Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Haha_imnext
Chang'e
Level 48
God Stats
6W - 7L
1,762 SR
Queue Stats
132W - 162L
1,293 Elo+
Solo
Ishtar
Ishtar
Kakashi-Htk2020
Ishtar
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ashley4r4n
Morgan Le Fay
Level 57
God Stats
7W - 11L
1,406 SR
Queue Stats
160W - 199L
1,324 Elo+
Party 1
Pele
Pele
yasserbaubooa
Pele
Level 123
God Stats
6W - 4L
1,741 SR
Queue Stats
400W - 418L
1,373 Elo+
Party 1
Team Averages
Level 93
1,582 SR
1,370 Elo+

VS

Team Averages
Level 67
1,437 SR
1,303 Elo+
Nox
Nox
CDR D4rkN1ght
Nox
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,168 Elo+
Solo
Shiva
Shiva
Ironhawkthegame
Shiva
Level 68
God Stats
58W - 63L
1,434 SR
Queue Stats
94W - 96L
1,383 Elo+
Solo
Charybdis
Charybdis
KD7409
Charybdis
Level 67
God Stats
0W - 3L
1,255 SR
Queue Stats
129W - 118L
1,323 Elo+
Solo
Vulcan
Vulcan
Mtn_Tarzan69
Vulcan
Level 48
God Stats
8W - 2L
1,460 SR
Queue Stats
74W - 85L
1,325 Elo+
Solo
Da Ji
Da Ji
Night_Train80
Da Ji
Level 67
God Stats
19W - 29L
1,535 SR
Queue Stats
195W - 207L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 0 / 1
8,276
591
6,724
11,488
9,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chang'e
Haha_imnext
Chang'e
13
1 / 2 / 3
7,831
559
5,541
10,282
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 1 / 4
8,256
590
8,112
10,113
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
ashley4r4n
Morgan Le Fay
12
5 / 2 / 3
7,692
549
7,360
9,349
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 2
8,360
597
3,848
11,082
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,026
430
4,162
7,035
4,058
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 3 / 0
5,539
396
7,552
11,770
5,190
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
KD7409
Charybdis
7
2 / 5 / 0
5,594
400
2,730
6,192
1,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
12
2 / 4 / 0
7,007
501
7,173
8,635
3,808
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 4 / 1
6,368
455
5,904
11,040
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
17
Kills
5
5
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
1
1.5
L
0
1
2
1
W
Chang'e
Haha_imnext
Chang'e
1
2
3
1.25
L
0
3
0
0
L
Charybdis
KD7409
Charybdis
2
5
0
0.4
W
5
1
4
7
L
Vulcan
2
4
0
0.5
L
1
4
1
0.38
W
Morgan Le Fay
ashley4r4n
Morgan Le Fay
5
2
3
3.25
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,585
Damage
27,521
52,314
Taken
44,672
25,550
Mitigated
19,262
22,154
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,724
1,976
328
6,964
11,488
9,040
1,658
0
11,488
48,901
12,869
L
4,162
257
170
2,381
7,035
4,058
0
2,417
4,618
20,010
0
W
Chang'e
Haha_imnext
Chang'e
5,541
1,099
450
4,272
10,282
4,104
855
3,135
7,147
50,508
0
L
7,552
938
0
1,304
11,770
5,190
0
6,193
5,577
0
32,894
L
Charybdis
KD7409
Charybdis
2,730
1,537
0
904
6,192
1,840
0
2,469
3,723
0
21,693
W
8,112
4,992
0
5,516
10,113
3,859
3,314
2,577
7,536
0
52,111
L
Vulcan
7,173
2,921
0
1,578
8,635
3,808
606
4,087
4,548
46,259
0
L
5,904
1,747
166
1,985
11,040
4,366
0
3,660
7,380
0
29,319
W
Morgan Le Fay
ashley4r4n
Morgan Le Fay
7,360
1,714
480
2,320
9,349
4,301
655
4,236
5,113
33,168
0
W
3,848
962
94
1,730
11,082
4,246
21
1,387
9,695
0
64,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,415
Gold Earned
30,534
447
Minions Killed
226
0
Camps Cleared
0
1,235,740
Distance Traveled
1,173,006
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,276
591
119
9
0
202,584
3
L
Nox
6,026
430
28
2
0
282,927
3
W
Chang'e
7,831
559
80
6
0
263,668
3
L
Shiva
5,539
396
28
2
0
274,874
0
L
Charybdis
5,594
400
37
3
0
139,578
0
W
Ishtar
8,256
590
87
6
0
240,556
1
L
Vulcan
7,007
501
76
5
0
221,600
0
L
Da Ji
6,368
455
57
4
0
254,027
0
W
Morgan Le Fay
7,692
549
46
3
0
251,831
0
W
Pele
8,360
597
115
8
0
277,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role