Player Matchup

Zhong Kui
Zhong Kui
Platinum II
Saikou Mojo
Zhong Kui
Platinum II
Level 160
God Stats
9W - 10L
1,561 SR
Queue Stats
160W - 137L
1,880 MMR
Solo
Cthulhu
Cthulhu
Gold II
Tyghas
Cthulhu
Gold II
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 2L
1,917 MMR
Party 1
Cupid
Cupid
Gold III
ßoca
Cupid
Gold III
Level 135
God Stats
7W - 3L
1,500 SR
Queue Stats
209W - 83L
1,865 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 112
1,520 SR
1,887 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,724 SR
1,870 MMR
Nox
Nox
Platinum V
Cnoh
Nox
Platinum V
Level 88
God Stats
9W - 4L
1,667 SR
Queue Stats
23W - 15L
1,908 MMR
Party 2
Horus
Horus
Platinum V
Obok5867
Horus
Platinum V
Level 129
God Stats
25W - 15L
1,777 SR
Queue Stats
72W - 64L
1,880 MMR
Party 2
Neith
Neith
Gold I
XxFrostPheonixX
Neith
Gold I
Level 148
God Stats
8W - 3L
1,728 SR
Queue Stats
74W - 61L
1,821 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Saikou Mojo
Zhong Kui
13
4 / 2 / 8
8,901
742
10,878
13,127
8,147
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Tyghas
Cthulhu
14
4 / 2 / 10
9,834
820
8,175
13,388
14,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
ßoca
Cupid
15
7 / 1 / 8
9,832
819
14,006
9,329
3,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AchillesShivaGuan YuAtlasNe Zha

VS

Bans
Baron SamediOdinAh Muzen CabSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Cnoh
Nox
12
1 / 5 / 2
7,827
652
4,306
10,098
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Obok5867
Horus
12
3 / 4 / 1
8,174
681
11,892
15,347
9,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 6 / 3
7,978
665
11,002
11,979
6,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
Cnoh
Nox
1
5
2
0.4
L
Horus
Obok5867
Horus
3
4
1
0.88
W
Zhong Kui
Saikou Mojo
Zhong Kui
4
2
8
4
W
Cthulhu
Tyghas
Cthulhu
4
2
10
4.5
L
1
6
3
0.42
W
Cupid
ßoca
Cupid
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,059
Damage
27,200
35,844
Taken
37,424
25,990
Mitigated
20,326
16,575
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Cnoh
Nox
4,306
144
43
330
10,098
4,888
0
4,990
5,108
22,831
0
L
Horus
Obok5867
Horus
11,892
6,221
1,237
2,530
15,347
9,216
0
8,518
6,829
0
18,704
W
Zhong Kui
Saikou Mojo
Zhong Kui
10,878
575
0
5,687
13,127
8,147
1,023
1,499
11,628
29,217
0
W
Cthulhu
Tyghas
Cthulhu
8,175
776
598
4,877
13,388
14,220
295
2,397
10,991
28,961
0
L
11,002
5,006
0
1,379
11,979
6,222
0
5,773
6,206
0
36,035
W
Cupid
ßoca
Cupid
14,006
6,872
505
4,908
9,329
3,623
1,479
880
8,449
28
40,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,567
Gold Earned
23,979
142
Minions Killed
125
6
Camps Cleared
5
668,059
Distance Traveled
595,681
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,827
652
55
5
2
187,895
1
L
Horus
8,174
681
17
1
0
227,432
1
W
Zhong Kui
8,901
742
46
4
3
206,014
8
W
Cthulhu
9,834
820
36
3
0
235,077
1
L
Neith
7,978
665
53
4
3
180,354
6
W
Cupid
9,832
819
60
5
3
226,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role