Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
K0LD0
Ganesha
Level 19
God Stats
1W - 2L
1,502 SR
Queue Stats
7W - 16L
1,288 Elo+
Party 3
Neith
Neith
MikeyChin
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1
Chaac
Chaac
RabidRabs
Chaac
Level 125
God Stats
1W - 2L
1,574 SR
Queue Stats
40W - 50L
1,397 Elo+
Party 1
Discordia
Discordia
unailobo8
Discordia
Level 41
God Stats
1W - 1L
1,733 SR
Queue Stats
53W - 49L
1,443 Elo+
Party 3
Team Averages
Level 56
1,562 SR
1,468 Elo+

VS

Team Averages
Level 101
1,523 SR
1,526 Elo+
Da Ji
Da Ji
 
Da Ji
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Cadoonio
Charybdis
Level 111
God Stats
81W - 53L
1,596 SR
Queue Stats
518W - 418L
1,542 Elo+
Party 2
King Arthur
King Arthur
LeadingGorilla4
King Arthur
Level 119
God Stats
16W - 26L
1,392 SR
Queue Stats
394W - 314L
1,613 Elo+
Party 2
Terra
Terra
MiNi Re4PeRz
Terra
Level 139
God Stats
2W - 1L
1,398 SR
Queue Stats
16W - 17L
1,439 Elo+
Solo
Poseidon
Poseidon
romanos66103
Poseidon
Level 47
God Stats
3W - 1L
1,729 SR
Queue Stats
151W - 112L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 1 / 0
8,331
521
8,459
14,582
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
K0LD0
Ganesha
8
0 / 6 / 1
6,211
388
3,403
15,437
12,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
MikeyChin
Neith
11
1 / 6 / 1
6,868
429
4,010
9,395
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
RabidRabs
Chaac
11
0 / 3 / 0
7,160
448
6,065
15,087
14,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
unailobo8
Discordia
13
2 / 7 / 1
8,013
501
5,868
12,858
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 0 / 5
8,817
551
6,260
10,414
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Cadoonio
Charybdis
16
13 / 1 / 5
10,302
644
24,751
12,683
5,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
LeadingGorilla4
King Arthur
16
2 / 0 / 4
10,085
630
13,067
15,223
19,616
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 0 / 14
9,178
574
4,532
12,267
12,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
romanos66103
Poseidon
14
2 / 4 / 4
8,670
542
2,018
8,816
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
23
23
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
1
0
2
W
Da Ji
 
Da Ji
4
0
5
6.5
W
Charybdis
Cadoonio
Charybdis
13
1
5
15.5
L
Ganesha
K0LD0
Ganesha
0
6
1
0.08
W
King Arthur
LeadingGorilla4
King Arthur
2
0
4
4
W
2
0
14
9
L
Neith
MikeyChin
Neith
1
6
1
0.25
L
Chaac
RabidRabs
Chaac
0
3
0
0
W
Poseidon
romanos66103
Poseidon
2
4
4
1
L
Discordia
unailobo8
Discordia
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,805
Damage
50,628
67,359
Taken
59,403
40,935
Mitigated
47,539
14,656
Healing
17,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,459
2,691
0
7,381
14,582
5,705
0
443
14,139
0
61,985
W
Da Ji
 
Da Ji
6,260
2,212
0
2,193
10,414
6,071
0
822
9,592
0
64,409
W
Charybdis
Cadoonio
Charybdis
24,751
13,562
0
7,290
12,683
5,555
2,730
2,529
9,917
0
98,060
L
Ganesha
K0LD0
Ganesha
3,403
109
0
1,830
15,437
12,656
27
2,220
13,217
17,982
0
W
King Arthur
LeadingGorilla4
King Arthur
13,067
1,967
0
1,758
15,223
19,616
0
348
14,875
105
81,768
W
4,532
1,372
1,102
4,405
12,267
12,487
0
1,331
10,298
27,565
0
L
Neith
MikeyChin
Neith
4,010
1,476
0
288
9,395
3,524
240
1,372
8,023
0
27,516
L
Chaac
RabidRabs
Chaac
6,065
1,468
661
4,199
15,087
14,443
0
476
14,611
0
46,810
W
Poseidon
romanos66103
Poseidon
2,018
149
0
613
8,816
3,810
1,761
4,857
3,959
59,103
0
L
Discordia
unailobo8
Discordia
5,868
382
0
297
12,858
4,607
0
2,144
10,714
55,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
47,052
360
Minions Killed
526
0
Camps Cleared
0
1,504,053
Distance Traveled
1,591,038
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,331
521
112
7
0
343,368
11
W
Da Ji
8,817
551
106
7
0
342,139
3
W
Charybdis
10,302
644
139
9
0
285,827
2
L
Ganesha
6,211
388
4
0
0
285,918
2
W
King Arthur
10,085
630
151
9
0
303,819
2
W
Terra
9,178
574
25
2
0
335,960
7
L
Neith
6,868
429
53
3
0
295,513
0
L
Chaac
7,160
448
86
5
0
309,765
4
W
Poseidon
8,670
542
105
7
0
323,293
0
L
Discordia
8,013
501
105
7
0
269,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role