Player Matchup

Baron Samedi
Baron Samedi
Arya217
Baron Samedi
Level 142
God Stats
27W - 29L
1,469 SR
Queue Stats
390W - 396L
1,441 Elo+
Solo
Bacchus
Bacchus
KwissyP
Bacchus
Level 45
God Stats
5W - 10L
1,380 SR
Queue Stats
139W - 166L
1,433 Elo+
Party 2
Amaterasu
Amaterasu
LokZizi
Amaterasu
Level 47
God Stats
35W - 37L
1,500 SR
Queue Stats
93W - 132L
1,412 Elo+
Party 2
Kali
Kali
Megavitor7
Kali
Level 61
God Stats
9W - 13L
1,446 SR
Queue Stats
136W - 167L
1,432 Elo+
Party 2
Neith
Neith
Tr0llTr0ller107
Neith
Level 45
God Stats
21W - 33L
1,426 SR
Queue Stats
67W - 90L
1,401 Elo+
Solo
Team Averages
Level 68
1,444 SR
1,424 Elo+

VS

Team Averages
Level 96
1,590 SR
1,532 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
 
Eset
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
NôtâSmurf
Bakasura
Level 4
God Stats
10W - 0L
1,720 SR
Queue Stats
28W - 0L
1,753 Elo+
Party 1
Vulcan
Vulcan
Woodzio
Vulcan
Level 160
God Stats
2W - 0L
1,887 SR
Queue Stats
205W - 60L
1,781 Elo+
Party 1
Izanami
Izanami
Zoya7
Izanami
Level 42
God Stats
8W - 9L
1,343 SR
Queue Stats
25W - 31L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arya217
Baron Samedi
9
0 / 6 / 2
5,491
458
2,486
8,536
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
KwissyP
Bacchus
8
1 / 3 / 5
6,071
506
4,688
9,742
7,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
LokZizi
Amaterasu
11
3 / 3 / 0
6,675
556
4,790
10,090
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 3 / 2
6,010
501
4,469
11,237
4,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 3 / 1
7,006
584
6,866
6,246
2,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
9 / 1 / 4
7,793
649
9,655
7,478
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Eset
 
Eset
9
4 / 1 / 7
6,983
582
4,983
7,683
3,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
NôtâSmurf
Bakasura
12
2 / 2 / 2
7,165
597
7,525
9,217
4,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
Woodzio
Vulcan
13
3 / 1 / 5
7,342
612
6,949
5,745
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Zoya7
Izanami
8
0 / 4 / 2
5,479
457
1,413
8,922
2,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
18
18
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
1
4
11
W
Eset
 
Eset
4
1
7
7.5
L
Baron Samedi
Arya217
Baron Samedi
0
6
2
0.17
L
Bacchus
KwissyP
Bacchus
1
3
5
1.17
L
Amaterasu
LokZizi
Amaterasu
3
3
0
1
L
2
3
2
1
W
Bakasura
NôtâSmurf
Bakasura
2
2
2
1.5
L
3
3
1
1.17
W
Vulcan
Woodzio
Vulcan
3
1
5
5.5
W
Izanami
Zoya7
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
30,525
45,851
Taken
39,045
23,591
Mitigated
17,414
9,984
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,655
3,926
0
2,888
7,478
3,760
366
1,204
6,274
0
44,495
W
Eset
 
Eset
4,983
988
1,527
2,089
7,683
3,684
0
1,757
5,926
16,352
0
L
Baron Samedi
Arya217
Baron Samedi
2,486
254
299
1,113
8,536
4,234
0
4,995
3,541
31,171
0
L
Bacchus
KwissyP
Bacchus
4,688
288
0
547
9,742
7,434
0
2,274
7,342
14,084
3,228
L
Amaterasu
LokZizi
Amaterasu
4,790
2,168
0
3,454
10,090
4,898
300
811
7,986
0
35,061
L
4,469
2,010
0
2,929
11,237
4,065
0
1,719
9,308
0
30,951
W
Bakasura
NôtâSmurf
Bakasura
7,525
4,038
0
3,025
9,217
4,804
36
675
8,542
0
48,036
L
6,866
2,646
0
1,642
6,246
2,960
252
2,133
4,113
0
55,666
W
Vulcan
Woodzio
Vulcan
6,949
1,774
0
738
5,745
2,575
0
1,784
3,961
62,297
0
W
Izanami
Zoya7
Izanami
1,413
1,394
0
543
8,922
2,591
126
969
7,953
0
23,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
34,762
276
Minions Killed
346
0
Camps Cleared
0
1,165,564
Distance Traveled
1,154,725
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,793
649
69
6
0
233,926
3
W
Eset
6,983
582
21
2
0
223,537
7
L
Baron Samedi
5,491
458
45
4
0
199,395
6
L
Bacchus
6,071
506
25
2
0
249,911
2
L
Amaterasu
6,675
556
57
5
0
246,209
3
L
Kali
6,010
501
52
4
0
260,510
5
W
Bakasura
7,165
597
105
9
0
242,995
6
L
Neith
7,006
584
97
8
0
209,539
0
W
Vulcan
7,342
612
100
8
0
244,144
4
W
Izanami
5,479
457
51
4
0
210,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role