Player Matchup

Susano
Susano
Diamond II
KingNicholsx
Susano
Diamond II
Level 160
God Stats
34W - 27L
1,634 SR
Queue Stats
421W - 420L
2,521 MMR
Solo
Jing Wei
Jing Wei
Masters
NAUGHTY KARL
Jing Wei
Masters
Level 160
God Stats
8W - 7L
1,719 SR
Queue Stats
825W - 851L
2,296 MMR
Solo
Bacchus
Bacchus
Diamond III
Notorious_Nom
Bacchus
Diamond III
Level 124
God Stats
5W - 5L
1,581 SR
Queue Stats
203W - 192L
2,241 MMR
Solo
Sylvanus
Sylvanus
Masters
Sortileges
Sylvanus
Masters
Level 87
God Stats
18W - 23L
1,575 SR
Queue Stats
171W - 164L
2,577 MMR
Solo
Erlang Shen
Erlang Shen
Masters
TheMorochos
Erlang Shen
Masters
Level 107
God Stats
5W - 4L
1,377 SR
Queue Stats
261W - 218L
2,744 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,577 SR
2,476 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 131
1,658 SR
2,348 MMR
Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
CrazyGlitch
Thanatos
Masters
Level 159
God Stats
2W - 2L
1,701 SR
Queue Stats
233W - 222L
2,771 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
Dsereter
Morgan Le Fay
Platinum II
Level 43
God Stats
3W - 3L
1,349 SR
Queue Stats
78W - 33L
2,126 MMR
Solo
Ra
Ra
Diamond III
Faint2 M
Ra
Diamond III
Level 150
God Stats
3W - 1L
1,943 SR
Queue Stats
634W - 631L
2,145 MMR
Solo
Athena
Athena
Masters
FreddyG JR3
Athena
Masters
Level 158
God Stats
3W - 2L
1,796 SR
Queue Stats
423W - 365L
3,196 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
19
2 / 3 / 6
12,949
563
13,201
26,011
17,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
NAUGHTY KARL
Jing Wei
20
5 / 2 / 5
14,136
615
14,527
21,898
9,918
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
17
3 / 2 / 18
12,349
537
10,702
22,110
29,157
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Sortileges
Sylvanus
20
7 / 2 / 13
13,728
597
15,061
20,893
13,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
TheMorochos
Erlang Shen
20
13 / 4 / 13
14,612
635
27,826
26,493
17,131
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
KaliCabrakanLoki

VS

Bans
HadesThorVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
3 / 4 / 2
12,583
547
11,525
17,607
7,888
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
CrazyGlitch
Thanatos
14
0 / 6 / 4
9,497
413
8,306
15,990
8,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Dsereter
Morgan Le Fay
17
4 / 8 / 6
11,673
508
21,026
26,928
26,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 8 / 3
10,775
468
10,352
15,720
7,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
17
3 / 4 / 4
11,885
517
18,524
29,402
25,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
30
Kills
13
13
Deaths
30
55
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
2
1
L
Thanatos
CrazyGlitch
Thanatos
0
6
4
0.33
L
Morgan Le Fay
Dsereter
Morgan Le Fay
4
8
6
0.88
L
3
8
3
0.56
L
Athena
3
4
4
1.25
W
Susano
2
3
6
1.67
W
Jing Wei
NAUGHTY KARL
Jing Wei
5
2
5
3.75
W
Bacchus
3
2
18
6
W
Sylvanus
Sortileges
Sylvanus
7
2
13
6.75
W
Erlang Shen
TheMorochos
Erlang Shen
13
4
13
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,317
Damage
69,733
117,405
Taken
105,647
86,737
Mitigated
75,608
58,618
Healing
35,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,525
8,202
0
5,184
17,607
7,888
4,678
2,972
14,635
0
121,020
L
Thanatos
CrazyGlitch
Thanatos
8,306
3,024
0
11,537
15,990
8,395
0
2,775
13,215
0
72,381
L
Morgan Le Fay
Dsereter
Morgan Le Fay
21,026
2,398
0
5,856
26,928
26,314
207
7,874
19,054
61,145
2,599
L
10,352
1,021
2,167
2,760
15,720
7,153
0
5,632
10,088
75,636
0
L
Athena
18,524
5,253
0
8,297
29,402
25,858
658
5,735
23,667
91,144
0
W
Susano
13,201
3,136
0
12,010
26,011
17,266
1,207
10,735
14,170
0
98,552
W
Jing Wei
NAUGHTY KARL
Jing Wei
14,527
11,549
0
13,195
21,898
9,918
8,786
8,784
12,969
0
149,546
W
Bacchus
10,702
639
0
5,440
22,110
29,157
288
8,922
13,050
42,624
0
W
Sylvanus
Sortileges
Sylvanus
15,061
2,632
6,495
10,319
20,893
13,265
618
10,503
10,342
98,806
20,078
W
Erlang Shen
TheMorochos
Erlang Shen
27,826
14,743
0
11,159
26,493
17,131
2,905
11,138
15,033
0
147,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,774
Gold Earned
56,413
709
Minions Killed
645
0
Camps Cleared
0
2,223,126
Distance Traveled
2,004,486
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,583
547
195
8
0
393,127
4
L
Thanatos
9,497
413
98
4
0
387,204
5
L
Morgan Le Fay
11,673
508
57
2
0
380,646
2
L
Ra
10,775
468
133
6
0
378,153
0
L
Athena
11,885
517
162
7
0
465,356
8
W
Susano
12,949
563
151
7
0
460,815
5
W
Jing Wei
14,136
615
185
8
0
370,659
2
W
Bacchus
12,349
537
42
2
0
463,674
10
W
Sylvanus
13,728
597
178
8
0
430,458
2
W
Erlang Shen
14,612
635
153
7
0
497,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role