Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
atlasrephite
Sun Wukong
Level 125
God Stats
8W - 6L
1,475 SR
Queue Stats
25W - 26L
1,582 Elo+
Solo
Ah Puch
Ah Puch
xx3Demonxx
Ah Puch
Level 159
God Stats
29W - 26L
1,600 SR
Queue Stats
51W - 45L
1,579 Elo+
Solo
Team Averages
Level 140
1,525 SR
1,554 Elo+

VS

Team Averages
Level 107
1,624 SR
1,552 Elo+
Amaterasu
Amaterasu
UnspokenNest
Amaterasu
Level 42
God Stats
4W - 6L
1,663 SR
Queue Stats
19W - 40L
1,387 Elo+
Solo
Maui
Maui
Xander_543
Maui
Level 157
God Stats
5W - 5L
1,707 SR
Queue Stats
131W - 100L
1,644 Elo+
Party 1
Thor
Thor
jcajjj
Thor
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 5 / 10
13,164
731
15,435
19,190
8,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
atlasrephite
Sun Wukong
16
5 / 6 / 9
12,599
700
16,407
23,042
21,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
xx3Demonxx
Ah Puch
18
7 / 6 / 8
13,897
772
14,222
19,244
8,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
UnspokenNest
Amaterasu
17
5 / 8 / 10
13,103
728
13,206
23,136
16,923
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 13
12,409
689
9,531
19,656
22,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
jcajjj
Thor
17
9 / 6 / 7
13,270
737
23,522
17,078
10,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
17
Kills
17
17
Deaths
17
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
5
10
2
L
Amaterasu
UnspokenNest
Amaterasu
5
8
10
1.25
L
3
3
13
3.17
W
Sun Wukong
atlasrephite
Sun Wukong
5
6
9
1.58
L
Thor
jcajjj
Thor
9
6
7
2.08
W
Ah Puch
xx3Demonxx
Ah Puch
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,064
Damage
46,259
61,476
Taken
59,870
38,399
Mitigated
49,588
18,807
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,435
7,290
0
7,944
19,190
8,535
1,862
4,558
14,632
0
42,831
L
Amaterasu
UnspokenNest
Amaterasu
13,206
5,712
0
1,865
23,136
16,923
302
5,172
17,784
0
37,071
L
9,531
2,145
754
3,617
19,656
22,591
592
6,164
13,492
28,610
0
W
Sun Wukong
atlasrephite
Sun Wukong
16,407
4,011
0
6,912
23,042
21,013
486
3,666
19,376
162
42,716
L
Thor
jcajjj
Thor
23,522
4,620
0
492
17,078
10,074
1,400
3,012
13,844
0
60,525
W
Ah Puch
xx3Demonxx
Ah Puch
14,222
318
0
3,951
19,244
8,851
588
2,191
17,053
52,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,660
Gold Earned
38,782
183
Minions Killed
155
9
Camps Cleared
4
875,712
Distance Traveled
922,537
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,164
731
52
3
3
273,141
3
L
Amaterasu
13,103
728
49
3
2
343,972
1
L
Maui
12,409
689
36
2
0
309,640
1
W
Sun Wukong
12,599
700
46
3
1
295,558
2
L
Thor
13,270
737
70
4
2
268,925
1
W
Ah Puch
13,897
772
85
5
5
307,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role