
Danzaburou
Danzaburou
Drewsiph
Danzaburou
Level 122
God Stats
17W - 14L
1,459 SR
Queue Stats
200W - 232L
1,426 Elo+
Solo
Horus
Horus
TyeSittig
Horus
Level 39
God Stats
6W - 5L
1,625 SR
Queue Stats
93W - 90L
1,432 Elo+
Party 3
Anubis
Anubis
funkie munkie10
Anubis
Level 106
God Stats
12W - 2L
1,810 SR
Queue Stats
187W - 201L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 6 / 0
7,200
424
10,553
18,760
6,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
EKLogic
Loki
14
3 / 6 / 0
8,251
485
3,989
15,662
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 1
7,030
414
8,304
11,366
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
disdude
Odin
14
1 / 4 / 2
8,181
481
9,359
15,758
17,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
12
0 / 4 / 2
7,818
460
6,736
17,508
14,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AKXXT
Tsukuyomi
15
3 / 3 / 4
9,522
560
11,698
14,811
10,011
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
DarkIsrael12
Cthulhu
15
4 / 0 / 6
9,869
581
7,101
11,128
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Drewsiph
Danzaburou
15
5 / 1 / 9
9,714
571
17,880
10,616
4,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Horus
TyeSittig
Horus
16
6 / 1 / 7
9,977
587
7,125
11,428
6,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 0 / 5
10,669
628
14,471
12,300
7,328
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
26
26
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
6
0
0.17
W
Tsukuyomi
AKXXT
Tsukuyomi
3
3
4
1.67
W
Cthulhu
DarkIsrael12
Cthulhu
4
0
6
7
W
Danzaburou
Drewsiph
Danzaburou
5
1
9
9.5
L
Loki
EKLogic
Loki
3
6
0
0.5
L
0
6
1
0.08
W
Horus
TyeSittig
Horus
6
1
7
9.5
L
Odin
disdude
Odin
1
4
2
0.5
W
8
0
5
10.5
L
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,941
Damage
58,275
79,054
Taken
60,283
47,170
Mitigated
39,090
23,262
Healing
24,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
10,553
5,610
27
7,810
18,760
6,472
0
4,358
14,402
0
64,563
W
Tsukuyomi
AKXXT
Tsukuyomi
11,698
2,827
0
3,284
14,811
10,011
291
958
12,675
0
69,144
W
Cthulhu
DarkIsrael12
Cthulhu
7,101
302
677
2,246
11,128
10,673
429
2,861
8,179
50,565
0
W
Danzaburou
Drewsiph
Danzaburou
17,880
9,103
0
3,933
10,616
4,634
3,390
2,357
8,186
0
76,440
L
Loki
EKLogic
Loki
3,989
813
0
5,158
15,662
5,139
0
3,393
12,269
0
54,677
L
8,304
2,836
0
1,377
11,366
3,652
0
6,604
4,762
39,521
0
W
Horus
TyeSittig
Horus
7,125
2,707
756
5,164
11,428
6,444
1,239
1,719
9,251
0
72,806
L
Odin
disdude
Odin
9,359
2,455
0
5,430
15,758
17,782
0
1,061
14,697
0
49,038
W
14,471
981
0
8,871
12,300
7,328
987
6,465
5,344
78,797
0
L
Ymir
6,736
888
0
3,460
17,508
14,125
0
6,156
11,352
36,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,480
Gold Earned
49,751
431
Minions Killed
531
0
Camps Cleared
0
1,444,135
Distance Traveled
1,574,827
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,200
424
125
7
0
277,922
1
W
Tsukuyomi
9,522
560
106
6
0
316,639
5
W
Cthulhu
9,869
581
76
4
0
319,896
3
W
Danzaburou
9,714
571
100
6
0
297,710
4
L
Loki
8,251
485
103
6
0
340,245
7
L
Nu Wa
7,030
414
70
4
0
261,764
3
W
Horus
9,977
587
115
7
0
341,163
8
L
Odin
8,181
481
87
5
0
298,088
6
W
Anubis
10,669
628
134
8
0
299,419
0
L
Ymir
7,818
460
46
3
0
266,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role