Player Matchup

Fenrir
Fenrir
Diegomd1992
Fenrir
Level 82
God Stats
20W - 21L
1,458 SR
Queue Stats
239W - 277L
1,368 Elo+
Solo
Hera
Hera
Garfnarg
Hera
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,463 Elo+
Solo
Cupid
Cupid
S0urPatchCandy
Cupid
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,524 Elo+
Solo
Bellona
Bellona
WardMoreBigOz
Bellona
Level 66
God Stats
13W - 16L
1,438 SR
Queue Stats
116W - 161L
1,310 Elo+
Party 2
Tyr
Tyr
XxB1G0UNCExX
Tyr
Level 108
God Stats
24W - 24L
1,449 SR
Queue Stats
415W - 493L
1,357 Elo+
Party 2
Team Averages
Level 77
1,469 SR
1,404 Elo+

VS

Team Averages
Level 99
1,459 SR
1,444 Elo+
Nike
Nike
 
Nike
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Chuckles3c
Neith
Level 83
God Stats
5W - 9L
1,321 SR
Queue Stats
84W - 92L
1,415 Elo+
Party 1
Mercury
Mercury
Kevo0611
Mercury
Level 104
God Stats
11W - 7L
1,435 SR
Queue Stats
64W - 69L
1,397 Elo+
Solo
Hades
Hades
Outlawsixxx
Hades
Level 89
God Stats
22W - 15L
1,537 SR
Queue Stats
233W - 236L
1,437 Elo+
Solo
Lancelot
Lancelot
mlc3476
Lancelot
Level 99
God Stats
13W - 12L
1,502 SR
Queue Stats
350W - 383L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 4 / 1
10,782
449
12,548
20,573
10,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
15
0 / 6 / 1
9,533
397
16,942
13,890
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 4 / 2
10,539
439
6,261
14,137
5,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
18
2 / 1 / 1
10,316
430
11,575
17,501
23,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 3
8,985
374
7,120
26,692
28,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
6 / 0 / 8
12,364
515
14,748
27,118
37,027
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
19
2 / 4 / 5
12,284
512
12,789
16,201
8,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
Kevo0611
Mercury
19
4 / 5 / 0
12,113
505
8,714
22,344
10,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 1 / 6
11,812
492
14,961
16,862
9,594
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
mlc3476
Lancelot
18
1 / 2 / 5
11,431
476
14,443
19,309
14,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
11
Kills
18
20
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
0
8
10
W
Neith
2
4
5
1.13
L
Fenrir
7
4
1
1.88
L
Hera
0
6
1
0.08
W
Mercury
Kevo0611
Mercury
4
5
0
0.8
W
5
1
6
8
L
2
4
2
0.75
L
Bellona
2
1
1
2.5
L
0
5
3
0.3
W
Lancelot
mlc3476
Lancelot
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,446
Damage
65,655
92,793
Taken
101,834
74,981
Mitigated
79,424
20,747
Healing
36,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
14,748
1,001
0
6,233
27,118
37,027
843
6,843
20,275
0
75,148
W
Neith
12,789
4,377
0
3,275
16,201
8,098
2,158
866
15,335
0
100,036
L
Fenrir
12,548
1,785
0
6,428
20,573
10,906
0
3,792
16,781
82
92,708
L
Hera
16,942
4,422
230
396
13,890
6,308
287
3,406
10,484
84,487
0
W
Mercury
Kevo0611
Mercury
8,714
4,179
0
8,008
22,344
10,659
578
1,397
20,947
0
119,959
W
14,961
2,884
1,291
8,240
16,862
9,594
332
6,199
10,663
85,828
0
L
6,261
5,133
0
3,918
14,137
5,887
0
0
14,137
0
81,493
L
Bellona
11,575
1,683
227
1,301
17,501
23,110
608
2,472
15,029
0
83,494
L
7,120
1,006
0
8,247
26,692
28,770
0
5,549
21,143
42
38,804
W
Lancelot
mlc3476
Lancelot
14,443
1,836
259
8,710
19,309
14,046
0
1,761
17,548
0
103,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,155
Gold Earned
60,004
563
Minions Killed
722
0
Camps Cleared
0
2,169,566
Distance Traveled
2,296,943
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,364
515
96
4
0
442,480
4
W
Neith
12,284
512
164
7
0
390,877
0
L
Fenrir
10,782
449
134
6
0
467,116
3
L
Hera
9,533
397
126
5
0
397,383
2
W
Mercury
12,113
505
158
7
0
548,659
3
W
Hades
11,812
492
155
6
0
426,117
10
L
Cupid
10,539
439
137
6
0
405,137
1
L
Bellona
10,316
430
140
6
0
440,842
5
L
Tyr
8,985
374
26
1
0
459,088
2
W
Lancelot
11,431
476
149
6
0
488,810
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role