Player Matchup

Agni
Agni
CharlosXD
Agni
Level 149
God Stats
7W - 0L
1,692 SR
Queue Stats
173W - 180L
1,552 Elo+
Party 2
Mercury
Mercury
Hansein
Mercury
Level 160
God Stats
90W - 64L
1,652 SR
Queue Stats
535W - 530L
1,626 Elo+
Party 1
Yemoja
Yemoja
Ivmp
Yemoja
Level 127
God Stats
22W - 12L
1,610 SR
Queue Stats
147W - 151L
1,549 Elo+
Party 2
Nemesis
Nemesis
Lohras
Nemesis
Level 126
God Stats
4W - 2L
1,555 SR
Queue Stats
146W - 132L
1,610 Elo+
Party 2
Anhur
Anhur
Regulüs
Anhur
Level 160
God Stats
7W - 12L
1,447 SR
Queue Stats
223W - 209L
1,554 Elo+
Party 1
Team Averages
Level 144
1,591 SR
1,578 Elo+

VS

Team Averages
Level 131
1,447 SR
1,565 Elo+
Hades
Hades
DarthHadez
Hades
Level 109
God Stats
58W - 43L
1,622 SR
Queue Stats
273W - 243L
1,532 Elo+
Solo
Maui
Maui
Killoer
Maui
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 103L
1,626 Elo+
Party 4
Nike
Nike
Nerhu
Nike
Level 154
God Stats
0W - 3L
1,202 SR
Queue Stats
258W - 258L
1,539 Elo+
Party 4
Cernunnos
Cernunnos
THEABS0LUTEW0RST
Cernunnos
Level 149
God Stats
3W - 6L
1,412 SR
Queue Stats
149W - 142L
1,641 Elo+
Party 3
Ravana
Ravana
THENATDADDY
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
4 / 1 / 9
7,926
566
13,096
6,375
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Hansein
Mercury
15
8 / 0 / 1
8,832
631
7,119
12,237
5,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Ivmp
Yemoja
12
0 / 0 / 11
7,154
511
3,893
6,526
2,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Lohras
Nemesis
13
6 / 1 / 7
7,955
568
9,864
10,897
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Regulüs
Anhur
13
0 / 1 / 2
7,511
537
4,599
12,421
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
0 / 5 / 2
6,421
459
4,019
11,312
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Maui
Killoer
Maui
9
0 / 2 / 0
6,134
438
2,770
10,578
7,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nike
Nerhu
Nike
11
1 / 6 / 0
6,972
498
10,191
14,047
10,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
13
0 / 2 / 0
7,417
530
7,724
10,925
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
12
2 / 3 / 1
7,204
515
4,608
8,216
3,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
3
3
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
4
1
9
8.5
L
Hades
0
5
2
0.2
W
Mercury
Hansein
Mercury
8
0
1
8.5
W
Yemoja
Ivmp
Yemoja
0
0
11
5.5
L
Maui
Killoer
Maui
0
2
0
0
W
Nemesis
Lohras
Nemesis
6
1
7
9.5
L
Nike
Nerhu
Nike
1
6
0
0.17
W
Anhur
Regulüs
Anhur
0
1
2
1
L
Cernunnos
0
2
0
0
L
Ravana
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,571
Damage
29,312
48,456
Taken
55,078
19,137
Mitigated
28,562
18,177
Healing
18,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
13,096
1,141
0
250
6,375
2,332
0
1,722
4,653
60,234
0
L
Hades
4,019
349
634
2,892
11,312
3,864
0
5,035
6,277
46,974
0
W
Mercury
Hansein
Mercury
7,119
3,324
112
4,016
12,237
5,955
414
587
10,921
0
62,243
W
Yemoja
Ivmp
Yemoja
3,893
793
3,190
2,448
6,526
2,634
74
1,834
4,692
23,335
1,640
L
Maui
Killoer
Maui
2,770
559
426
2,435
10,578
7,504
0
5,133
5,445
15,928
0
W
Nemesis
Lohras
Nemesis
9,864
4,559
0
933
10,897
4,182
0
2,123
8,519
0
55,963
L
Nike
Nerhu
Nike
10,191
2,157
0
2,320
14,047
10,758
246
3,211
10,836
0
48,934
W
Anhur
Regulüs
Anhur
4,599
2,876
0
7,228
12,421
4,034
162
523
11,898
0
68,498
L
Cernunnos
7,724
3,581
0
6,474
10,925
3,052
0
520
10,405
0
73,986
L
Ravana
4,608
1,400
0
3,532
8,216
3,384
0
2,822
5,394
0
55,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
34,148
446
Minions Killed
417
0
Camps Cleared
0
1,549,704
Distance Traveled
1,383,507
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,926
566
113
8
0
301,706
4
L
Hades
6,421
459
97
7
0
269,737
6
W
Mercury
8,832
631
111
8
0
357,085
4
W
Yemoja
7,154
511
32
2
0
280,718
1
L
Maui
6,134
438
17
1
0
306,574
2
W
Nemesis
7,955
568
86
6
0
361,025
6
L
Nike
6,972
498
81
6
0
225,858
3
W
Anhur
7,511
537
104
7
0
249,170
7
L
Cernunnos
7,417
530
129
9
0
274,412
5
L
Ravana
7,204
515
93
7
0
306,926
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role