Player Matchup

Cernunnos
Cernunnos
Masters
 
Cernunnos
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
Mike27R
Vulcan
Masters
Level 159
God Stats
17W - 7L
1,772 SR
Queue Stats
447W - 433L
2,361 MMR
Solo
Hun Batz
Hun Batz
Masters
R3ymand
Hun Batz
Masters
Level 160
God Stats
10W - 7L
1,680 SR
Queue Stats
252W - 225L
2,545 MMR
Solo
Lancelot
Lancelot
Masters
Romëo
Lancelot
Masters
Level 160
God Stats
35W - 24L
1,698 SR
Queue Stats
538W - 517L
2,666 MMR
Solo
Kuzenbo
Kuzenbo
Masters
Thorín
Kuzenbo
Masters
Level 160
God Stats
16W - 10L
1,768 SR
Queue Stats
554W - 549L
2,585 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
1,684 SR
2,331 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 106
1,714 SR
2,454 MMR
Jormungandr
Jormungandr
Diamond II
 
Jormungandr
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Masters
GayPanik
Set
Masters
Level 68
God Stats
12W - 8L
1,997 SR
Queue Stats
241W - 196L
2,735 MMR
Solo
Chang'e
Chang'e
Masters
Nickyan888
Chang'e
Masters
Level 61
God Stats
2W - 1L
1,656 SR
Queue Stats
82W - 53L
2,985 MMR
Solo
Cabrakan
Cabrakan
Diamond II
Zeldamaxi2
Cabrakan
Diamond II
Level 157
God Stats
6W - 5L
1,810 SR
Queue Stats
176W - 162L
2,343 MMR
Party 1
Hachiman
Hachiman
Diamond I
zZetZacK
Hachiman
Diamond I
Level 86
God Stats
9W - 11L
1,605 SR
Queue Stats
157W - 129L
2,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
4 / 0 / 3
12,708
635
14,217
21,269
9,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
Mike27R
Vulcan
17
1 / 4 / 7
11,068
553
12,467
10,554
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
R3ymand
Hun Batz
20
3 / 2 / 5
12,425
621
12,607
19,907
10,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
Romëo
Lancelot
18
5 / 4 / 5
12,616
631
17,091
25,399
20,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
Thorín
Kuzenbo
16
3 / 2 / 4
11,135
557
10,819
17,459
22,544
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Ah Muzen CabCliodhnaHadesKhepri

VS

Bans
ThorNe ZhaGebKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
18
3 / 3 / 2
11,594
580
15,669
23,845
28,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
8 / 6 / 0
10,488
524
16,764
21,712
11,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Nickyan888
Chang'e
15
0 / 3 / 4
9,337
467
9,440
15,408
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Zeldamaxi2
Cabrakan
14
1 / 3 / 7
9,494
475
5,953
23,081
27,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
zZetZacK
Hachiman
13
0 / 1 / 0
8,689
434
9,161
11,502
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
16
Kills
12
12
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
3
5.5
L
Jormungandr
 
Jormungandr
3
3
2
1.33
L
8
6
0
1.33
W
Vulcan
Mike27R
Vulcan
1
4
7
1.13
L
Chang'e
Nickyan888
Chang'e
0
3
4
0.67
W
Hun Batz
R3ymand
Hun Batz
3
2
5
2.75
W
Lancelot
Romëo
Lancelot
5
4
5
1.88
W
Kuzenbo
Thorín
Kuzenbo
3
2
4
2.5
L
Cabrakan
Zeldamaxi2
Cabrakan
1
3
7
1.5
L
Hachiman
zZetZacK
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,201
Damage
56,987
94,588
Taken
95,548
67,525
Mitigated
78,282
30,907
Healing
27,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
14,217
8,059
0
12,976
21,269
9,618
6,088
3,974
17,295
0
132,302
L
Jormungandr
 
Jormungandr
15,669
5,358
0
5,879
23,845
28,512
0
2,890
20,955
108,985
0
L
16,764
7,157
0
2,062
21,712
11,301
0
5,895
15,817
0
103,820
W
Vulcan
Mike27R
Vulcan
12,467
4,433
0
1,177
10,554
4,574
665
2,592
7,962
107,394
0
L
Chang'e
Nickyan888
Chang'e
9,440
1,357
2,527
7,423
15,408
7,286
699
4,772
10,636
97,609
0
W
Hun Batz
R3ymand
Hun Batz
12,607
4,102
0
2,376
19,907
10,103
0
4,686
15,221
0
136,741
W
Lancelot
Romëo
Lancelot
17,091
4,005
0
11,738
25,399
20,686
240
13,210
12,189
0
100,723
W
Kuzenbo
Thorín
Kuzenbo
10,819
4,038
0
2,640
17,459
22,544
173
7,809
9,650
30,816
2,290
L
Cabrakan
Zeldamaxi2
Cabrakan
5,953
952
0
2,935
23,081
27,828
0
8,628
14,453
26,541
0
L
Hachiman
zZetZacK
Hachiman
9,161
4,702
0
6,788
11,502
3,355
69
477
11,025
0
71,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,952
Gold Earned
49,602
690
Minions Killed
684
0
Camps Cleared
0
2,086,107
Distance Traveled
1,767,774
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,708
635
168
8
0
377,926
5
L
Jormungandr
11,594
580
200
10
0
375,355
3
L
Set
10,488
524
136
7
0
397,519
3
W
Vulcan
11,068
553
155
8
0
426,970
5
L
Chang'e
9,337
467
189
9
0
372,882
5
W
Hun Batz
12,425
621
175
9
0
441,138
5
W
Lancelot
12,616
631
155
8
0
443,323
7
W
Kuzenbo
11,135
557
37
2
0
396,750
10
L
Cabrakan
9,494
475
33
2
0
373,353
7
L
Hachiman
8,689
434
126
6
0
248,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role