Player Matchup

Hades
Hades
Silver I
DEAFxNxCHAOS
Hades
Silver I
Level 149
God Stats
83W - 57L
1,590 SR
Queue Stats
175W - 230L
1,273 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
KissTheConcrete
Baron Samedi
Silver II
Level 85
God Stats
4W - 7L
1,431 SR
Queue Stats
7W - 10L
1,524 MMR
Solo
Tyr
Tyr
Bronze V
Xryxx2260
Tyr
Bronze V
Level 86
God Stats
0W - 2L
1,428 SR
Queue Stats
0W - 2L
1,490 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,483 SR
1,429 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,515 SR
1,729 MMR
Bacchus
Bacchus
Diamond V
Celtic17981916
Bacchus
Diamond V
Level 160
God Stats
5W - 4L
1,573 SR
Queue Stats
53W - 38L
2,291 MMR
Party 1
Cupid
Cupid
Bronze II
HiLLi-Bee
Cupid
Bronze II
Level 123
God Stats
21W - 31L
1,471 SR
Queue Stats
232W - 361L
237 MMR
Solo
Ah Puch
Ah Puch
Diamond I
xXKiritoXx248
Ah Puch
Diamond I
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 45L
2,658 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
10,635
626
10,604
18,428
12,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
KissTheConcrete
Baron Samedi
15
0 / 3 / 6
10,857
639
10,498
16,337
18,449
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 1 / 2
11,111
654
15,372
19,100
24,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
GilgameshAchillesZeusBastetCthulhu

VS

Bans
Ah Muzen CabChaacHou YiNeithAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 9
11,381
669
10,125
23,168
36,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
HiLLi-Bee
Cupid
17
6 / 3 / 1
11,739
691
14,549
16,008
8,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Puch
17
3 / 3 / 5
11,501
677
22,043
9,464
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
8
Kills
9
9
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
L
3
5
4
1
W
Cupid
HiLLi-Bee
Cupid
6
3
1
2.17
L
Baron Samedi
KissTheConcrete
Baron Samedi
0
3
6
1
L
5
1
2
6
W
Ah Puch
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,474
Damage
46,717
53,865
Taken
48,640
55,881
Mitigated
49,710
11,162
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,125
1,590
439
7,033
23,168
36,089
25
10,189
12,979
20,267
0
L
10,604
434
755
3,725
18,428
12,671
495
11,432
6,996
50,437
0
W
Cupid
HiLLi-Bee
Cupid
14,549
10,408
700
3,883
16,008
8,762
0
7,793
8,215
0
50,752
L
Baron Samedi
KissTheConcrete
Baron Samedi
10,498
1,400
1,096
4,695
16,337
18,449
42
11,621
4,716
36,580
0
L
15,372
2,032
0
891
19,100
24,761
0
9,684
9,416
0
24,484
W
Ah Puch
22,043
700
0
3,015
9,464
4,859
997
3,791
5,673
69,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,603
Gold Earned
34,621
184
Minions Killed
201
6
Camps Cleared
10
891,633
Distance Traveled
875,045
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,381
669
13
1
1
291,995
1
L
Hades
10,635
626
102
6
6
279,007
7
W
Cupid
11,739
691
78
5
5
281,581
3
L
Baron Samedi
10,857
639
50
3
0
256,264
5
L
Tyr
11,111
654
32
2
0
356,362
1
W
Ah Puch
11,501
677
110
6
4
301,469
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role