Player Matchup

Neith
Neith
CrummyRapier40
Neith
Level 149
God Stats
80W - 53L
1,625 SR
Queue Stats
241W - 222L
1,503 Elo+
Party 1
Maui
Maui
Fancyduck144
Maui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 234L
1,515 Elo+
Solo
Terra
Terra
LovecraftianRose
Terra
Level 124
God Stats
6W - 8L
1,407 SR
Queue Stats
349W - 335L
1,498 Elo+
Solo
Rama
Rama
Smurftracy
Rama
Level 143
God Stats
9W - 7L
1,693 SR
Queue Stats
503W - 494L
1,506 Elo+
Party 1
Medusa
Medusa
xDeathProof-
Medusa
Level 128
God Stats
3W - 3L
1,409 SR
Queue Stats
147W - 128L
1,532 Elo+
Party 1
Team Averages
Level 134
1,527 SR
1,511 Elo+

VS

Team Averages
Level 92
1,470 SR
1,485 Elo+
Vulcan
Vulcan
Chrono36
Vulcan
Level 106
God Stats
1W - 1L
1,369 SR
Queue Stats
62W - 66L
1,494 Elo+
Party 2
Set
Set
GrimHunter97
Set
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 35L
1,326 Elo+
Solo
Guan Yu
Guan Yu
Maiky_Ramirez2
Guan Yu
Level 108
God Stats
5W - 6L
1,529 SR
Queue Stats
202W - 182L
1,537 Elo+
Solo
Ishtar
Ishtar
RadicalSquire7
Ishtar
Level 68
God Stats
2W - 8L
1,500 SR
Queue Stats
81W - 69L
1,560 Elo+
Solo
Artio
Artio
TheSilo
Artio
Level 51
God Stats
15W - 14L
1,454 SR
Queue Stats
84W - 92L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
8,752
673
8,406
8,605
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 3 / 7
6,486
499
3,855
9,682
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 3 / 3
7,154
550
6,939
15,168
7,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
3 / 3 / 4
7,452
573
3,003
10,921
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
12
4 / 2 / 2
7,617
586
6,129
7,348
2,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Chrono36
Vulcan
10
2 / 4 / 2
6,567
505
5,301
5,668
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
6 / 3 / 0
7,566
582
5,177
8,953
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 2 / 1
7,425
571
7,418
12,861
11,477
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 5 / 1
6,125
471
5,621
9,542
3,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
TheSilo
Artio
8
1 / 1 / 1
5,490
422
2,925
9,409
5,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
11
11
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Chrono36
Vulcan
2
4
2
0.75
W
6
0
1
6.5
W
1
3
7
1.5
L
6
3
0
2
W
1
3
3
0.83
L
1
2
1
0.75
L
1
5
1
0.3
W
3
3
4
1.67
L
Artio
TheSilo
Artio
1
1
1
1.5
W
Medusa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,332
Damage
26,442
51,724
Taken
46,433
22,804
Mitigated
26,194
17,347
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Chrono36
Vulcan
5,301
1,415
0
402
5,668
2,270
115
592
5,074
39,095
0
W
8,406
3,157
0
5,194
8,605
3,226
450
1,445
7,160
0
69,208
W
3,855
899
152
1,661
9,682
5,249
0
2,318
7,364
22,146
9,864
L
5,177
2,072
0
752
8,953
3,705
0
438
8,515
0
50,645
W
6,939
1,239
354
6,081
15,168
7,650
0
971
14,197
43,882
0
L
7,418
2,116
158
4,166
12,861
11,477
0
5,671
6,656
0
56,518
L
5,621
3,549
0
1,266
9,542
3,171
0
1,044
8,498
0
38,840
W
3,003
2,086
0
3,085
10,921
3,811
601
451
10,470
0
54,127
L
Artio
TheSilo
Artio
2,925
834
240
3,383
9,409
5,571
0
1,901
7,395
12,810
0
W
Medusa
6,129
2,181
0
820
7,348
2,868
0
3,493
3,855
0
46,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,461
Gold Earned
33,173
435
Minions Killed
348
0
Camps Cleared
0
1,213,671
Distance Traveled
1,183,411
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,567
505
74
6
0
217,342
0
W
Neith
8,752
673
117
9
0
236,921
3
W
Maui
6,486
499
60
5
0
242,035
1
L
Set
7,566
582
85
7
0
278,815
0
W
Terra
7,154
550
89
7
0
244,930
1
L
Guan Yu
7,425
571
105
8
0
251,518
0
L
Ishtar
6,125
471
70
5
0
236,574
4
W
Rama
7,452
573
84
6
0
232,879
2
L
Artio
5,490
422
14
1
0
199,162
2
W
Medusa
7,617
586
85
7
0
256,906
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role