Player Matchup

Lancelot
Lancelot
Rogue87
Lancelot
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 39L
1,380 Elo+
Solo
Bakasura
Bakasura
Sanaa
Bakasura
Level 149
God Stats
3W - 0L
1,604 SR
Queue Stats
462W - 267L
1,605 Elo+
Party 1
Jing Wei
Jing Wei
beefly14
Jing Wei
Level 140
God Stats
2W - 0L
1,482 SR
Queue Stats
59W - 42L
1,618 Elo+
Party 1
Anubis
Anubis
nazeral
Anubis
Level 158
God Stats
18W - 10L
1,648 SR
Queue Stats
599W - 402L
1,612 Elo+
Party 1
Ra
Ra
theBioWolV
Ra
Level 128
God Stats
2W - 1L
1,426 SR
Queue Stats
335W - 219L
1,572 Elo+
Party 1
Team Averages
Level 139
1,532 SR
1,557 Elo+

VS

Team Averages
Level 126
1,550 SR
1,545 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CisMies
Ah Muzen Cab
Level 105
God Stats
4W - 3L
1,710 SR
Queue Stats
290W - 291L
1,595 Elo+
Party 2
Achilles
Achilles
Hyttynen
Achilles
Level 105
God Stats
9W - 8L
1,626 SR
Queue Stats
386W - 383L
1,596 Elo+
Party 2
Nox
Nox
Tolkien411
Nox
Level 148
God Stats
3W - 6L
1,417 SR
Queue Stats
242W - 246L
1,496 Elo+
Solo
Terra
Terra
opexok
Terra
Level 156
God Stats
4W - 4L
1,497 SR
Queue Stats
371W - 387L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Rogue87
Lancelot
19
4 / 7 / 10
12,004
667
14,161
22,998
23,563
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
Sanaa
Bakasura
20
11 / 8 / 9
15,826
879
26,894
29,518
30,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
beefly14
Jing Wei
19
4 / 10 / 10
12,406
689
19,965
23,976
11,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
nazeral
Anubis
19
2 / 5 / 12
12,008
667
17,605
15,529
9,348
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 4 / 13
12,174
676
21,968
15,963
8,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
20
5 / 5 / 22
13,173
732
16,443
33,689
63,624
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
CisMies
Ah Muzen Cab
20
12 / 5 / 12
13,056
725
32,933
22,899
13,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Hyttynen
Achilles
20
7 / 4 / 19
12,740
708
18,123
31,282
45,981
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 2 / 23
13,665
759
18,485
21,190
14,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
opexok
Terra
17
1 / 6 / 18
10,857
603
11,132
29,291
32,421
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
128
22
Kills
34
34
Deaths
22
54
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
5
5
22
3.2
L
Ah Muzen Cab
CisMies
Ah Muzen Cab
12
5
12
3.6
L
Achilles
Hyttynen
Achilles
7
4
19
4.13
W
Lancelot
Rogue87
Lancelot
4
7
10
1.29
W
Bakasura
Sanaa
Bakasura
11
8
9
1.94
L
9
2
23
10.25
W
Jing Wei
beefly14
Jing Wei
4
10
10
0.9
W
Anubis
nazeral
Anubis
2
5
12
1.6
L
Terra
opexok
Terra
1
6
18
1.67
W
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,593
Damage
97,116
107,984
Taken
138,351
83,372
Mitigated
170,854
35,726
Healing
59,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
16,443
5,053
1,519
6,661
33,689
63,624
270
10,574
20,281
31,894
0
L
Ah Muzen Cab
CisMies
Ah Muzen Cab
32,933
11,261
2,267
5,923
22,899
13,841
5,560
8,195
13,723
0
63,841
L
Achilles
Hyttynen
Achilles
18,123
3,724
3,340
5,258
31,282
45,981
559
6,460
22,619
0
30,533
W
Lancelot
Rogue87
Lancelot
14,161
1,367
842
1,344
22,998
23,563
414
7,699
15,299
0
20,837
W
Bakasura
Sanaa
Bakasura
26,894
13,238
3,519
7,340
29,518
30,598
2,056
11,684
17,834
1,499
27,928
L
18,485
1,507
5,061
4,950
21,190
14,987
2,135
6,979
13,114
39,645
0
W
Jing Wei
beefly14
Jing Wei
19,965
12,235
1,119
3,241
23,976
11,346
3,422
10,374
13,602
0
36,361
W
Anubis
nazeral
Anubis
17,605
620
346
3,610
15,529
9,348
1,215
7,222
8,267
40,118
0
L
Terra
opexok
Terra
11,132
312
16,736
8,179
29,291
32,421
402
7,774
19,919
20,897
0
W
21,968
801
8,480
5,885
15,963
8,517
1,193
8,999
6,922
53,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,418
Gold Earned
63,491
223
Minions Killed
180
0
Camps Cleared
0
1,618,042
Distance Traveled
1,635,215
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
13,173
732
22
1
0
309,586
2
L
Ah Muzen Cab
13,056
725
65
4
0
298,773
1
L
Achilles
12,740
708
29
2
0
338,968
0
W
Lancelot
12,004
667
6
0
0
356,020
0
W
Bakasura
15,826
879
32
2
0
330,117
0
L
Nox
13,665
759
48
3
0
332,692
1
W
Jing Wei
12,406
689
45
3
0
270,568
4
W
Anubis
12,008
667
47
3
0
320,268
1
L
Terra
10,857
603
16
1
0
355,196
3
W
Ra
12,174
676
93
5
0
341,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role