Player Matchup

Bacchus
Bacchus
Diamond II
 
Bacchus
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Masters
NeonJamJar
Cliodhna
Masters
Level 159
God Stats
122W - 69L
1,719 SR
Queue Stats
688W - 694L
2,467 MMR
Solo
Ishtar
Ishtar
Diamond I
lNich
Ishtar
Diamond I
Level 160
God Stats
0W - 1L
1,561 SR
Queue Stats
38W - 30L
2,524 MMR
Solo
Vulcan
Vulcan
Masters
saamueelkuko
Vulcan
Masters
Level 139
God Stats
22W - 25L
1,539 SR
Queue Stats
393W - 383L
2,703 MMR
Solo
Ravana
Ravana
Masters
Árek
Ravana
Masters
Level 154
God Stats
15W - 10L
1,630 SR
Queue Stats
266W - 252L
2,473 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,590 SR
2,333 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,683 SR
2,546 MMR
Ra
Ra
Masters
DDrakee
Ra
Masters
Level 158
God Stats
10W - 5L
1,841 SR
Queue Stats
375W - 258L
2,974 MMR
Solo
Guan Yu
Guan Yu
Diamond II
EwwwwANoob
Guan Yu
Diamond II
Level 67
God Stats
1W - 0L
1,865 SR
Queue Stats
46W - 30L
2,452 MMR
Solo
Serqet
Serqet
Masters
Hestia1
Serqet
Masters
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 162L
2,426 MMR
Solo
Da Ji
Da Ji
Masters
PolishTrashCan
Da Ji
Masters
Level 160
God Stats
51W - 32L
1,709 SR
Queue Stats
600W - 589L
2,447 MMR
Solo
Medusa
Medusa
Diamond II
k4listo
Medusa
Diamond II
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 46L
2,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 5 / 5
11,230
449
9,562
39,061
44,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
NeonJamJar
Cliodhna
20
4 / 2 / 0
13,472
539
29,638
27,874
25,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Ishtar
lNich
Ishtar
19
2 / 6 / 3
12,287
491
21,513
32,041
14,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
18
1 / 9 / 4
11,951
478
22,194
21,139
10,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Árek
Ravana
20
4 / 9 / 1
12,669
507
16,551
21,819
11,082
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
HadesKaliThor

VS

Bans
The MorriganAh Muzen CabNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 8
15,510
620
28,839
21,823
12,235
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
EwwwwANoob
Guan Yu
20
3 / 1 / 13
13,678
547
17,048
31,793
49,013
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Serqet
Hestia1
Serqet
19
5 / 2 / 20
13,253
530
14,985
33,725
41,244
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 4 / 10
14,072
563
30,577
23,990
11,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
k4listo
Medusa
20
4 / 4 / 10
13,762
550
24,388
28,892
13,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
14
Kills
31
31
Deaths
14
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
5
1.1
W
8
3
8
4
W
Guan Yu
EwwwwANoob
Guan Yu
3
1
13
9.5
W
Serqet
Hestia1
Serqet
5
2
20
7.5
L
Cliodhna
NeonJamJar
Cliodhna
4
2
0
2
W
11
4
10
4
W
Medusa
k4listo
Medusa
4
4
10
2.25
L
Ishtar
lNich
Ishtar
2
6
3
0.58
L
Vulcan
1
9
4
0.33
L
Ravana
Árek
Ravana
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,458
Damage
115,837
141,934
Taken
140,223
106,521
Mitigated
127,807
47,746
Healing
69,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
9,562
1,581
3,199
12,970
39,061
44,453
0
10,345
28,298
27,016
0
W
28,839
2,551
8,547
10,950
21,823
12,235
1,305
6,348
15,475
190,670
868
W
Guan Yu
EwwwwANoob
Guan Yu
17,048
2,926
7,476
14,322
31,793
49,013
2,176
4,508
27,285
218
107,010
W
Serqet
Hestia1
Serqet
14,985
2,828
0
11,326
33,725
41,244
428
11,583
21,642
1,283
29,149
L
Cliodhna
NeonJamJar
Cliodhna
29,638
3,520
0
11,961
27,874
25,673
786
7,569
20,155
0
134,909
W
30,577
12,143
0
2,764
23,990
11,924
3,102
5,635
18,355
88
121,809
W
Medusa
k4listo
Medusa
24,388
10,758
0
14,151
28,892
13,391
1,460
5,706
23,186
69
146,008
L
Ishtar
lNich
Ishtar
21,513
17,248
0
14,177
32,041
14,580
0
2,210
29,631
0
123,657
L
Vulcan
22,194
2,967
0
3,445
21,139
10,733
0
5,458
15,466
135,509
0
L
Ravana
Árek
Ravana
16,551
4,758
0
1,994
21,819
11,082
0
4,994
16,312
0
134,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,609
Gold Earned
70,275
764
Minions Killed
789
0
Camps Cleared
0
2,364,340
Distance Traveled
2,505,175
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,230
449
21
1
0
487,765
2
W
Ra
15,510
620
253
10
0
515,837
4
W
Guan Yu
13,678
547
182
7
0
509,422
4
W
Serqet
13,253
530
40
2
0
530,081
8
L
Cliodhna
13,472
539
206
8
0
542,889
5
W
Da Ji
14,072
563
136
5
0
500,267
0
W
Medusa
13,762
550
178
7
0
449,568
4
L
Ishtar
12,287
491
174
7
0
398,246
0
L
Vulcan
11,951
478
185
7
0
459,089
9
L
Ravana
12,669
507
178
7
0
476,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role