Player Matchup

Bacchus
Bacchus
BAX STACKS
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 8L
1,483 Elo+
Party 1
Shiva
Shiva
DiLusionaaL
Shiva
Level 141
God Stats
3W - 3L
1,602 SR
Queue Stats
38W - 23L
1,684 Elo+
Party 1
Hachiman
Hachiman
Fightin Irish8
Hachiman
Level 136
God Stats
1W - 1L
1,517 SR
Queue Stats
19W - 20L
1,337 Elo+
Party 1
Cerberus
Cerberus
Shield Monster
Cerberus
Level 140
God Stats
7W - 7L
1,665 SR
Queue Stats
22W - 17L
1,519 Elo+
Party 1
Ne Zha
Ne Zha
viilas
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,410 Elo+
Party 1
Team Averages
Level 108
1,557 SR
1,487 Elo+

VS

Team Averages
Level 43
1,532 SR
1,531 Elo+
Izanami
Izanami
BmanBears21
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Anubis
Anubis
MasterOooogway
Anubis
Level 26
God Stats
5W - 0L
1,852 SR
Queue Stats
38W - 17L
1,665 Elo+
Party 2
Bellona
Bellona
lightbulbe
Bellona
Level 40
God Stats
4W - 13L
1,086 SR
Queue Stats
80W - 119L
1,295 Elo+
Solo
Thanatos
Thanatos
spidyrara
Thanatos
Level 39
God Stats
2W - 0L
1,815 SR
Queue Stats
67W - 29L
1,668 Elo+
Party 2
Sobek
Sobek
stewaye0
Sobek
Level 107
God Stats
2W - 2L
1,406 SR
Queue Stats
351W - 321L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BAX STACKS
Bacchus
10
1 / 3 / 1
6,437
429
6,203
14,466
9,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
1 / 0 / 1
7,764
518
10,563
12,467
6,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
12
1 / 4 / 1
7,051
470
6,138
11,320
3,699
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
10
0 / 6 / 0
6,324
422
1,351
12,662
8,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
viilas
Ne Zha
11
1 / 6 / 0
6,808
454
5,211
14,917
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BmanBears21
Izanami
13
3 / 2 / 3
7,769
518
7,277
8,512
3,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
12 / 0 / 3
9,605
640
12,026
8,139
4,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
lightbulbe
Bellona
11
0 / 2 / 2
6,990
466
5,342
11,345
7,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
spidyrara
Thanatos
12
3 / 0 / 6
7,663
511
9,418
12,050
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
stewaye0
Sobek
11
1 / 0 / 8
7,405
494
4,859
9,746
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
19
19
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BAX STACKS
Bacchus
1
3
1
0.5
W
Izanami
BmanBears21
Izanami
3
2
3
2.25
L
1
0
1
1.5
L
Hachiman
1
4
1
0.38
W
12
0
3
13.5
L
Cerberus
0
6
0
0
W
Bellona
lightbulbe
Bellona
0
2
2
0.5
W
Thanatos
spidyrara
Thanatos
3
0
6
6
W
Sobek
stewaye0
Sobek
1
0
8
5
L
Ne Zha
viilas
Ne Zha
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,466
Damage
38,922
65,832
Taken
49,792
33,925
Mitigated
29,881
14,610
Healing
28,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BAX STACKS
Bacchus
6,203
1,070
179
2,469
14,466
9,771
0
5,360
9,106
18,485
1,935
W
Izanami
BmanBears21
Izanami
7,277
4,828
271
2,039
8,512
3,627
891
3,539
4,973
0
63,015
L
10,563
1,663
0
4,902
12,467
6,962
229
453
12,014
0
57,355
L
Hachiman
6,138
4,187
0
3,691
11,320
3,699
1,170
3,752
7,568
0
49,556
W
12,026
1,785
0
5,600
8,139
4,724
0
795
7,344
81,837
0
L
Cerberus
1,351
105
0
1,629
12,662
8,327
0
3,430
9,232
35,359
0
W
Bellona
lightbulbe
Bellona
5,342
1,497
0
4,349
11,345
7,558
0
237
11,108
0
47,445
W
Thanatos
spidyrara
Thanatos
9,418
3,642
0
11,771
12,050
4,455
0
1,235
10,815
21
45,003
W
Sobek
stewaye0
Sobek
4,859
512
0
4,054
9,746
9,517
56
1,220
8,526
17,200
1,663
L
Ne Zha
viilas
Ne Zha
5,211
916
0
1,740
14,917
5,166
0
3,772
11,145
0
54,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,384
Gold Earned
39,432
383
Minions Killed
423
0
Camps Cleared
0
1,393,452
Distance Traveled
1,480,925
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,437
429
24
2
0
270,711
8
W
Izanami
7,769
518
101
7
0
235,412
0
L
Shiva
7,764
518
99
7
0
305,610
6
L
Hachiman
7,051
470
85
6
0
253,181
2
W
Anubis
9,605
640
134
9
0
268,966
3
L
Cerberus
6,324
422
89
6
0
273,832
2
W
Bellona
6,990
466
89
6
0
301,393
5
W
Thanatos
7,663
511
73
5
0
353,017
0
W
Sobek
7,405
494
26
2
0
322,137
2
L
Ne Zha
6,808
454
86
6
0
290,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role