Player Matchup

Chaac
Chaac
F1RE F1GHTER 45
Chaac
Level 72
God Stats
11W - 6L
1,679 SR
Queue Stats
422W - 368L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
HolySwordX
Gilgamesh
Level 14
God Stats
4W - 2L
1,457 SR
Queue Stats
29W - 16L
1,607 Elo+
Party 1
Hades
Hades
LeHMantovanic
Hades
Level 125
God Stats
68W - 140L
1,355 SR
Queue Stats
1,230W - 1,962L
1,304 Elo+
Solo
Team Averages
Level 70
1,497 SR
1,516 Elo+

VS

Team Averages
Level 129
1,649 SR
1,533 Elo+
Hel
Hel
RageDark
Hel
Level 149
God Stats
5W - 9L
1,478 SR
Queue Stats
237W - 185L
1,602 Elo+
Party 2
Kuzenbo
Kuzenbo
cherrrypiedud
Kuzenbo
Level 82
God Stats
10W - 6L
1,800 SR
Queue Stats
150W - 205L
1,382 Elo+
Solo
Bastet
Bastet
sneakysoysauce
Bastet
Level 156
God Stats
1W - 1L
1,668 SR
Queue Stats
204W - 136L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 12
8,417
765
15,787
13,776
10,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gilgamesh
HolySwordX
Gilgamesh
13
10 / 1 / 5
9,932
903
11,279
14,625
12,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
2 / 0 / 12
8,385
762
9,319
8,806
5,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,286
662
7,671
10,397
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
10
0 / 6 / 1
7,131
648
5,057
15,676
19,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 6 / 1
6,421
584
9,646
15,594
5,709
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
15
Kills
1
1
Deaths
15
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
W
Gilgamesh
HolySwordX
Gilgamesh
10
1
5
12.5
W
2
0
12
8
L
1
3
0
0.33
L
Kuzenbo
0
6
1
0.08
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,385
Damage
22,374
37,207
Taken
41,667
27,748
Mitigated
29,078
18,569
Healing
12,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,787
3,227
0
5,895
13,776
10,316
523
5,542
8,234
0
39,932
W
Gilgamesh
HolySwordX
Gilgamesh
11,279
3,446
2,027
5,927
14,625
12,218
228
5,705
8,602
0
30,639
W
9,319
1,005
1,198
3,522
8,806
5,214
1,107
2,182
6,624
35,230
0
L
7,671
275
5,622
5,020
10,397
4,114
0
2,453
7,734
40,129
0
L
Kuzenbo
5,057
2,062
0
1,175
15,676
19,255
0
4,287
10,840
8,979
0
L
9,646
2,131
0
1,075
15,594
5,709
0
2,927
12,223
0
15,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,734
Gold Earned
20,838
168
Minions Killed
100
7
Camps Cleared
3
662,942
Distance Traveled
609,856
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,417
765
62
6
2
231,582
3
W
Gilgamesh
9,932
903
36
3
2
222,151
4
W
Hades
8,385
762
70
6
3
209,209
3
L
Hel
7,286
662
75
7
3
211,701
2
L
Kuzenbo
7,131
648
8
1
0
184,987
1
L
Bastet
6,421
584
17
2
0
213,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role