Player Matchup

Rama
Rama
Masters
 
Rama
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
 
Morgan Le Fay
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Diamond II
 
Thor
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Masters
Nickyan888
Chang'e
Masters
Level 61
God Stats
2W - 1L
1,559 SR
Queue Stats
82W - 53L
2,893 MMR
Solo
Sobek
Sobek
Masters
Thorín
Sobek
Masters
Level 160
God Stats
9W - 10L
1,496 SR
Queue Stats
554W - 549L
2,678 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 134
1,511 SR
2,014 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,602 SR
2,383 MMR
Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond I
ESC4N0R
Merlin
Diamond I
Level 160
God Stats
19W - 23L
1,481 SR
Queue Stats
379W - 316L
2,794 MMR
Party 2
Ymir
Ymir
Diamond V
Makavelee
Ymir
Diamond V
Level 159
God Stats
6W - 2L
1,768 SR
Queue Stats
63W - 49L
2,088 MMR
Solo
Ne Zha
Ne Zha
Masters
iFran28
Ne Zha
Masters
Level 160
God Stats
26W - 22L
1,686 SR
Queue Stats
415W - 377L
2,920 MMR
Party 2
Hachiman
Hachiman
Diamond II
zZetZacK
Hachiman
Diamond II
Level 86
God Stats
9W - 11L
1,574 SR
Queue Stats
157W - 129L
2,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
6 / 0 / 2
8,078
734
10,150
7,280
2,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
12
1 / 0 / 4
6,588
599
1,086
5,092
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
 
Thor
10
2 / 1 / 2
6,151
559
5,103
9,465
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Nickyan888
Chang'e
10
0 / 1 / 2
6,244
568
6,580
6,506
2,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sobek
Thorín
Sobek
9
1 / 0 / 4
5,920
538
3,087
8,255
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
Ah Muzen CabBastetVulcan

VS

Bans
Yu HuangKaliKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 1
5,784
526
3,382
8,003
6,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Merlin
ESC4N0R
Merlin
11
0 / 1 / 0
6,272
570
3,460
3,669
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
8
0 / 3 / 0
4,886
444
1,608
9,220
4,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
iFran28
Ne Zha
10
2 / 1 / 0
5,792
527
5,280
7,555
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
zZetZacK
Hachiman
8
0 / 5 / 0
4,750
432
3,076
9,048
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
2
2
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
2
7
W
Morgan Le Fay
 
Morgan Le Fay
1
0
4
3
W
Thor
 
Thor
2
1
2
3
L
Hercules
 
Hercules
0
0
1
0.5
L
Merlin
ESC4N0R
Merlin
0
1
0
0
L
Ymir
0
3
0
0
W
Chang'e
Nickyan888
Chang'e
0
1
2
1
W
Sobek
Thorín
Sobek
1
0
4
3
L
Ne Zha
iFran28
Ne Zha
2
1
0
2
L
Hachiman
zZetZacK
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,006
Damage
16,806
36,598
Taken
37,495
16,987
Mitigated
16,894
18,817
Healing
9,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,150
8,846
0
6,317
7,280
2,769
240
877
6,403
0
75,026
W
Morgan Le Fay
 
Morgan Le Fay
1,086
37
0
719
5,092
2,082
0
1,787
3,305
52,052
0
W
Thor
 
Thor
5,103
975
0
4,373
9,465
3,194
0
1,519
7,946
0
39,446
L
Hercules
 
Hercules
3,382
1,219
0
3,504
8,003
6,103
0
4,528
2,640
0
36,264
L
Merlin
ESC4N0R
Merlin
3,460
176
0
467
3,669
1,272
0
966
2,703
56,668
0
L
Ymir
1,608
766
813
1,728
9,220
4,926
0
2,193
7,027
14,922
0
W
Chang'e
Nickyan888
Chang'e
6,580
1,119
365
3,424
6,506
2,740
0
0
5,969
39,246
0
W
Sobek
Thorín
Sobek
3,087
555
0
3,619
8,255
6,202
0
1,639
6,616
13,705
1,965
L
Ne Zha
iFran28
Ne Zha
5,280
1,348
0
1,284
7,555
2,633
0
1,285
6,150
0
39,945
L
Hachiman
zZetZacK
Hachiman
3,076
1,717
0
1,414
9,048
1,960
0
589
8,459
0
26,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
27,484
420
Minions Killed
330
0
Camps Cleared
0
1,079,202
Distance Traveled
1,052,104
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,078
734
140
13
0
190,411
3
W
Morgan Le Fay
6,588
599
121
11
0
233,075
5
W
Thor
6,151
559
61
6
0
226,633
4
L
Hercules
5,784
526
64
6
0
213,912
5
L
Merlin
6,272
570
118
11
0
203,577
8
L
Ymir
4,886
444
29
3
0
219,585
2
W
Chang'e
6,244
568
81
7
0
211,375
5
W
Sobek
5,920
538
17
2
0
217,708
6
L
Ne Zha
5,792
527
72
7
0
256,696
0
L
Hachiman
4,750
432
47
4
0
158,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role