Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DV1234
Odin
Level 7
God Stats
5W - 7L
1,284 SR
Queue Stats
20W - 30L
1,202 Elo+
Party 2
Thanatos
Thanatos
Demauniks
Thanatos
Level 108
God Stats
8W - 5L
1,548 SR
Queue Stats
509W - 472L
1,477 Elo+
Party 1
Ishtar
Ishtar
PerishSongWRATH
Ishtar
Level 109
God Stats
12W - 5L
1,273 SR
Queue Stats
168W - 133L
1,550 Elo+
Party 1
Nu Wa
Nu Wa
maggie_games
Nu Wa
Level 70
God Stats
31W - 37L
1,255 SR
Queue Stats
37W - 48L
1,202 Elo+
Party 2
Team Averages
Level 65
1,372 SR
1,386 Elo+

VS

Team Averages
Level 24
1,327 SR
1,263 Elo+
Rama
Rama
AlexSkunK
Rama
Level 40
God Stats
0W - 1L
1,217 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 3
Thor
Thor
Credobig
Thor
Level 46
God Stats
2W - 3L
1,465 SR
Queue Stats
116W - 154L
1,296 Elo+
Solo
Ah Puch
Ah Puch
Vergeron1er
Ah Puch
Level 3
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 3
Hel
Hel
jïnn
Hel
Level 27
God Stats
0W - 2L
1,193 SR
Queue Stats
0W - 3L
1,156 Elo+
Party 3
Chaac
Chaac
susdonka
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
6 / 0 / 6
6,209
621
7,217
6,290
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
DV1234
Odin
11
4 / 0 / 1
6,866
687
4,253
4,941
3,379
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Demauniks
Thanatos
10
4 / 0 / 3
6,203
620
1,969
7,180
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 0 / 4
7,239
724
9,638
6,887
2,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 0 / 5
6,065
607
3,378
3,169
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
0 / 5 / 0
4,017
402
1,907
7,655
1,665
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
6
0 / 4 / 0
4,184
418
1,910
6,885
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Vergeron1er
Ah Puch
8
0 / 4 / 0
4,698
470
1,012
5,446
1,803
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
jïnn
Hel
6
0 / 6 / 0
4,247
425
1,451
9,044
3,270
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
susdonka
Chaac
8
0 / 2 / 0
4,419
442
1,057
7,212
2,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
21
Kills
0
0
Deaths
21
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
6
9
L
Rama
0
5
0
0
L
Thor
0
4
0
0
W
Odin
DV1234
Odin
4
0
1
4.5
W
Thanatos
Demauniks
Thanatos
4
0
3
5.5
W
7
0
4
9
L
Ah Puch
Vergeron1er
Ah Puch
0
4
0
0
L
Hel
jïnn
Hel
0
6
0
0
W
0
0
5
2.5
L
Chaac
susdonka
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,455
Damage
7,337
28,467
Taken
36,242
11,949
Mitigated
11,727
17,399
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,217
5,535
0
2,403
6,290
2,264
12
1,142
5,148
0
27,542
L
Rama
1,907
1,798
0
690
7,655
1,665
0
608
6,935
0
17,479
L
Thor
1,910
766
0
920
6,885
2,060
0
333
6,490
0
16,705
W
Odin
DV1234
Odin
4,253
810
0
1,698
4,941
3,379
0
0
4,941
0
38,088
W
Thanatos
Demauniks
Thanatos
1,969
206
0
8,128
7,180
2,650
0
34
7,146
0
33,994
W
9,638
6,719
0
4,374
6,887
2,638
840
883
6,004
0
56,628
L
Ah Puch
Vergeron1er
Ah Puch
1,012
207
0
305
5,446
1,803
180
1,267
3,945
24,637
0
L
Hel
jïnn
Hel
1,451
495
623
1,172
9,044
3,270
0
219
8,794
9,490
0
W
3,378
501
0
796
3,169
1,018
792
404
2,765
33,106
0
L
Chaac
susdonka
Chaac
1,057
456
0
1,165
7,212
2,929
0
410
6,700
0
18,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,582
Gold Earned
21,565
350
Minions Killed
151
0
Camps Cleared
0
959,628
Distance Traveled
853,749
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,209
621
38
4
0
226,500
3
L
Rama
4,017
402
18
2
0
164,319
2
L
Thor
4,184
418
41
4
0
178,453
0
W
Odin
6,866
687
78
8
0
176,633
6
W
Thanatos
6,203
620
82
8
0
222,010
2
W
Ishtar
7,239
724
87
9
0
175,668
0
L
Ah Puch
4,698
470
41
4
0
149,911
0
L
Hel
4,247
425
21
2
0
164,260
0
W
Nu Wa
6,065
607
65
7
0
158,817
1
L
Chaac
4,419
442
30
3
0
196,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role