Player Matchup

Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
S_A_N_T_I_A_G_OX
Izanami
Level 41
God Stats
6W - 8L
1,447 SR
Queue Stats
49W - 71L
1,359 Elo+
Solo
Pele
Pele
junkiejesus873
Pele
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,407 Elo+
Solo
Chaac
Chaac
kejandm
Chaac
Level 29
God Stats
48W - 61L
1,441 SR
Queue Stats
59W - 86L
1,358 Elo+
Party 1
Hades
Hades
ztMauro
Hades
Level 44
God Stats
21W - 16L
1,484 SR
Queue Stats
103W - 111L
1,398 Elo+
Solo
Team Averages
Level 61
1,474 SR
1,404 Elo+

VS

Team Averages
Level 95
1,534 SR
1,440 Elo+
Tyr
Tyr
InfiniteApex
Tyr
Level 115
God Stats
1W - 1L
1,888 SR
Queue Stats
104W - 102L
1,490 Elo+
Solo
Ymir
Ymir
Jessee3437
Ymir
Level 43
God Stats
8W - 5L
1,607 SR
Queue Stats
41W - 44L
1,461 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
Level 65
God Stats
16W - 16L
1,394 SR
Queue Stats
174W - 168L
1,292 Elo+
Solo
Neith
Neith
Raing_Demon
Neith
Level 127
God Stats
9W - 9L
1,499 SR
Queue Stats
413W - 431L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
ReddishXY
Zhong Kui
Level 123
God Stats
2W - 3L
1,279 SR
Queue Stats
373W - 340L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
0 / 2 / 5
11,072
443
13,954
11,593
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 3
11,113
445
12,446
16,479
7,790
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 9 / 5
10,307
412
10,190
24,663
10,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
kejandm
Chaac
16
1 / 6 / 4
9,492
380
15,523
27,398
22,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
ztMauro
Hades
20
6 / 3 / 3
13,033
521
26,630
26,732
19,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 7
12,281
491
17,296
27,182
36,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
4 / 3 / 8
11,486
459
14,525
24,554
29,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
19
4 / 2 / 5
11,396
456
8,151
15,091
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 1 / 7
13,303
532
18,250
18,715
9,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zhong Kui
ReddishXY
Zhong Kui
20
5 / 3 / 4
12,847
514
21,558
24,954
19,222
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
12
Kills
24
24
Deaths
12
20
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
5
1.25
W
4
3
7
2.5
W
4
3
8
2.67
W
Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
4
2
5
3.25
W
7
1
7
10.5
W
Zhong Kui
ReddishXY
Zhong Kui
5
3
4
2.33
L
2
4
3
0.88
L
3
9
5
0.61
L
Chaac
kejandm
Chaac
1
6
4
0.5
L
Hades
ztMauro
Hades
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,743
Damage
79,780
106,865
Taken
110,496
65,079
Mitigated
101,582
24,034
Healing
43,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,954
665
0
1,112
11,593
4,971
14
3,403
8,040
101,817
0
W
17,296
2,006
0
8,521
27,182
36,228
161
17,428
9,754
0
85,029
W
14,525
2,762
149
6,391
24,554
29,566
258
6,699
17,123
44,817
0
W
Tsukuyomi
MADDABSTERGAINZ
Tsukuyomi
8,151
1,210
844
6,630
15,091
7,042
1,423
3,725
11,165
0
77,782
W
18,250
5,243
0
6,032
18,715
9,524
1,228
10,327
8,388
0
129,586
W
Zhong Kui
ReddishXY
Zhong Kui
21,558
6,752
0
14,589
24,954
19,222
1,521
2,405
22,549
129,353
6,998
L
12,446
7,579
0
642
16,479
7,790
329
8,346
8,076
0
99,734
L
10,190
1,723
0
2,420
24,663
10,304
0
8,556
16,014
0
61,673
L
Chaac
kejandm
Chaac
15,523
2,889
0
9,691
27,398
22,171
0
12,592
14,650
0
55,835
L
Hades
ztMauro
Hades
26,630
6,055
765
9,404
26,732
19,843
1,014
2,933
22,824
122,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,017
Gold Earned
61,313
658
Minions Killed
718
0
Camps Cleared
0
2,185,026
Distance Traveled
2,303,083
25
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,072
443
168
7
0
453,231
16
W
Tyr
12,281
491
136
5
0
487,573
0
W
Ymir
11,486
459
47
2
0
447,870
3
W
Tsukuyomi
11,396
456
107
4
0
527,753
0
W
Neith
13,303
532
215
9
0
431,893
4
W
Zhong Kui
12,847
514
213
9
0
407,994
3
L
Izanami
11,113
445
152
6
0
395,798
3
L
Pele
10,307
412
78
3
0
467,017
0
L
Chaac
9,492
380
58
2
0
464,018
2
L
Hades
13,033
521
202
8
0
404,962
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role