Player Matchup

Neith
Neith
Blunted_777
Neith
Level 140
God Stats
22W - 19L
1,517 SR
Queue Stats
505W - 632L
1,411 Elo+
Party 2
Hades
Hades
EL_KEVIN_20
Hades
Level 105
God Stats
50W - 28L
1,603 SR
Queue Stats
373W - 479L
1,363 Elo+
Party 2
Mulan
Mulan
Oxisoo_
Mulan
Level 128
God Stats
12W - 20L
1,544 SR
Queue Stats
336W - 436L
1,458 Elo+
Party 2
Sobek
Sobek
lolilegalsama
Sobek
Level 96
God Stats
4W - 5L
1,378 SR
Queue Stats
141W - 215L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
xEZEQUIEELx
Danzaburou
Level 87
God Stats
20W - 29L
1,423 SR
Queue Stats
293W - 405L
1,418 Elo+
Party 2
Team Averages
Level 111
1,493 SR
1,415 Elo+

VS

Team Averages
Level 49
1,360 SR
1,392 Elo+
Freya
Freya
BringBootsBack
Freya
Level 42
God Stats
0W - 3L
1,224 SR
Queue Stats
126W - 141L
1,431 Elo+
Solo
Kali
Kali
LetMeInAhh5
Kali
Level 38
God Stats
0W - 1L
1,064 SR
Queue Stats
0W - 2L
1,152 Elo+
Solo
Cerberus
Cerberus
Maherazzi
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 118L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
Papawookie
Baron Samedi
Level 29
God Stats
6W - 8L
1,509 SR
Queue Stats
32W - 37L
1,486 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xDCx BL4cKH3ArT
Cu Chulainn
Level 87
God Stats
10W - 11L
1,505 SR
Queue Stats
61W - 62L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 6
13,099
570
14,777
17,460
7,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 3 / 7
13,675
595
24,068
16,559
10,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
Oxisoo_
Mulan
19
8 / 2 / 7
12,246
532
9,824
18,724
10,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 7 / 15
11,340
493
11,471
25,420
19,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
xEZEQUIEELx
Danzaburou
19
8 / 2 / 14
12,891
560
21,310
20,288
8,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 5
10,557
459
15,231
20,338
8,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 4 / 5
10,572
460
7,656
23,470
11,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Maherazzi
Cerberus
15
1 / 7 / 4
10,199
443
13,669
25,437
28,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Papawookie
Baron Samedi
15
1 / 10 / 2
9,323
405
4,484
18,280
8,277
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
xDCx BL4cKH3ArT
Cu Chulainn
18
5 / 3 / 1
12,395
539
16,351
20,071
17,568
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
32
33
Kills
15
16
Deaths
33
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
5
9
5
0.83
W
12
3
7
5.17
L
3
4
5
1.38
L
Cerberus
Maherazzi
Cerberus
1
7
4
0.43
W
Mulan
Oxisoo_
Mulan
8
2
7
5.75
L
Baron Samedi
Papawookie
Baron Samedi
1
10
2
0.2
W
3
7
15
1.5
L
Cu Chulainn
xDCx BL4cKH3ArT
Cu Chulainn
5
3
1
1.83
W
Danzaburou
xEZEQUIEELx
Danzaburou
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,450
Damage
57,391
98,451
Taken
107,596
56,756
Mitigated
74,063
43,357
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,777
6,237
0
10,680
17,460
7,716
2,782
2,058
15,340
0
121,001
L
15,231
4,211
0
5,438
20,338
8,211
0
6,341
13,997
50,309
467
W
24,068
1,511
1,266
7,348
16,559
10,039
543
4,446
12,056
97,436
0
L
7,656
3,580
0
2,273
23,470
11,491
0
7,842
15,628
0
78,417
L
Cerberus
Maherazzi
Cerberus
13,669
1,090
0
6,476
25,437
28,516
0
3,764
21,673
80,483
0
W
Mulan
Oxisoo_
Mulan
9,824
1,154
0
10,586
18,724
10,596
198
3,107
15,535
0
98,384
L
Baron Samedi
Papawookie
Baron Samedi
4,484
240
97
1,423
18,280
8,277
0
12,211
6,069
55,271
0
W
11,471
809
0
5,030
25,420
19,902
501
12,248
12,568
30,904
0
L
Cu Chulainn
xDCx BL4cKH3ArT
Cu Chulainn
16,351
2,457
0
2,247
20,071
17,568
1,091
5,381
14,690
0
93,656
W
Danzaburou
xEZEQUIEELx
Danzaburou
21,310
9,976
0
8,447
20,288
8,503
3,608
10,647
9,331
0
102,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,251
Gold Earned
53,046
653
Minions Killed
603
0
Camps Cleared
0
2,211,276
Distance Traveled
2,027,928
33
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,099
570
205
9
0
395,743
1
L
Freya
10,557
459
74
3
0
400,164
9
W
Hades
13,675
595
158
7
0
420,575
7
L
Kali
10,572
460
103
4
0
516,053
0
L
Cerberus
10,199
443
178
8
0
379,713
0
W
Mulan
12,246
532
126
5
0
485,637
2
L
Baron Samedi
9,323
405
79
3
0
319,070
0
W
Sobek
11,340
493
30
1
0
468,251
13
L
Cu Chulainn
12,395
539
169
7
0
412,928
3
W
Danzaburou
12,891
560
134
6
0
441,070
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role