Player Matchup

Cthulhu
Cthulhu
Hojo1802
Cthulhu
Level 80
God Stats
3W - 3L
1,706 SR
Queue Stats
67W - 100L
1,369 Elo+
Party 2
Kukulkan
Kukulkan
KoLi100
Kukulkan
Level 66
God Stats
5W - 3L
1,659 SR
Queue Stats
192W - 182L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
Starscourge_
Gilgamesh
Level 85
God Stats
0W - 1L
1,725 SR
Queue Stats
37W - 41L
1,421 Elo+
Party 2
Ravana
Ravana
TyPh00n777
Ravana
Level 66
God Stats
2W - 6L
1,347 SR
Queue Stats
53W - 65L
1,404 Elo+
Party 2
Skadi
Skadi
josomar47
Skadi
Level 68
God Stats
1W - 2L
1,705 SR
Queue Stats
29W - 54L
1,334 Elo+
Party 2
Team Averages
Level 73
1,628 SR
1,392 Elo+

VS

Team Averages
Level 66
1,532 SR
1,441 Elo+
Izanami
Izanami
AntykonfidentJP
Izanami
Level 60
God Stats
8W - 6L
1,624 SR
Queue Stats
65W - 86L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
Konsument420
Kuzenbo
Level 27
God Stats
2W - 2L
1,617 SR
Queue Stats
6W - 8L
1,356 Elo+
Party 1
Chaac
Chaac
NaikBo0m
Chaac
Level 85
God Stats
1W - 1L
1,756 SR
Queue Stats
8W - 6L
1,483 Elo+
Party 3
Thor
Thor
Strelicia
Thor
Level 62
God Stats
3W - 4L
1,192 SR
Queue Stats
108W - 86L
1,489 Elo+
Party 3
Sol
Sol
raasukas
Sol
Level 98
God Stats
8W - 7L
1,468 SR
Queue Stats
29W - 34L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hojo1802
Cthulhu
10
2 / 6 / 1
6,237
567
6,329
9,459
5,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
KoLi100
Kukulkan
10
1 / 3 / 0
5,660
515
3,418
5,596
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Starscourge_
Gilgamesh
8
0 / 1 / 1
5,246
477
2,303
8,234
4,882
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
TyPh00n777
Ravana
8
1 / 3 / 1
5,456
496
2,932
7,124
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
josomar47
Skadi
8
1 / 2 / 0
4,815
438
2,748
8,128
2,708

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,724
520
4,873
4,165
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Konsument420
Kuzenbo
10
2 / 0 / 2
6,346
577
4,980
5,760
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
NaikBo0m
Chaac
11
4 / 2 / 3
6,566
597
8,032
9,619
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
11
5 / 1 / 3
6,728
612
4,675
8,089
3,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 0
6,124
557
3,802
6,128
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
5
Kills
14
15
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Cthulhu
Hojo1802
Cthulhu
2
6
1
0.42
L
Kukulkan
KoLi100
Kukulkan
1
3
0
0.33
W
Kuzenbo
Konsument420
Kuzenbo
2
0
2
3
W
Chaac
NaikBo0m
Chaac
4
2
3
2.75
L
Gilgamesh
Starscourge_
Gilgamesh
0
1
1
0.5
W
Thor
5
1
3
6.5
L
Ravana
TyPh00n777
Ravana
1
3
1
0.5
L
Skadi
josomar47
Skadi
1
2
0
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,730
Damage
26,362
38,541
Taken
33,761
17,988
Mitigated
17,171
8,228
Healing
14,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,873
3,229
0
1,274
4,165
1,732
16
0
4,165
0
48,549
L
Cthulhu
Hojo1802
Cthulhu
6,329
1,421
0
250
9,459
5,421
0
0
8,813
27,338
0
L
Kukulkan
KoLi100
Kukulkan
3,418
544
0
510
5,596
2,218
0
2,522
3,074
34,453
0
W
Kuzenbo
Konsument420
Kuzenbo
4,980
1,685
0
1,647
5,760
4,013
165
0
5,760
21,317
4,596
W
Chaac
NaikBo0m
Chaac
8,032
2,626
0
5,437
9,619
5,698
856
4,876
4,255
0
34,030
L
Gilgamesh
Starscourge_
Gilgamesh
2,303
428
1,657
2,047
8,234
4,882
0
1,742
6,492
0
16,395
W
Thor
4,675
1,572
0
2,822
8,089
3,326
0
2,286
5,729
0
35,053
L
Ravana
TyPh00n777
Ravana
2,932
719
0
2,364
7,124
2,759
0
886
6,084
0
26,199
L
Skadi
josomar47
Skadi
2,748
780
0
1,400
8,128
2,708
0
2,712
5,416
0
28,606
W
3,802
1,656
0
3,010
6,128
2,402
1,026
2,023
4,105
34,823
5,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
31,488
261
Minions Killed
316
0
Camps Cleared
0
992,681
Distance Traveled
1,081,775
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,724
520
90
8
0
174,107
3
L
Cthulhu
6,237
567
56
5
0
194,496
0
L
Kukulkan
5,660
515
76
7
0
204,090
1
W
Kuzenbo
6,346
577
30
3
0
234,483
2
W
Chaac
6,566
597
59
5
0
221,397
0
L
Gilgamesh
5,246
477
28
3
0
220,583
2
W
Thor
6,728
612
68
6
0
236,777
5
L
Ravana
5,456
496
56
5
0
206,000
3
L
Skadi
4,815
438
45
4
0
167,512
1
W
Sol
6,124
557
69
6
0
215,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role