Player Matchup

Ao Kuang
Ao Kuang
James_Artorias13
Ao Kuang
Level 105
God Stats
25W - 20L
1,568 SR
Queue Stats
387W - 381L
1,545 Elo+
Party 1
Horus
Horus
Slim_A-aron
Horus
Level 32
God Stats
60W - 42L
1,640 SR
Queue Stats
114W - 122L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
bball___ttv
Cernunnos
Level 89
God Stats
1W - 0L
1,279 SR
Queue Stats
6W - 3L
1,407 Elo+
Party 1
Team Averages
Level 75
1,496 SR
1,487 Elo+

VS

Team Averages
Level 86
1,655 SR
1,442 Elo+
Cupid
Cupid
LTN_KIKSILVER
Cupid
Level 38
God Stats
0W - 1L
1,677 SR
Queue Stats
3W - 7L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Mikey7217
Cthulhu
Level 123
God Stats
0W - 1L
1,842 SR
Queue Stats
6W - 5L
1,517 Elo+
Solo
Thanatos
Thanatos
UoU Dead UoU
Thanatos
Level 97
God Stats
1W - 4L
1,446 SR
Queue Stats
6W - 13L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 4
10,145
922
13,633
15,756
14,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 2 / 11
9,017
820
5,588
11,633
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
bball___ttv
Cernunnos
13
3 / 1 / 11
8,471
770
10,186
7,204
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,739
704
6,900
12,077
4,436
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Mikey7217
Cthulhu
12
1 / 7 / 2
7,967
724
8,460
19,771
17,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
UoU Dead UoU
Thanatos
8
0 / 3 / 0
6,021
547
2,745
5,038
1,948
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
16
Kills
3
3
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
0
4
13
L
2
6
1
0.42
L
Cthulhu
Mikey7217
Cthulhu
1
7
2
0.29
W
2
2
11
3.75
L
Thanatos
UoU Dead UoU
Thanatos
0
3
0
0
W
Cernunnos
bball___ttv
Cernunnos
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,407
Damage
18,105
34,593
Taken
36,886
29,935
Mitigated
23,523
17,546
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,633
3,553
1,595
8,261
15,756
14,480
392
4,290
10,709
28,915
0
L
6,900
3,528
170
1,255
12,077
4,436
0
4,469
7,608
0
25,108
L
Cthulhu
Mikey7217
Cthulhu
8,460
962
186
2,507
19,771
17,139
0
7,024
12,747
20,183
0
W
5,588
1,694
943
3,177
11,633
12,193
457
2,460
9,173
222
13,240
L
Thanatos
UoU Dead UoU
Thanatos
2,745
1,230
0
1,313
5,038
1,948
0
2,454
2,584
0
7,008
W
Cernunnos
bball___ttv
Cernunnos
10,186
4,852
0
3,570
7,204
3,262
1,023
2,442
4,762
0
46,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,633
Gold Earned
21,727
121
Minions Killed
67
8
Camps Cleared
2
593,287
Distance Traveled
427,457
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,145
922
23
2
1
200,681
1
L
Cupid
7,739
704
33
3
1
178,398
1
L
Cthulhu
7,967
724
20
2
0
175,079
0
W
Horus
9,017
820
18
2
1
210,310
0
L
Thanatos
6,021
547
14
1
1
73,980
2
W
Cernunnos
8,471
770
80
7
6
182,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role