Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
RasCali
Xbalanque
Level 77
God Stats
6W - 12L
1,244 SR
Queue Stats
311W - 323L
1,399 Elo+
Solo
Chang'e
Chang'e
RascelOelofse
Chang'e
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,418 Elo+
Solo
Zeus
Zeus
alchemist58
Zeus
Level 88
God Stats
4W - 3L
1,183 SR
Queue Stats
173W - 153L
1,394 Elo+
Solo
Baron Samedi
Baron Samedi
daesosa
Baron Samedi
Level 61
God Stats
6W - 8L
1,521 SR
Queue Stats
175W - 191L
1,396 Elo+
Solo
Team Averages
Level 81
1,389 SR
1,421 Elo+

VS

Team Averages
Level 91
1,527 SR
1,439 Elo+
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Hulk04
Anubis
Level 126
God Stats
57W - 49L
1,423 SR
Queue Stats
164W - 167L
1,386 Elo+
Solo
Thanatos
Thanatos
jpmelo
Thanatos
Level 84
God Stats
7W - 5L
1,604 SR
Queue Stats
58W - 43L
1,481 Elo+
Solo
Skadi
Skadi
kevkevstone
Skadi
Level 42
God Stats
4W - 2L
1,609 SR
Queue Stats
24W - 31L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 2 / 2
5,479
548
3,449
6,628
2,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
RasCali
Xbalanque
10
1 / 2 / 4
5,713
571
5,654
6,839
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
10
2 / 0 / 1
5,909
591
4,200
6,496
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
4 / 1 / 1
5,339
534
2,538
2,197
613
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
daesosa
Baron Samedi
10
1 / 0 / 2
5,327
533
2,286
4,627
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 2 / 0
5,283
528
5,532
7,474
5,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maui
 
Maui
8
1 / 2 / 1
5,087
509
1,157
6,357
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Hulk04
Anubis
7
0 / 3 / 0
4,712
471
3,772
5,382
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
jpmelo
Thanatos
10
2 / 1 / 0
5,280
528
2,867
8,655
3,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 1 / 2
5,156
516
2,575
4,525
1,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
5
5
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
2
2
1
L
Bellona
 
Bellona
1
2
0
0.5
L
Maui
 
Maui
1
2
1
0.75
L
Anubis
Hulk04
Anubis
0
3
0
0
W
Xbalanque
RasCali
Xbalanque
1
2
4
1.5
W
Chang'e
2
0
1
2.5
W
4
1
1
4.5
W
Baron Samedi
daesosa
Baron Samedi
1
0
2
2
L
Thanatos
jpmelo
Thanatos
2
1
0
2
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,127
Damage
15,903
26,787
Taken
32,393
8,760
Mitigated
15,641
7,575
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,449
644
0
602
6,628
2,207
0
59
6,569
0
35,615
L
Bellona
 
Bellona
5,532
1,718
0
1,765
7,474
5,767
77
3,400
3,725
0
29,898
L
Maui
 
Maui
1,157
379
0
1,970
6,357
3,174
0
565
5,792
15,661
0
L
Anubis
Hulk04
Anubis
3,772
243
30
1,737
5,382
2,102
33
1,421
3,961
24,998
517
W
Xbalanque
RasCali
Xbalanque
5,654
1,577
0
2,270
6,839
2,145
0
1,509
5,330
0
38,427
W
Chang'e
4,200
739
105
2,720
6,496
2,003
949
0
6,496
25,803
0
W
2,538
878
142
81
2,197
613
0
1,158
1,039
13,976
0
W
Baron Samedi
daesosa
Baron Samedi
2,286
94
129
1,526
4,627
1,792
0
2,151
2,476
25,005
0
L
Thanatos
jpmelo
Thanatos
2,867
594
0
5,818
8,655
3,265
0
1,716
6,857
0
34,255
L
2,575
1,213
0
1,216
4,525
1,333
0
1,491
3,034
0
21,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
25,518
268
Minions Killed
218
0
Camps Cleared
0
916,642
Distance Traveled
908,069
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,479
548
63
6
0
197,437
3
L
Bellona
5,283
528
49
5
0
196,751
1
L
Maui
5,087
509
25
3
0
204,931
1
L
Anubis
4,712
471
44
4
0
141,247
0
W
Xbalanque
5,713
571
60
6
0
182,455
2
W
Chang'e
5,909
591
66
7
0
181,492
3
W
Zeus
5,339
534
36
4
0
151,583
1
W
Baron Samedi
5,327
533
43
4
0
203,675
1
L
Thanatos
5,280
528
50
5
0
191,339
4
L
Skadi
5,156
516
50
5
0
173,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role