Player Matchup

Sol
Sol
Gold IV
DeadlyDark
Sol
Gold IV
Level 152
God Stats
49W - 30L
1,712 SR
Queue Stats
353W - 365L
1,479 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
PerseusAnkan
Sun Wukong
Gold III
Level 82
God Stats
0W - 2L
1,359 SR
Queue Stats
42W - 46L
1,491 MMR
Solo
Ne Zha
Ne Zha
Gold IV
PrimPrimWasTaken
Ne Zha
Gold IV
Level 54
God Stats
9W - 3L
1,746 SR
Queue Stats
205W - 205L
1,424 MMR
Solo
Ymir
Ymir
Gold IV
TuRkEnBoY7
Ymir
Gold IV
Level 69
God Stats
0W - 2L
1,381 SR
Queue Stats
146W - 150L
1,475 MMR
Solo
Yu Huang
Yu Huang
Gold IV
mrooteiin
Yu Huang
Gold IV
Level 116
God Stats
2W - 8L
1,352 SR
Queue Stats
437W - 429L
1,481 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 95
1,510 SR
1,470 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,500 SR
1,498 MMR
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver III
SmitePlayer7546
Freya
Silver III
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,490 MMR
Solo
Hou Yi
Hou Yi
Bronze V
queteden1312
Hou Yi
Bronze V
Level 49
God Stats
14W - 5L
1,500 SR
Queue Stats
63W - 55L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,571
505
6,256
10,303
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
PerseusAnkan
Sun Wukong
12
0 / 2 / 0
7,191
479
9,381
14,970
11,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 5 / 3
6,911
461
5,134
13,918
5,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 0
6,686
446
3,686
9,439
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
mrooteiin
Yu Huang
12
1 / 2 / 2
7,236
482
6,168
6,220
2,555
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AtlasThorSusanoAwilix

VS

Bans
GilgameshHadesMulanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 0 / 3
9,097
606
12,730
15,703
11,318
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
 
Osiris
15
3 / 2 / 5
8,854
590
5,116
12,078
7,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
 
Cabrakan
11
1 / 1 / 6
7,828
522
3,993
13,242
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 2 / 1
8,470
565
3,849
9,573
4,514
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
16
8 / 0 / 1
10,046
670
11,786
11,890
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
16
16
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
0
0
3
1.5
W
Osiris
 
Osiris
3
2
5
2.75
W
Cabrakan
 
Cabrakan
1
1
6
4
L
2
5
0
0.4
L
Sun Wukong
PerseusAnkan
Sun Wukong
0
2
0
0
L
0
5
3
0.3
W
4
2
1
2.25
L
1
2
0
0.5
L
Yu Huang
mrooteiin
Yu Huang
1
2
2
1
W
Hou Yi
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,625
Damage
37,474
54,850
Taken
62,486
29,772
Mitigated
44,058
17,473
Healing
27,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,730
5,664
0
6,626
15,703
11,318
941
921
13,546
0
78,385
W
Osiris
 
Osiris
5,116
2,366
0
4,352
12,078
7,789
0
3,073
8,938
0
75,078
W
Cabrakan
 
Cabrakan
3,993
665
168
2,822
13,242
14,669
157
3,677
9,390
13,104
1,566
L
6,256
1,738
0
3,212
10,303
2,578
301
649
9,654
50,288
1,459
L
Sun Wukong
PerseusAnkan
Sun Wukong
9,381
2,423
0
6,303
14,970
11,492
0
881
14,089
0
50,594
L
5,134
1,140
0
6,190
13,918
5,602
0
2,264
11,654
0
50,300
W
3,849
1,535
0
5,662
9,573
4,514
150
3,265
6,244
68,552
0
L
3,686
631
67
1,576
9,439
7,545
0
2,297
7,142
16,513
0
L
Yu Huang
mrooteiin
Yu Huang
6,168
855
0
125
6,220
2,555
0
1,555
4,665
56,813
0
W
Hou Yi
11,786
7,443
0
8,159
11,890
5,768
168
5,107
6,509
0
88,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,595
Gold Earned
44,295
409
Minions Killed
511
0
Camps Cleared
0
1,489,037
Distance Traveled
1,447,889
30
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,097
606
133
9
0
292,931
7
W
Osiris
8,854
590
115
8
0
294,949
5
W
Cabrakan
7,828
522
21
1
0
302,428
8
L
Sol
7,571
505
103
7
0
265,883
7
L
Sun Wukong
7,191
479
94
6
0
296,782
8
L
Ne Zha
6,911
461
83
6
0
344,968
5
W
Freya
8,470
565
111
7
0
275,407
2
L
Ymir
6,686
446
21
1
0
288,189
8
L
Yu Huang
7,236
482
108
7
0
293,215
2
W
Hou Yi
10,046
670
131
9
0
282,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role