Player Matchup

Hercules
Hercules
Cebei
Hercules
Level 107
God Stats
0W - 2L
1,443 SR
Queue Stats
52W - 66L
1,460 Elo+
Party 3
Hachiman
Hachiman
MikeyChin
Hachiman
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,472 Elo+
Party 3
Sylvanus
Sylvanus
RabidRabs
Sylvanus
Level 125
God Stats
8W - 11L
1,520 SR
Queue Stats
40W - 50L
1,390 Elo+
Party 3
Janus
Janus
RainbowZombieMan
Janus
Level 37
God Stats
1W - 3L
1,528 SR
Queue Stats
83W - 82L
1,525 Elo+
Party 2
Odin
Odin
Retro_Tempest
Odin
Level 113
God Stats
2W - 2L
1,553 SR
Queue Stats
101W - 94L
1,502 Elo+
Party 2
Team Averages
Level 78
1,509 SR
1,470 Elo+

VS

Team Averages
Level 49
1,584 SR
1,363 Elo+
Geb
Geb
Exsotic_-
Geb
Level 34
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 44L
1,076 Elo+
Party 4
Arachne
Arachne
WantedKatana428
Arachne
Level 86
God Stats
10W - 6L
1,774 SR
Queue Stats
285W - 226L
1,566 Elo+
Party 1
Bellona
Bellona
kingoflean
Bellona
Level 44
God Stats
15W - 13L
1,627 SR
Queue Stats
207W - 168L
1,585 Elo+
Party 1
Ah Puch
Ah Puch
razzer25
Ah Puch
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 33L
1,379 Elo+
Solo
Xbalanque
Xbalanque
zqcmx
Xbalanque
Level 36
God Stats
9W - 5L
1,517 SR
Queue Stats
28W - 31L
1,210 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cebei
Hercules
14
0 / 1 / 0
7,827
489
7,827
13,261
19,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
MikeyChin
Hachiman
11
0 / 2 / 0
6,328
396
1,649
7,219
2,271
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RabidRabs
Sylvanus
11
1 / 4 / 3
6,928
433
6,473
13,997
11,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 2
8,364
523
7,767
7,330
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 0
7,866
492
3,912
14,924
6,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,200
513
3,335
9,704
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 1 / 3
10,467
654
15,947
14,703
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
kingoflean
Bellona
16
1 / 0 / 4
10,048
628
8,723
12,650
11,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
razzer25
Ah Puch
15
1 / 4 / 2
9,445
590
5,745
9,390
4,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
zqcmx
Xbalanque
12
0 / 2 / 4
7,519
470
6,946
7,036
3,055
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
14
15
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cebei
Hercules
0
1
0
0
W
1
0
3
2.5
L
Hachiman
MikeyChin
Hachiman
0
2
0
0
L
Sylvanus
RabidRabs
Sylvanus
1
4
3
0.63
L
3
2
2
2
L
3
6
0
0.5
W
11
1
3
12.5
W
Bellona
kingoflean
Bellona
1
0
4
3
W
Ah Puch
razzer25
Ah Puch
1
4
2
0.5
W
Xbalanque
zqcmx
Xbalanque
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,628
Damage
40,696
56,731
Taken
53,483
43,010
Mitigated
35,095
12,534
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cebei
Hercules
7,827
1,809
0
4,538
13,261
19,077
0
31
13,230
0
59,369
W
3,335
415
0
1,601
9,704
9,257
944
3,241
6,339
21,002
6,903
L
Hachiman
MikeyChin
Hachiman
1,649
1,098
0
711
7,219
2,271
0
829
6,390
0
25,984
L
Sylvanus
RabidRabs
Sylvanus
6,473
1,959
1,982
3,405
13,997
11,851
31
2,593
11,404
25,993
7,237
L
7,767
471
0
888
7,330
3,133
0
2,274
5,056
61,261
0
L
3,912
1,205
0
1,010
14,924
6,678
0
2,894
12,030
0
46,459
W
15,947
10,454
0
5,637
14,703
7,049
408
2,137
12,390
0
107,059
W
Bellona
kingoflean
Bellona
8,723
2,914
0
5,209
12,650
11,658
358
1,286
10,453
0
75,510
W
Ah Puch
razzer25
Ah Puch
5,745
920
0
3,235
9,390
4,076
840
3,001
6,113
72,503
0
W
Xbalanque
zqcmx
Xbalanque
6,946
2,989
133
1,842
7,036
3,055
3,288
3,150
3,798
49
49,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,313
Gold Earned
45,679
418
Minions Killed
578
0
Camps Cleared
0
1,555,507
Distance Traveled
1,685,577
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,827
489
108
7
0
316,218
2
W
Geb
8,200
513
43
3
0
342,602
2
L
Hachiman
6,328
396
39
2
0
321,910
0
L
Sylvanus
6,928
433
65
4
0
286,544
8
L
Janus
8,364
523
134
8
0
329,246
7
L
Odin
7,866
492
72
5
0
301,589
3
W
Arachne
10,467
654
137
9
0
401,972
3
W
Bellona
10,048
628
164
10
0
357,946
2
W
Ah Puch
9,445
590
134
8
0
302,449
4
W
Xbalanque
7,519
470
100
6
0
280,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role