Player Matchup

Chaac
Chaac
BlackRoshi
Chaac
Level 53
God Stats
3W - 9L
1,565 SR
Queue Stats
107W - 163L
1,341 Elo+
Solo
Maui
Maui
Bruinbeer023
Maui
Level 36
God Stats
2W - 3L
1,239 SR
Queue Stats
35W - 49L
1,322 Elo+
Party 2
Anubis
Anubis
don_lolo07
Anubis
Level 17
God Stats
3W - 4L
1,516 SR
Queue Stats
4W - 6L
1,401 Elo+
Party 2
Team Averages
Level 35
1,440 SR
1,355 Elo+

VS

Team Averages
Level 63
1,534 SR
1,354 Elo+
Chaac
Chaac
DRUNKENMEXICAN2
Chaac
Level 149
God Stats
5W - 0L
1,848 SR
Queue Stats
201W - 121L
1,516 Elo+
Party 1
Anubis
Anubis
Lux Tealeaf
Anubis
Level 26
God Stats
10W - 8L
1,695 SR
Queue Stats
22W - 16L
1,504 Elo+
Party 1
Susano
Susano
PureYumi
Susano
Level 15
God Stats
2W - 6L
1,058 SR
Queue Stats
9W - 11L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 2 / 2
8,007
667
11,751
12,520
11,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 5 / 4
7,814
651
5,147
14,911
15,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
don_lolo07
Anubis
11
3 / 5 / 1
8,217
685
6,776
10,268
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
10,886
907
17,899
15,344
17,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
14
5 / 2 / 6
10,055
838
7,547
8,604
4,217
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
PureYumi
Susano
12
1 / 3 / 6
8,196
683
6,731
7,773
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
12
12
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
2
2
2
1.5
L
0
5
4
0.4
W
6
0
6
9
W
Anubis
5
2
6
4
W
Susano
PureYumi
Susano
1
3
6
1.33
L
Anubis
don_lolo07
Anubis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,674
Damage
32,177
37,699
Taken
31,721
31,964
Mitigated
24,660
7,804
Healing
11,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
11,751
2,736
0
5,249
12,520
11,228
0
2,022
10,498
0
28,106
L
5,147
1,840
0
800
14,911
15,496
0
3,747
11,164
12,811
0
W
17,899
3,986
0
8,510
15,344
17,536
234
5,853
8,801
0
38,567
W
Anubis
7,547
333
0
1,522
8,604
4,217
1,781
3,628
4,590
41,753
0
W
Susano
PureYumi
Susano
6,731
2,376
0
1,110
7,773
2,907
114
3,179
4,377
0
25,924
L
Anubis
don_lolo07
Anubis
6,776
585
76
1,679
10,268
5,240
0
2,078
8,190
21,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,038
Gold Earned
29,137
94
Minions Killed
157
1
Camps Cleared
10
646,884
Distance Traveled
664,249
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,007
667
46
4
1
236,960
0
L
Maui
7,814
651
16
1
0
211,607
2
W
Chaac
10,886
907
39
3
2
241,807
1
W
Anubis
10,055
838
75
6
2
190,848
1
W
Susano
8,196
683
43
4
6
231,594
2
L
Anubis
8,217
685
32
3
0
198,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role