Player Matchup

Ne Zha
Ne Zha
NickZilling
Ne Zha
Level 145
God Stats
25W - 20L
1,547 SR
Queue Stats
311W - 291L
1,500 Elo+
Party 2
Hades
Hades
Percedal__
Hades
Level 100
God Stats
9W - 8L
1,499 SR
Queue Stats
510W - 455L
1,423 Elo+
Solo
Mercury
Mercury
Xeno_Exodus
Mercury
Level 48
God Stats
106W - 131L
1,464 SR
Queue Stats
145W - 199L
1,414 Elo+
Solo
Neith
Neith
meowmeeshi
Neith
Level 118
God Stats
19W - 18L
1,529 SR
Queue Stats
270W - 254L
1,491 Elo+
Party 2
Izanami
Izanami
xJazzmanianDevil
Izanami
Level 120
God Stats
3W - 3L
1,569 SR
Queue Stats
76W - 72L
1,503 Elo+
Solo
Team Averages
Level 106
1,521 SR
1,466 Elo+

VS

Team Averages
Level 93
1,474 SR
1,529 Elo+
Ah Puch
Ah Puch
FallenAngel1471
Ah Puch
Level 127
God Stats
3W - 1L
1,266 SR
Queue Stats
139W - 134L
1,498 Elo+
Solo
Shiva
Shiva
MasterOooogway
Shiva
Level 26
God Stats
5W - 0L
1,800 SR
Queue Stats
38W - 17L
1,675 Elo+
Party 1
Hun Batz
Hun Batz
ichigo12237
Hun Batz
Level 158
God Stats
8W - 4L
1,304 SR
Queue Stats
479W - 473L
1,452 Elo+
Solo
Medusa
Medusa
spidyrara
Medusa
Level 39
God Stats
2W - 0L
1,767 SR
Queue Stats
67W - 29L
1,675 Elo+
Party 1
Aphrodite
Aphrodite
xDonDmGx
Aphrodite
Level 116
God Stats
6W - 11L
1,234 SR
Queue Stats
667W - 770L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
1 / 6 / 6
9,566
435
11,697
23,696
21,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
18
5 / 2 / 1
12,016
546
20,823
22,608
14,340
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Xeno_Exodus
Mercury
18
0 / 4 / 0
11,190
509
3,963
18,877
8,799
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
15
2 / 6 / 4
9,895
450
9,910
17,652
7,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 2 / 5
11,075
503
12,574
16,484
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 3
11,679
531
21,341
18,377
7,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 1 / 4
12,767
580
24,463
25,417
23,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
ichigo12237
Hun Batz
16
3 / 2 / 3
10,305
468
9,811
20,319
9,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
spidyrara
Medusa
18
6 / 3 / 4
11,532
524
16,002
19,484
8,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
xDonDmGx
Aphrodite
16
1 / 1 / 6
10,558
480
3,496
12,451
11,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
10
Kills
20
20
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
6
1
4
8
L
Ne Zha
1
6
6
0.67
L
Hades
5
2
1
2.75
L
Mercury
Xeno_Exodus
Mercury
0
4
0
0
W
Hun Batz
ichigo12237
Hun Batz
3
2
3
2.25
L
Neith
2
6
4
0.67
W
Medusa
spidyrara
Medusa
6
3
4
2.67
W
Aphrodite
xDonDmGx
Aphrodite
1
1
6
4
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,967
Damage
75,113
99,317
Taken
96,048
59,566
Mitigated
60,049
32,106
Healing
43,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,341
638
0
4,091
18,377
7,963
0
1,504
16,873
109,455
0
W
24,463
5,838
234
12,518
25,417
23,040
183
10,465
14,952
1,196
125,437
L
Ne Zha
11,697
2,481
160
5,473
23,696
21,818
0
6,283
17,413
175
40,377
L
Hades
20,823
2,295
567
10,860
22,608
14,340
0
2,184
20,424
95,589
0
L
Mercury
Xeno_Exodus
Mercury
3,963
1,239
0
5,953
18,877
8,799
2,659
4,443
14,434
0
106,440
W
Hun Batz
ichigo12237
Hun Batz
9,811
3,251
0
8,022
20,319
9,177
0
2,547
17,772
0
101,854
L
Neith
9,910
2,502
0
4,094
17,652
7,330
84
7,768
9,884
0
57,422
W
Medusa
spidyrara
Medusa
16,002
7,281
0
2,906
19,484
8,627
990
3,988
15,496
0
120,154
W
Aphrodite
xDonDmGx
Aphrodite
3,496
439
9,178
6,209
12,451
11,242
0
3,329
9,122
31,257
5,365
L
12,574
8,146
0
4,999
16,484
7,279
0
5,232
11,252
0
107,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,742
Gold Earned
56,841
677
Minions Killed
716
0
Camps Cleared
0
2,137,999
Distance Traveled
2,218,768
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,679
531
157
7
0
386,146
0
W
Shiva
12,767
580
205
9
0
478,646
2
L
Ne Zha
9,566
435
37
2
0
426,795
6
L
Hades
12,016
546
171
8
0
404,541
2
L
Mercury
11,190
509
187
9
0
503,326
7
W
Hun Batz
10,305
468
126
6
0
482,446
7
L
Neith
9,895
450
110
5
0
365,711
6
W
Medusa
11,532
524
162
7
0
426,951
1
W
Aphrodite
10,558
480
66
3
0
444,579
3
L
Izanami
11,075
503
172
8
0
437,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role