Player Matchup

Awilix
Awilix
FeelMeUwU
Awilix
Level 129
God Stats
68W - 54L
1,670 SR
Queue Stats
192W - 177L
1,597 Elo+
Solo
Danzaburou
Danzaburou
Mr Pogona
Danzaburou
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 108L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
TWO0DY
Cthulhu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 102L
1,588 Elo+
Party 1
Team Averages
Level 120
1,557 SR
1,591 Elo+

VS

Team Averages
Level 48
1,571 SR
1,208 Elo+
Hades
Hades
Eloy_Barrasa
Hades
Level 58
God Stats
1W - 3L
1,568 SR
Queue Stats
24W - 93L
1,204 Elo+
Party 2
Cthulhu
Cthulhu
Nikolasgs2020
Cthulhu
Level 27
God Stats
3W - 2L
1,679 SR
Queue Stats
47W - 129L
1,144 Elo+
Party 2
Thor
Thor
Yelco_14
Thor
Level 60
God Stats
4W - 9L
1,467 SR
Queue Stats
81W - 208L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FeelMeUwU
Awilix
16
12 / 1 / 6
11,063
851
22,713
8,614
3,860
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Mr Pogona
Danzaburou
15
5 / 0 / 12
10,229
787
16,271
15,274
7,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
TWO0DY
Cthulhu
13
1 / 4 / 17
9,660
743
11,573
15,142
14,917
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 2
8,195
630
10,093
20,285
11,629
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
11
2 / 7 / 2
7,875
606
5,764
22,970
21,351
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thor
11
1 / 4 / 2
7,605
585
11,465
14,227
5,503
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
18
Kills
5
5
Deaths
18
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Awilix
FeelMeUwU
Awilix
12
1
6
15
W
Danzaburou
Mr Pogona
Danzaburou
5
0
12
11
L
Cthulhu
2
7
2
0.43
W
Cthulhu
TWO0DY
Cthulhu
1
4
17
2.38
L
Thor
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,557
Damage
27,322
39,030
Taken
57,482
26,612
Mitigated
38,483
13,055
Healing
9,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,093
442
374
5,221
20,285
11,629
0
3,909
16,376
34,651
0
W
Awilix
FeelMeUwU
Awilix
22,713
9,500
0
1,410
8,614
3,860
956
4,285
4,329
0
43,300
W
Danzaburou
Mr Pogona
Danzaburou
16,271
7,857
0
7,618
15,274
7,835
1,270
7,241
8,033
0
49,811
L
Cthulhu
5,764
412
922
2,838
22,970
21,351
0
4,795
18,175
13,572
0
W
Cthulhu
TWO0DY
Cthulhu
11,573
1,022
203
3,824
15,142
14,917
294
4,903
10,239
29,538
0
L
Thor
11,465
2,190
0
0
14,227
5,503
0
3,304
10,923
0
29,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
23,675
144
Minions Killed
99
8
Camps Cleared
4
725,293
Distance Traveled
625,394
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,195
630
51
4
3
190,972
1
W
Awilix
11,063
851
36
3
5
271,140
3
W
Danzaburou
10,229
787
66
5
2
225,593
0
L
Cthulhu
7,875
606
15
1
0
222,396
0
W
Cthulhu
9,660
743
42
3
1
228,560
3
L
Thor
7,605
585
33
3
1
212,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role