Player Matchup

Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Cmorgan134
Medusa
Level 146
God Stats
2W - 4L
1,535 SR
Queue Stats
224W - 246L
1,460 Elo+
Solo
Yu Huang
Yu Huang
Mason k98
Yu Huang
Level 68
God Stats
4W - 11L
1,233 SR
Queue Stats
415W - 492L
1,445 Elo+
Party 3
Freya
Freya
briggsy2000
Freya
Level 111
God Stats
5W - 3L
1,696 SR
Queue Stats
55W - 56L
1,476 Elo+
Party 2
Serqet
Serqet
sebas297
Serqet
Level 65
God Stats
0W - 2L
1,234 SR
Queue Stats
44W - 48L
1,470 Elo+
Party 2
Team Averages
Level 109
1,440 SR
1,470 Elo+

VS

Team Averages
Level 58
1,562 SR
1,235 Elo+
Zhong Kui
Zhong Kui
JIRNIY
Zhong Kui
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 49L
1,022 Elo+
Party 1
Chaac
Chaac
Mariciuc
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,297 Elo+
Party 4
Merlin
Merlin
ScratchyFou
Merlin
Level 69
God Stats
2W - 0L
1,786 SR
Queue Stats
26W - 26L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
Underlock
Kumbhakarna
Level 52
God Stats
1W - 1L
1,319 SR
Queue Stats
31W - 51L
1,225 Elo+
Party 1
Artemis
Artemis
Yieroara
Artemis
Level 16
God Stats
1W - 0L
1,705 SR
Queue Stats
5W - 3L
1,159 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 4 / 9
8,412
701
8,137
14,342
17,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
Cmorgan134
Medusa
14
1 / 5 / 8
8,479
707
11,540
12,374
6,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Mason k98
Yu Huang
15
1 / 5 / 7
8,803
734
8,719
9,904
5,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 5 / 3
10,393
866
14,922
12,480
6,935
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
sebas297
Serqet
14
2 / 4 / 6
8,444
704
3,512
16,961
15,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JIRNIY
Zhong Kui
14
3 / 3 / 12
9,417
785
5,707
8,879
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Mariciuc
Chaac
19
13 / 2 / 8
11,703
975
17,883
17,672
18,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
18
4 / 2 / 14
10,465
872
13,735
8,782
4,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Underlock
Kumbhakarna
16
1 / 2 / 18
9,523
794
4,854
16,407
19,399
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Yieroara
Artemis
15
2 / 4 / 14
9,096
758
17,453
11,383
6,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
13
Kills
23
23
Deaths
13
33
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
9
1.38
L
Medusa
Cmorgan134
Medusa
1
5
8
1
W
Zhong Kui
JIRNIY
Zhong Kui
3
3
12
3
W
Chaac
Mariciuc
Chaac
13
2
8
8.5
L
Yu Huang
Mason k98
Yu Huang
1
5
7
0.9
W
Merlin
4
2
14
5.5
W
Kumbhakarna
Underlock
Kumbhakarna
1
2
18
5
W
Artemis
Yieroara
Artemis
2
4
14
2.25
L
8
5
3
1.9
L
Serqet
sebas297
Serqet
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,830
Damage
59,632
66,061
Taken
63,123
50,866
Mitigated
54,902
17,701
Healing
19,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,137
1,079
118
2,869
14,342
17,165
260
4,284
9,790
0
9,351
L
Medusa
Cmorgan134
Medusa
11,540
3,664
1,738
2,618
12,374
6,128
0
3,456
8,726
0
32,536
W
Zhong Kui
JIRNIY
Zhong Kui
5,707
1,093
438
883
8,879
6,336
1,437
4,776
3,975
10,475
0
W
Chaac
Mariciuc
Chaac
17,883
3,483
2,711
8,489
17,672
18,411
1,438
5,247
12,024
49
38,946
L
Yu Huang
Mason k98
Yu Huang
8,719
568
393
173
9,904
5,291
597
3,765
5,945
23,575
0
W
Merlin
13,735
1,233
1,546
1,453
8,782
4,197
2,147
3,873
4,244
35,729
0
W
Kumbhakarna
Underlock
Kumbhakarna
4,854
493
828
1,528
16,407
19,399
366
6,673
9,411
16,620
0
W
Artemis
Yieroara
Artemis
17,453
7,283
383
1,339
11,383
6,559
1,773
3,072
7,955
0
23,643
L
14,922
3,786
613
2,040
12,480
6,935
610
4,974
7,252
26,136
0
L
Serqet
sebas297
Serqet
3,512
587
1,500
5,639
16,961
15,347
133
6,539
10,003
0
5,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,531
Gold Earned
50,204
125
Minions Killed
139
0
Camps Cleared
0
1,075,794
Distance Traveled
1,222,135
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,412
701
4
0
0
212,899
0
L
Medusa
8,479
707
32
3
0
238,524
2
W
Zhong Kui
9,417
785
11
1
0
230,753
0
W
Chaac
11,703
975
28
2
0
266,201
3
L
Yu Huang
8,803
734
51
4
0
194,470
0
W
Merlin
10,465
872
53
4
0
245,700
2
W
Kumbhakarna
9,523
794
31
3
0
257,861
0
W
Artemis
9,096
758
16
1
0
221,620
0
L
Freya
10,393
866
36
3
0
207,299
0
L
Serqet
8,444
704
2
0
0
222,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role