Player Matchup

Cupid
Cupid
Dov3y92
Cupid
Level 80
God Stats
8W - 2L
1,715 SR
Queue Stats
22W - 19L
1,489 Elo+
Party 2
Arachne
Arachne
Hansvaal
Arachne
Level 51
God Stats
9W - 19L
1,375 SR
Queue Stats
93W - 107L
1,386 Elo+
Solo
Sylvanus
Sylvanus
Skotobazina
Sylvanus
Level 96
God Stats
63W - 70L
1,490 SR
Queue Stats
309W - 344L
1,426 Elo+
Solo
Ravana
Ravana
oii JacobbxLaaa
Ravana
Level 145
God Stats
6W - 1L
1,753 SR
Queue Stats
243W - 233L
1,587 Elo+
Party 2
Sol
Sol
Маннимарко
Sol
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 118L
1,389 Elo+
Solo
Team Averages
Level 91
1,567 SR
1,456 Elo+

VS

Team Averages
Level 71
1,337 SR
1,285 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Koitomaro
Mercury
Level 40
God Stats
7W - 5L
1,241 SR
Queue Stats
20W - 22L
1,252 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Necropsique
Kumbhakarna
Level 125
God Stats
2W - 5L
1,310 SR
Queue Stats
90W - 106L
1,428 Elo+
Solo
Izanami
Izanami
SUP3RCH0C0
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,082 Elo+
Party 1
Scylla
Scylla
cesar_rebo
Scylla
Level 21
God Stats
0W - 2L
1,136 SR
Queue Stats
14W - 20L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dov3y92
Cupid
14
0 / 1 / 4
8,964
472
6,443
8,822
3,701
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Hansvaal
Arachne
17
2 / 0 / 4
10,339
544
10,479
16,750
7,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Skotobazina
Sylvanus
16
2 / 2 / 3
9,678
509
7,067
14,886
7,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 4
10,870
572
14,420
12,566
14,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 1 / 0
10,552
555
17,720
15,148
7,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
0 / 5 / 0
8,542
450
6,695
22,215
15,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Koitomaro
Mercury
12
1 / 4 / 2
7,727
407
3,769
15,285
5,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Necropsique
Kumbhakarna
12
2 / 0 / 3
8,614
453
7,109
14,649
17,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
SUP3RCH0C0
Izanami
14
1 / 2 / 1
8,614
453
9,817
11,017
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
cesar_rebo
Scylla
13
1 / 1 / 1
7,960
419
4,667
11,547
4,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
12
Kills
5
5
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
0
0
W
Cupid
Dov3y92
Cupid
0
1
4
2
W
Arachne
Hansvaal
Arachne
2
0
4
4
L
Mercury
Koitomaro
Mercury
1
4
2
0.5
L
Kumbhakarna
Necropsique
Kumbhakarna
2
0
3
3.5
L
Izanami
SUP3RCH0C0
Izanami
1
2
1
0.75
W
Sylvanus
Skotobazina
Sylvanus
2
2
3
1.75
L
Scylla
cesar_rebo
Scylla
1
1
1
1.5
W
3
1
4
5
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,129
Damage
32,057
68,172
Taken
74,713
40,881
Mitigated
48,273
35,669
Healing
16,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,695
2,789
0
7,235
22,215
15,584
0
4,618
17,597
0
68,757
W
Cupid
Dov3y92
Cupid
6,443
3,721
377
2,477
8,822
3,701
343
1,310
7,512
0
59,538
W
Arachne
Hansvaal
Arachne
10,479
6,564
0
7,798
16,750
7,727
0
2,222
14,528
0
113,029
L
Mercury
Koitomaro
Mercury
3,769
1,851
0
592
15,285
5,923
891
3,588
11,697
0
54,417
L
Kumbhakarna
Necropsique
Kumbhakarna
7,109
427
0
2,957
14,649
17,219
122
4,651
9,998
26,792
0
L
Izanami
SUP3RCH0C0
Izanami
9,817
6,313
0
2,662
11,017
4,843
739
3,567
7,450
0
79,377
W
Sylvanus
Skotobazina
Sylvanus
7,067
1,353
3,526
5,673
14,886
7,743
1,054
3,352
11,534
54,945
5,230
L
Scylla
cesar_rebo
Scylla
4,667
374
0
3,438
11,547
4,704
0
5,934
5,613
39,932
0
W
14,420
3,768
0
6,454
12,566
14,338
280
1,925
10,641
180
72,799
W
17,720
7,513
0
9,364
15,148
7,372
4,175
4,097
11,051
91,780
11,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,403
Gold Earned
41,457
617
Minions Killed
449
0
Camps Cleared
0
1,786,131
Distance Traveled
1,896,369
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,542
450
135
7
0
369,331
2
W
Cupid
8,964
472
90
5
0
350,853
3
W
Arachne
10,339
544
158
8
0
416,703
5
L
Mercury
7,727
407
76
4
0
451,729
5
L
Kumbhakarna
8,614
453
29
2
0
386,941
13
L
Izanami
8,614
453
143
8
0
348,031
0
W
Sylvanus
9,678
509
92
5
0
347,027
2
L
Scylla
7,960
419
66
3
0
340,337
0
W
Ravana
10,870
572
140
7
0
349,584
2
W
Sol
10,552
555
137
7
0
321,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role