Player Matchup

Chaac
Chaac
Memedremes
Chaac
Level 32
God Stats
0W - 1L
1,534 SR
Queue Stats
79W - 112L
1,396 Elo+
Solo
Ymir
Ymir
MrEver23
Ymir
Level 29
God Stats
1W - 1L
1,658 SR
Queue Stats
28W - 38L
1,376 Elo+
Party 1
Chernobog
Chernobog
QuezzyO
Chernobog
Level 114
God Stats
2W - 1L
1,816 SR
Queue Stats
160W - 200L
1,373 Elo+
Party 1
Merlin
Merlin
TaxingSubset534
Merlin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,686 Elo+
Solo
Arachne
Arachne
sweng96
Arachne
Level 37
God Stats
7W - 5L
1,494 SR
Queue Stats
16W - 11L
1,486 Elo+
Solo
Team Averages
Level 58
1,601 SR
1,463 Elo+

VS

Team Averages
Level 111
1,493 SR
1,435 Elo+
Nu Wa
Nu Wa
LeBlack Miau
Nu Wa
Level 147
God Stats
48W - 37L
1,557 SR
Queue Stats
60W - 46L
1,541 Elo+
Solo
Serqet
Serqet
Meddy97x
Serqet
Level 124
God Stats
1W - 0L
1,423 SR
Queue Stats
14W - 12L
1,472 Elo+
Solo
Artemis
Artemis
ThisKitttyKlawz
Artemis
Level 38
God Stats
55W - 50L
1,366 SR
Queue Stats
155W - 149L
1,401 Elo+
Solo
Hades
Hades
diego21dcm
Hades
Level 118
God Stats
2W - 1L
1,713 SR
Queue Stats
16W - 24L
1,313 Elo+
Solo
Pele
Pele
malparido
Pele
Level 129
God Stats
5W - 8L
1,409 SR
Queue Stats
1,489W - 1,527L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 1 / 2
5,812
1,162
6,653
7,956
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
11
0 / 1 / 2
6,283
1,257
3,738
8,269
6,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
QuezzyO
Chernobog
11
2 / 4 / 0
6,449
1,290
3,770
7,211
2,882
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
5,951
1,190
3,815
5,159
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
sweng96
Arachne
10
0 / 0 / 0
5,376
1,075
287
1,595
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

350

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
6,161
1,232
5,504
2,217
824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
Meddy97x
Serqet
11
1 / 0 / 6
6,545
1,309
3,816
4,486
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 0 / 5
5,955
1,191
3,625
2,047
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
11
2 / 0 / 4
6,702
1,340
5,966
4,362
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
12
3 / 1 / 4
6,943
1,389
8,416
8,068
3,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
2
Kills
7
7
Deaths
2
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Serqet
Meddy97x
Serqet
1
0
6
4
L
Chaac
0
1
2
1
L
Ymir
0
1
2
1
L
Chernobog
QuezzyO
Chernobog
2
4
0
0.5
L
0
1
1
0.5
W
0
0
5
2.5
W
Hades
2
0
4
4
W
Pele
3
1
4
5
L
Arachne
sweng96
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,263
Damage
27,327
30,190
Taken
21,180
20,741
Mitigated
10,381
2,954
Healing
2,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,504
1,779
0
0
2,217
824
0
0
2,176
16,351
0
W
Serqet
Meddy97x
Serqet
3,816
1,181
0
325
4,486
2,713
0
2,442
2,002
0
11,302
L
Chaac
6,653
1,028
0
1,467
7,956
8,347
0
2,625
5,331
0
14,244
L
Ymir
3,738
146
0
863
8,269
6,834
0
3,388
4,881
12,385
0
L
Chernobog
QuezzyO
Chernobog
3,770
2,572
0
0
7,211
2,882
0
2,761
4,327
0
14,055
L
3,815
382
0
0
5,159
1,921
0
1,892
3,267
19,116
0
W
3,625
1,356
0
653
2,047
964
0
779
1,268
0
9,559
W
Hades
5,966
245
199
1,050
4,362
2,617
0
1,937
2,344
20,692
0
W
Pele
8,416
2,675
0
437
8,068
3,263
0
2,395
5,322
0
14,580
L
Arachne
sweng96
Arachne
287
287
307
317
1,595
757
0
804
791
0
2,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,871
Gold Earned
32,306
95
Minions Killed
111
3
Camps Cleared
7
444,960
Distance Traveled
538,733
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,161
1,232
19
4
0
97,905
1
W
Serqet
6,545
1,309
20
4
4
122,081
0
L
Chaac
5,812
1,162
17
3
1
119,992
0
L
Ymir
6,283
1,257
32
6
0
102,960
0
L
Chernobog
6,449
1,290
13
3
0
91,482
0
L
Merlin
5,951
1,190
29
6
1
97,207
0
W
Artemis
5,955
1,191
14
3
0
90,889
0
W
Hades
6,702
1,340
52
10
1
111,985
2
W
Pele
6,943
1,389
6
1
2
115,873
0
L
Arachne
5,376
1,075
4
1
1
33,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role