Player Matchup

Raijin
Raijin
Matjjo
Raijin
Level 112
God Stats
2W - 0L
1,680 SR
Queue Stats
54W - 79L
1,295 Elo+
Party 2
Sylvanus
Sylvanus
PvtMoey
Sylvanus
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 38L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vollerize
Morgan Le Fay
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
63W - 94L
1,295 Elo+
Party 2
Nu Wa
Nu Wa
Zośka3
Nu Wa
Level 47
God Stats
1W - 2L
1,399 SR
Queue Stats
57W - 89L
1,295 Elo+
Party 2
Nemesis
Nemesis
x_Nemesis_x3
Nemesis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 71L
1,434 Elo+
Solo
Team Averages
Level 96
1,516 SR
1,341 Elo+

VS

Team Averages
Level 104
1,611 SR
1,471 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Falcongrey52
Serqet
Level 160
God Stats
2W - 2L
1,646 SR
Queue Stats
113W - 129L
1,417 Elo+
Solo
Ullr
Ullr
Streetwarrior199
Ullr
Level 29
God Stats
1W - 1L
1,734 SR
Queue Stats
27W - 37L
1,437 Elo+
Solo
Guan Yu
Guan Yu
novadeerX
Guan Yu
Level 103
God Stats
4W - 5L
1,696 SR
Queue Stats
354W - 340L
1,502 Elo+
Party 1
Da Ji
Da Ji
wixxon
Da Ji
Level 82
God Stats
2W - 3L
1,478 SR
Queue Stats
351W - 366L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Matjjo
Raijin
20
10 / 7 / 18
13,181
694
26,438
20,024
9,421
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
PvtMoey
Sylvanus
20
1 / 4 / 27
13,300
700
14,645
29,910
31,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Vollerize
Morgan Le Fay
20
11 / 5 / 18
13,816
727
28,008
22,341
11,286
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Zośka3
Nu Wa
20
6 / 3 / 21
13,532
712
20,940
14,322
4,897
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
x_Nemesis_x3
Nemesis
20
10 / 3 / 23
14,772
777
19,475
24,364
17,699
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
4 / 8 / 16
13,646
718
29,556
26,741
21,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
18
6 / 8 / 12
12,081
636
14,854
25,838
30,753
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 7 / 10
13,113
690
23,472
22,814
9,821
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
novadeerX
Guan Yu
19
2 / 8 / 17
11,839
623
13,641
34,222
47,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Da Ji
wixxon
Da Ji
18
3 / 8 / 13
10,864
572
14,605
20,930
10,438
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
90
38
Kills
22
22
Deaths
39
107
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
8
16
1.5
L
Serqet
6
8
12
1.5
W
Raijin
Matjjo
Raijin
10
7
18
2.71
W
Sylvanus
PvtMoey
Sylvanus
1
4
27
3.63
L
7
7
10
1.71
W
Morgan Le Fay
Vollerize
Morgan Le Fay
11
5
18
4
W
Nu Wa
Zośka3
Nu Wa
6
3
21
5.5
L
Guan Yu
novadeerX
Guan Yu
2
8
17
1.31
L
Da Ji
wixxon
Da Ji
3
8
13
1.19
W
Nemesis
x_Nemesis_x3
Nemesis
10
3
23
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,506
Damage
96,128
110,961
Taken
130,545
74,407
Mitigated
120,845
55,622
Healing
41,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
29,556
1,411
2,152
7,201
26,741
21,956
427
22,732
4,009
64,638
0
L
Serqet
14,854
1,846
1,968
4,231
25,838
30,753
0
13,045
12,793
0
22,010
W
Raijin
Matjjo
Raijin
26,438
4,226
1,523
1,163
20,024
9,421
1,792
6,686
13,338
42,578
0
W
Sylvanus
PvtMoey
Sylvanus
14,645
4,309
15,217
12,518
29,910
31,104
1,284
8,620
21,068
26,851
0
L
23,472
3,650
1,364
1,926
22,814
9,821
720
16,356
6,458
0
51,049
W
Morgan Le Fay
Vollerize
Morgan Le Fay
28,008
3,138
2,989
4,906
22,341
11,286
1,846
7,584
14,580
48,367
0
W
Nu Wa
Zośka3
Nu Wa
20,940
5,140
0
2,633
14,322
4,897
2,029
3,782
9,489
47,899
0
L
Guan Yu
novadeerX
Guan Yu
13,641
873
9,765
11,343
34,222
47,877
80
23,605
10,617
0
31,330
L
Da Ji
wixxon
Da Ji
14,605
1,759
742
1,065
20,930
10,438
43
14,293
6,637
0
26,483
W
Nemesis
x_Nemesis_x3
Nemesis
19,475
7,268
5,700
8,973
24,364
17,699
714
2,884
20,857
0
31,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,601
Gold Earned
61,543
174
Minions Killed
215
0
Camps Cleared
0
1,631,794
Distance Traveled
1,558,072
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,646
718
101
5
0
330,324
0
L
Serqet
12,081
636
19
1
0
299,658
2
W
Raijin
13,181
694
30
2
0
299,004
0
W
Sylvanus
13,300
700
31
2
0
279,741
1
L
Ullr
13,113
690
47
2
0
267,802
0
W
Morgan Le Fay
13,816
727
44
2
0
319,077
0
W
Nu Wa
13,532
712
39
2
0
360,189
0
L
Guan Yu
11,839
623
31
2
0
346,171
0
L
Da Ji
10,864
572
17
1
0
314,117
0
W
Nemesis
14,772
777
30
2
0
373,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role