Player Matchup

Thanatos
Thanatos
BussyMaster9673
Thanatos
Level 67
God Stats
27W - 39L
1,444 SR
Queue Stats
381W - 406L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
GHosT20730
Cthulhu
Level 48
God Stats
11W - 24L
1,229 SR
Queue Stats
304W - 337L
1,389 Elo+
Party 1
Hades
Hades
Killerace1225OG
Hades
Level 22
God Stats
6W - 8L
1,595 SR
Queue Stats
7W - 13L
1,373 Elo+
Party 1
Team Averages
Level 46
1,423 SR
1,393 Elo+

VS

Team Averages
Level 106
1,483 SR
1,495 Elo+
Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FLYGOD DOOM
Baron Samedi
Level 129
God Stats
23W - 14L
1,598 SR
Queue Stats
60W - 57L
1,471 Elo+
Party 2
Maui
Maui
MonotoneSamurai
Maui
Level 126
God Stats
1W - 1L
1,352 SR
Queue Stats
51W - 47L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 3 / 1
6,166
617
2,823
7,086
3,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
GHosT20730
Cthulhu
10
0 / 3 / 1
6,879
688
7,631
14,961
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 1 / 0
6,463
646
5,384
7,336
4,200
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 1 / 4
7,120
712
5,180
5,931
2,559
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
FLYGOD DOOM
Baron Samedi
13
2 / 0 / 5
7,283
728
12,117
6,543
3,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 0 / 5
7,993
799
5,394
8,512
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
4
5
L
Thanatos
0
3
1
0.17
W
Baron Samedi
FLYGOD DOOM
Baron Samedi
2
0
5
4.5
L
Cthulhu
GHosT20730
Cthulhu
0
3
1
0.17
L
1
1
0
1
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,838
Damage
22,691
29,383
Taken
20,986
18,885
Mitigated
13,719
4,178
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,180
1,587
0
317
5,931
2,559
0
3,493
2,438
0
10,763
L
Thanatos
2,823
480
0
2,220
7,086
3,147
0
5,870
1,216
0
9,765
W
Baron Samedi
FLYGOD DOOM
Baron Samedi
12,117
892
2,138
3,225
6,543
3,511
0
4,268
2,275
33,377
0
L
Cthulhu
GHosT20730
Cthulhu
7,631
1,030
116
556
14,961
11,538
0
7,720
7,241
28,585
0
L
5,384
495
220
1,066
7,336
4,200
0
4,453
2,883
10,256
0
W
5,394
1,587
440
2,736
8,512
7,649
0
5,624
2,888
22,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,508
Gold Earned
22,396
82
Minions Killed
99
2
Camps Cleared
6
536,359
Distance Traveled
581,480
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,120
712
12
1
2
186,291
0
L
Thanatos
6,166
617
18
2
2
161,608
1
W
Baron Samedi
7,283
728
44
4
3
203,301
1
L
Cthulhu
6,879
688
49
5
0
207,607
1
L
Hades
6,463
646
15
2
0
167,144
4
W
Maui
7,993
799
43
4
1
191,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role