Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DownwardMist9
Gilgamesh
Level 84
God Stats
3W - 2L
1,703 SR
Queue Stats
136W - 137L
1,557 Elo+
Solo
Yemoja
Yemoja
FilipetoGdynia
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,394 Elo+
Solo
Pele
Pele
Goldie HiSwoo
Pele
Level 128
God Stats
1W - 8L
1,110 SR
Queue Stats
226W - 221L
1,441 Elo+
Party 3
Vamana
Vamana
Goldielohi
Vamana
Level 69
God Stats
2W - 2L
1,470 SR
Queue Stats
212W - 210L
1,440 Elo+
Party 3
Team Averages
Level 63
1,457 SR
1,466 Elo+

VS

Team Averages
Level 78
1,473 SR
1,357 Elo+
Yemoja
Yemoja
Asmoddeo
Yemoja
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 36L
1,421 Elo+
Party 2
Cernunnos
Cernunnos
Battlekitsune
Cernunnos
Level 44
God Stats
1W - 0L
1,771 SR
Queue Stats
30W - 48L
1,280 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ElPucha
Morgan Le Fay
Level 155
God Stats
2W - 0L
1,310 SR
Queue Stats
140W - 144L
1,571 Elo+
Party 2
Xing Tian
Xing Tian
Glitchie
Xing Tian
Level 145
God Stats
1W - 1L
1,285 SR
Queue Stats
199W - 209L
1,426 Elo+
Party 1
Susano
Susano
TheUnholyHalo
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,086 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
5 / 4 / 18
12,810
712
20,194
22,727
30,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
DownwardMist9
Gilgamesh
20
6 / 4 / 11
12,867
715
21,610
26,908
28,245
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 2 / 18
12,600
700
10,135
18,685
18,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
9 / 6 / 8
12,821
712
19,999
25,758
15,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Goldielohi
Vamana
20
4 / 3 / 16
12,711
706
10,120
28,276
27,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Asmoddeo
Yemoja
20
1 / 1 / 16
12,739
708
12,746
15,126
15,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Battlekitsune
Cernunnos
20
3 / 6 / 12
11,837
658
26,358
22,299
13,059
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
ElPucha
Morgan Le Fay
20
7 / 3 / 11
12,737
708
39,025
18,974
10,982
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Glitchie
Xing Tian
20
4 / 5 / 9
13,212
734
14,626
24,318
36,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
4 / 11 / 7
11,925
663
14,705
24,520
13,247
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
74
26
Kills
19
19
Deaths
26
71
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
4
18
3.5
W
Yemoja
Asmoddeo
Yemoja
1
1
16
9
W
Cernunnos
Battlekitsune
Cernunnos
3
6
12
1.5
L
Gilgamesh
DownwardMist9
Gilgamesh
6
4
11
2.88
W
Morgan Le Fay
ElPucha
Morgan Le Fay
7
3
11
4.17
L
2
2
18
5.5
W
Xing Tian
Glitchie
Xing Tian
4
5
9
1.7
L
9
6
8
2.17
L
Vamana
Goldielohi
Vamana
4
3
16
4
W
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,058
Damage
107,460
122,354
Taken
105,237
120,373
Mitigated
89,129
59,624
Healing
40,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
20,194
246
5,678
2,843
22,727
30,742
408
10,464
11,887
34,712
0
W
Yemoja
Asmoddeo
Yemoja
12,746
1,628
12,291
3,638
15,126
15,480
1,173
6,955
8,171
31,260
0
W
Cernunnos
Battlekitsune
Cernunnos
26,358
15,890
1,493
5,387
22,299
13,059
3,024
6,895
15,404
0
45,305
L
Gilgamesh
DownwardMist9
Gilgamesh
21,610
4,018
2,838
2,907
26,908
28,245
1,685
12,453
13,933
1,709
33,801
W
Morgan Le Fay
ElPucha
Morgan Le Fay
39,025
2,652
4,719
6,593
18,974
10,982
2,051
6,447
12,527
61,790
0
L
10,135
2,106
13,106
4,415
18,685
18,712
614
12,600
5,518
26,156
0
W
Xing Tian
Glitchie
Xing Tian
14,626
1,202
1,946
3,795
24,318
36,361
36
4,772
19,546
27,120
0
L
19,999
2,476
6,052
7,344
25,758
15,604
0
13,107
12,095
0
41,781
L
Vamana
Goldielohi
Vamana
10,120
3,592
4,228
10,213
28,276
27,070
2,221
15,181
12,524
0
25,759
W
14,705
4,159
26
706
24,520
13,247
1,108
6,693
17,827
0
32,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,809
Gold Earned
62,450
186
Minions Killed
184
0
Camps Cleared
0
1,664,952
Distance Traveled
1,543,809
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,810
712
44
2
0
280,747
1
W
Yemoja
12,739
708
32
2
0
328,658
0
W
Cernunnos
11,837
658
37
2
0
264,827
1
L
Gilgamesh
12,867
715
26
1
0
350,559
0
W
Morgan Le Fay
12,737
708
58
3
0
323,698
4
L
Yemoja
12,600
700
37
2
0
318,400
0
W
Xing Tian
13,212
734
26
1
0
339,418
0
L
Pele
12,821
712
40
2
0
339,910
0
L
Vamana
12,711
706
39
2
0
375,336
1
W
Susano
11,925
663
31
2
0
287,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role