Player Matchup

Ymir
Ymir
LouisXgames
Ymir
Level 128
God Stats
6W - 4L
1,634 SR
Queue Stats
391W - 415L
1,442 Elo+
Party 1
Heimdallr
Heimdallr
Psichopombo
Heimdallr
Level 13
God Stats
0W - 5L
1,500 SR
Queue Stats
14W - 28L
1,210 Elo+
Party 3
Da Ji
Da Ji
chuveiro-pior
Da Ji
Level 46
God Stats
0W - 2L
1,223 SR
Queue Stats
178W - 217L
1,372 Elo+
Party 3
Vulcan
Vulcan
durablespy
Vulcan
Level 123
God Stats
6W - 11L
1,487 SR
Queue Stats
639W - 674L
1,402 Elo+
Party 1
Mulan
Mulan
solomanrocks4
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 215L
1,366 Elo+
Solo
Team Averages
Level 74
1,469 SR
1,358 Elo+

VS

Team Averages
Level 80
1,560 SR
1,410 Elo+
Nemesis
Nemesis
Hippoguy6
Nemesis
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 42L
1,340 Elo+
Solo
Medusa
Medusa
WhyMiio
Medusa
Level 83
God Stats
16W - 12L
1,562 SR
Queue Stats
307W - 351L
1,466 Elo+
Solo
Jormungandr
Jormungandr
Yassimite
Jormungandr
Level 45
God Stats
26W - 28L
1,521 SR
Queue Stats
173W - 195L
1,384 Elo+
Party 2
Merlin
Merlin
itsNapash
Merlin
Level 126
God Stats
24W - 26L
1,842 SR
Queue Stats
255W - 268L
1,445 Elo+
Party 2
Mulan
Mulan
ktownsfinest865
Mulan
Level 103
God Stats
2W - 3L
1,375 SR
Queue Stats
733W - 796L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,936
424
3,941
12,810
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Psichopombo
Heimdallr
11
2 / 3 / 0
6,615
473
8,343
10,689
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
6,103
436
4,666
11,796
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
durablespy
Vulcan
12
1 / 1 / 1
7,181
513
6,213
6,321
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 2 / 0
7,076
505
8,347
14,160
8,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hippoguy6
Nemesis
10
0 / 1 / 2
6,040
431
3,848
10,525
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
WhyMiio
Medusa
13
5 / 2 / 1
7,642
546
9,600
13,061
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Yassimite
Jormungandr
10
0 / 0 / 4
6,579
470
6,914
10,879
8,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
itsNapash
Merlin
12
3 / 1 / 0
6,898
493
5,224
5,544
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 0
8,181
584
9,567
12,448
9,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
11
11
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Hippoguy6
Nemesis
0
1
2
1
L
1
2
0
0.5
L
Heimdallr
Psichopombo
Heimdallr
2
3
0
0.67
W
Medusa
WhyMiio
Medusa
5
2
1
2.75
W
Jormungandr
Yassimite
Jormungandr
0
0
4
2
L
0
3
1
0.17
L
Vulcan
durablespy
Vulcan
1
1
1
1.5
W
Merlin
itsNapash
Merlin
3
1
0
3
W
3
0
0
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,510
Damage
35,153
55,776
Taken
52,457
28,982
Mitigated
27,834
18,808
Healing
20,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Hippoguy6
Nemesis
3,848
1,426
0
2,150
10,525
3,702
0
2,780
7,745
0
41,434
L
3,941
1,175
148
3,256
12,810
8,489
0
3,570
9,182
22,532
0
L
Heimdallr
Psichopombo
Heimdallr
8,343
3,088
162
1,786
10,689
4,711
0
3,033
7,610
0
46,106
W
Medusa
WhyMiio
Medusa
9,600
4,162
0
6,703
13,061
4,257
78
1,870
11,191
0
55,425
W
Jormungandr
Yassimite
Jormungandr
6,914
3,218
60
3,364
10,879
8,496
0
2,847
8,032
28,622
0
L
4,666
887
0
4,995
11,796
4,430
0
1,060
10,654
0
40,765
L
Vulcan
durablespy
Vulcan
6,213
2,190
0
2,325
6,321
2,707
189
3,945
2,032
55,416
0
W
Merlin
itsNapash
Merlin
5,224
243
0
1,378
5,544
2,162
0
2,657
2,887
42,892
0
W
9,567
1,574
0
7,070
12,448
9,217
0
159
12,289
0
59,784
L
8,347
966
0
6,136
14,160
8,645
0
0
14,160
159
52,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,911
Gold Earned
35,340
375
Minions Killed
401
0
Camps Cleared
0
1,280,889
Distance Traveled
1,363,426
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,040
431
63
5
0
322,660
6
L
Ymir
5,936
424
34
2
0
252,489
2
L
Heimdallr
6,615
473
77
6
0
239,320
1
W
Medusa
7,642
546
85
6
0
291,689
6
W
Jormungandr
6,579
470
37
3
0
244,295
0
L
Da Ji
6,103
436
66
5
0
299,926
3
L
Vulcan
7,181
513
87
6
0
257,650
1
W
Merlin
6,898
493
96
7
0
242,612
2
W
Mulan
8,181
584
120
9
0
262,170
4
L
Mulan
7,076
505
111
8
0
231,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role