Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
No Styley
Bastet
Level 160
God Stats
1W - 0L
1,636 SR
Queue Stats
165W - 80L
1,667 Elo+
Party 1
Bakasura
Bakasura
NôtâSmurf
Bakasura
Level 5
God Stats
10W - 0L
1,785 SR
Queue Stats
28W - 0L
1,840 Elo+
Party 1
Janus
Janus
PleaseBeMaad
Janus
Level 120
God Stats
5W - 1L
1,787 SR
Queue Stats
77W - 18L
1,912 Elo+
Party 1
Susano
Susano
Woodzio
Susano
Level 160
God Stats
3W - 3L
1,604 SR
Queue Stats
205W - 60L
1,796 Elo+
Party 1
Team Averages
Level 119
1,662 SR
1,743 Elo+

VS

Team Averages
Level 102
1,528 SR
1,485 Elo+
Pele
Pele
 
Pele
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
GeneralSkytex
Neith
Level 154
God Stats
5W - 12L
1,485 SR
Queue Stats
382W - 368L
1,453 Elo+
Party 2
Thoth
Thoth
HomuraCR7_
Thoth
Level 143
God Stats
1W - 3L
1,386 SR
Queue Stats
309W - 289L
1,572 Elo+
Party 3
Aphrodite
Aphrodite
Ragna_Gamma
Aphrodite
Level 120
God Stats
1W - 2L
1,576 SR
Queue Stats
218W - 201L
1,455 Elo+
Party 2
Nike
Nike
stegiii03
Nike
Level 69
God Stats
2W - 1L
1,692 SR
Queue Stats
352W - 338L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
2 / 0 / 7
5,914
591
4,515
6,485
4,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
No Styley
Bastet
8
3 / 0 / 4
5,516
552
6,388
5,673
2,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
NôtâSmurf
Bakasura
11
3 / 1 / 1
6,451
645
6,953
6,647
3,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
8 / 0 / 3
6,460
646
6,403
2,885
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
Woodzio
Susano
8
1 / 1 / 5
5,307
531
3,971
7,945
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
7
2 / 7 / 0
4,925
493
6,238
10,962
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 3 / 1
4,207
421
2,676
6,121
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
8
0 / 2 / 0
4,645
465
1,522
4,392
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
Ragna_Gamma
Aphrodite
6
0 / 2 / 1
4,502
450
1,254
7,038
3,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
8
0 / 3 / 1
5,035
504
3,103
8,914
4,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
17
Kills
2
2
Deaths
17
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
7
5.5
L
Pele
 
Pele
2
7
0
0.29
L
0
3
1
0.17
L
Thoth
0
2
0
0
W
Bastet
No Styley
Bastet
3
0
4
5
W
Bakasura
NôtâSmurf
Bakasura
3
1
1
3.5
W
8
0
3
9.5
L
Aphrodite
Ragna_Gamma
Aphrodite
0
2
1
0.25
W
Susano
Woodzio
Susano
1
1
5
3.5
L
Nike
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,230
Damage
14,793
29,635
Taken
37,427
13,592
Mitigated
14,515
12,308
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,515
796
1,395
2,517
6,485
4,408
0
989
5,496
14,451
0
L
Pele
 
Pele
6,238
2,455
0
1,272
10,962
3,398
0
3,017
7,404
0
23,718
L
2,676
1,277
0
946
6,121
2,288
0
1,753
4,368
0
20,668
L
Thoth
1,522
67
0
884
4,392
1,558
0
2,071
2,165
26,118
0
W
Bastet
No Styley
Bastet
6,388
1,382
0
1,791
5,673
2,434
8
676
4,997
0
26,530
W
Bakasura
NôtâSmurf
Bakasura
6,953
4,218
0
3,019
6,647
3,267
0
38
6,609
0
44,598
W
6,403
658
0
742
2,885
940
0
413
2,472
36,249
0
L
Aphrodite
Ragna_Gamma
Aphrodite
1,254
373
1,470
2,182
7,038
3,077
0
2,245
4,769
6,915
0
W
Susano
Woodzio
Susano
3,971
1,745
0
2,844
7,945
2,543
0
660
7,285
0
28,735
L
Nike
3,103
410
0
1,600
8,914
4,194
0
1,414
6,241
0
33,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
23,314
295
Minions Killed
191
0
Camps Cleared
0
1,092,818
Distance Traveled
874,932
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,914
591
23
2
0
215,090
2
L
Pele
4,925
493
37
4
0
191,850
0
L
Neith
4,207
421
36
4
0
154,798
0
L
Thoth
4,645
465
40
4
0
175,909
2
W
Bastet
5,516
552
43
4
0
219,663
1
W
Bakasura
6,451
645
102
10
0
229,973
2
W
Janus
6,460
646
68
7
0
211,938
5
L
Aphrodite
4,502
450
14
1
0
168,634
3
W
Susano
5,307
531
59
6
0
216,154
3
L
Nike
5,035
504
64
6
0
183,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role