Player Matchup

Thanatos
Thanatos
BalloonsFT
Thanatos
Level 105
God Stats
3W - 0L
1,834 SR
Queue Stats
128W - 112L
1,555 Elo+
Solo
Raijin
Raijin
BojangIes
Raijin
Level 149
God Stats
4W - 3L
1,549 SR
Queue Stats
154W - 176L
1,487 Elo+
Solo
Jormungandr
Jormungandr
ChinoShip156
Jormungandr
Level 155
God Stats
4W - 5L
1,502 SR
Queue Stats
401W - 408L
1,528 Elo+
Solo
Ravana
Ravana
Jschneider5225
Ravana
Level 113
God Stats
2W - 0L
1,419 SR
Queue Stats
28W - 18L
1,613 Elo+
Party 2
Neith
Neith
LilyBe
Neith
Level 146
God Stats
3W - 0L
1,776 SR
Queue Stats
130W - 149L
1,536 Elo+
Party 2
Team Averages
Level 134
1,616 SR
1,544 Elo+

VS

Team Averages
Level 90
1,479 SR
1,418 Elo+
Xing Tian
Xing Tian
Epicc_PG
Xing Tian
Level 139
God Stats
0W - 2L
1,497 SR
Queue Stats
2W - 6L
1,365 Elo+
Party 1
Thoth
Thoth
Halarious
Thoth
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 117L
1,494 Elo+
Solo
Merlin
Merlin
MauricioK-
Merlin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Maui
Maui
Silent_Vxibes
Maui
Level 76
God Stats
0W - 1L
1,399 SR
Queue Stats
2W - 6L
1,365 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bxpln
Kumbhakarna
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BalloonsFT
Thanatos
18
4 / 6 / 21
11,520
720
10,889
15,263
9,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
BojangIes
Raijin
20
10 / 3 / 21
13,051
816
29,786
12,673
7,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
ChinoShip156
Jormungandr
19
6 / 4 / 24
12,024
752
19,545
21,749
25,258
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 3 / 15
10,839
677
6,955
13,628
10,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
LilyBe
Neith
20
12 / 4 / 16
13,275
830
28,198
17,330
10,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Epicc_PG
Xing Tian
17
4 / 9 / 8
11,196
700
14,012
30,092
18,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Halarious
Thoth
18
5 / 6 / 4
11,122
695
10,378
12,680
4,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
MauricioK-
Merlin
18
3 / 7 / 9
11,463
716
14,275
16,877
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 8 / 15
10,892
681
10,748
22,741
11,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
bxpln
Kumbhakarna
19
4 / 6 / 12
12,148
759
4,665
24,837
24,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
65
35
Kills
17
20
Deaths
36
97
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BalloonsFT
Thanatos
4
6
21
2.42
W
Raijin
BojangIes
Raijin
10
3
21
6.83
W
Jormungandr
ChinoShip156
Jormungandr
6
4
24
4.5
L
Xing Tian
Epicc_PG
Xing Tian
4
9
8
0.89
L
Thoth
Halarious
Thoth
5
6
4
1.17
W
3
3
15
3.5
W
Neith
LilyBe
Neith
12
4
16
5
L
Merlin
MauricioK-
Merlin
3
7
9
1.07
L
1
8
15
1.06
L
Kumbhakarna
bxpln
Kumbhakarna
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,373
Damage
54,078
80,643
Taken
107,227
64,099
Mitigated
65,692
35,484
Healing
23,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BalloonsFT
Thanatos
10,889
2,121
3,497
7,840
15,263
9,489
2,267
9,037
6,226
0
19,502
W
Raijin
BojangIes
Raijin
29,786
3,812
1,238
1,598
12,673
7,997
3,699
9,975
2,698
48,981
0
W
Jormungandr
ChinoShip156
Jormungandr
19,545
2,202
3,097
4,324
21,749
25,258
874
8,633
13,116
44,027
0
L
Xing Tian
Epicc_PG
Xing Tian
14,012
542
1,396
4,910
30,092
18,399
826
10,040
20,052
29,647
0
L
Thoth
Halarious
Thoth
10,378
1,228
419
874
12,680
4,845
0
5,005
7,675
23,312
0
W
6,955
789
2,390
4,098
13,628
10,531
1,492
10,560
3,068
0
12,922
W
Neith
LilyBe
Neith
28,198
11,628
1,622
5,780
17,330
10,824
1,585
15,021
2,309
0
55,382
L
Merlin
MauricioK-
Merlin
14,275
1,075
1,596
2,663
16,877
6,173
1,576
8,860
8,017
32,204
0
L
10,748
2,289
3,497
4,539
22,741
11,781
1,142
11,829
10,912
23,825
1,265
L
Kumbhakarna
bxpln
Kumbhakarna
4,665
1,179
1,407
1,966
24,837
24,494
839
13,597
11,240
9,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,709
Gold Earned
56,821
167
Minions Killed
149
0
Camps Cleared
0
1,444,785
Distance Traveled
1,340,633
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,520
720
26
2
0
298,483
0
W
Raijin
13,051
816
39
2
0
264,771
0
W
Jormungandr
12,024
752
35
2
0
292,829
2
L
Xing Tian
11,196
700
20
1
0
257,880
1
L
Thoth
11,122
695
44
3
0
256,906
0
W
Ravana
10,839
677
12
1
0
324,452
1
W
Neith
13,275
830
55
3
0
264,250
0
L
Merlin
11,463
716
44
3
0
277,317
0
L
Maui
10,892
681
31
2
0
257,753
0
L
Kumbhakarna
12,148
759
10
1
0
290,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role