Player Matchup

Yu Huang
Yu Huang
EdgeGrave
Yu Huang
Level 149
God Stats
4W - 8L
1,427 SR
Queue Stats
588W - 621L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
FlippersteinIV
Kuzenbo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,676 Elo+
Party 1
Terra
Terra
HolyPerson
Terra
Level 59
God Stats
0W - 1L
1,299 SR
Queue Stats
22W - 12L
1,639 Elo+
Party 1
Ullr
Ullr
RickomodeREQUIEM
Ullr
Level 29
God Stats
0W - 1L
1,722 SR
Queue Stats
18W - 10L
1,640 Elo+
Party 1
Odin
Odin
What 1ve done
Odin
Level 157
God Stats
1W - 2L
1,469 SR
Queue Stats
222W - 228L
1,469 Elo+
Solo
Team Averages
Level 91
1,483 SR
1,593 Elo+

VS

Team Averages
Level 117
1,516 SR
1,501 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AI Capownd
Xing Tian
Level 157
God Stats
6W - 11L
1,512 SR
Queue Stats
692W - 691L
1,538 Elo+
Solo
Chang'e
Chang'e
BaWonkaDonk
Chang'e
Level 107
God Stats
2W - 1L
1,540 SR
Queue Stats
193W - 184L
1,521 Elo+
Solo
Eset
Eset
JakeyPancakey
Eset
Level 123
God Stats
3W - 2L
1,529 SR
Queue Stats
183W - 171L
1,480 Elo+
Party 2
Izanami
Izanami
SalaciaSkye
Izanami
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 161L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EdgeGrave
Yu Huang
18
5 / 3 / 4
9,993
714
22,210
11,785
6,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 5
9,289
664
8,557
24,890
39,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
13
0 / 6 / 5
7,896
564
11,198
20,782
17,999
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
1 / 2 / 5
8,582
613
13,201
11,038
5,534
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 2 / 7
9,144
653
11,179
22,387
17,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
2 / 4 / 11
9,729
695
11,211
14,267
6,425
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
AI Capownd
Xing Tian
18
2 / 2 / 17
10,028
716
11,168
24,238
23,151
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
BaWonkaDonk
Chang'e
17
3 / 1 / 12
10,060
719
15,335
16,335
8,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 1 / 11
10,711
765
21,223
13,434
7,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SalaciaSkye
Izanami
18
7 / 3 / 8
10,632
759
17,411
14,958
7,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
78
11
Kills
19
19
Deaths
11
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
4
11
1.88
W
Xing Tian
AI Capownd
Xing Tian
2
2
17
5.25
W
Chang'e
BaWonkaDonk
Chang'e
3
1
12
9
L
Yu Huang
EdgeGrave
Yu Huang
5
3
4
2.33
L
2
6
5
0.75
L
Terra
0
6
5
0.42
W
5
1
11
10.5
L
1
2
5
1.75
W
Izanami
SalaciaSkye
Izanami
7
3
8
3.67
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,345
Damage
76,348
90,882
Taken
83,232
86,081
Mitigated
52,647
30,332
Healing
42,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
11,211
7,490
2,855
1,056
14,267
6,425
1,922
7,797
6,470
0
21,168
W
Xing Tian
AI Capownd
Xing Tian
11,168
672
2,136
6,583
24,238
23,151
0
8,127
16,111
17,218
0
W
Chang'e
BaWonkaDonk
Chang'e
15,335
846
13,858
7,006
16,335
8,065
284
9,042
7,293
27,693
0
L
Yu Huang
EdgeGrave
Yu Huang
22,210
341
2,607
1,742
11,785
6,204
395
7,374
4,039
41,635
0
L
8,557
2,434
1,882
4,530
24,890
39,026
0
10,460
13,733
16,547
0
L
Terra
11,198
453
5,116
4,177
20,782
17,999
0
11,475
8,465
24,816
0
W
21,223
1,269
3,623
2,435
13,434
7,099
318
7,499
5,935
38,905
0
L
13,201
3,298
837
781
11,038
5,534
0
5,986
4,694
0
26,620
W
Izanami
SalaciaSkye
Izanami
17,411
5,896
1,745
1,419
14,958
7,907
1,648
9,500
5,458
0
36,897
L
11,179
569
235
8,425
22,387
17,318
32
9,440
12,225
0
16,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,904
Gold Earned
51,160
114
Minions Killed
182
0
Camps Cleared
0
1,286,613
Distance Traveled
1,365,078
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,729
695
14
1
0
268,664
2
W
Xing Tian
10,028
716
13
1
0
278,431
0
W
Chang'e
10,060
719
44
3
0
290,247
0
L
Yu Huang
9,993
714
49
4
0
248,647
0
L
Kuzenbo
9,289
664
10
1
0
259,467
0
L
Terra
7,896
564
15
1
0
275,741
0
W
Eset
10,711
765
53
4
0
285,850
1
L
Ullr
8,582
613
26
2
0
260,723
0
W
Izanami
10,632
759
58
4
0
241,886
0
L
Odin
9,144
653
14
1
0
242,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role