Player Matchup

Achilles
Achilles
Drageye0
Achilles
Level 125
God Stats
8W - 12L
1,409 SR
Queue Stats
297W - 312L
1,409 Elo+
Party 1
Skadi
Skadi
KURO_kenshi1
Skadi
Level 103
God Stats
6W - 6L
1,456 SR
Queue Stats
110W - 104L
1,485 Elo+
Party 3
Cerberus
Cerberus
Pandaswag681
Cerberus
Level 108
God Stats
2W - 1L
1,227 SR
Queue Stats
114W - 112L
1,498 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SKILLOR543
Morgan Le Fay
Level 129
God Stats
3W - 4L
1,355 SR
Queue Stats
384W - 396L
1,429 Elo+
Party 1
Fenrir
Fenrir
edoxes
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 113L
1,478 Elo+
Party 3
Team Averages
Level 115
1,389 SR
1,460 Elo+

VS

Team Averages
Level 118
1,511 SR
1,462 Elo+
Poseidon
Poseidon
Deku_pressed
Poseidon
Level 76
God Stats
9W - 12L
1,491 SR
Queue Stats
201W - 240L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
EL HOMBRE SHH
Sun Wukong
Level 139
God Stats
22W - 13L
1,610 SR
Queue Stats
579W - 573L
1,512 Elo+
Party 2
Hou Yi
Hou Yi
Nocturne VI
Hou Yi
Level 147
God Stats
6W - 3L
1,632 SR
Queue Stats
519W - 492L
1,505 Elo+
Party 2
Bastet
Bastet
Sos sonja
Bastet
Level 86
God Stats
21W - 23L
1,473 SR
Queue Stats
290W - 293L
1,437 Elo+
Party 2
Ymir
Ymir
The Mephitis
Ymir
Level 144
God Stats
0W - 7L
1,348 SR
Queue Stats
351W - 369L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Drageye0
Achilles
20
5 / 0 / 11
16,386
565
23,422
25,648
35,845
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 6 / 11
16,232
560
28,762
21,789
10,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
Pandaswag681
Cerberus
20
4 / 0 / 33
15,878
548
13,077
23,557
32,194
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
SKILLOR543
Morgan Le Fay
20
7 / 2 / 22
15,723
542
29,953
21,805
11,822
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
edoxes
Fenrir
20
22 / 1 / 12
19,335
667
30,274
31,431
19,653
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Deku_pressed
Poseidon
18
0 / 11 / 1
12,194
420
9,362
18,886
6,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
EL HOMBRE SHH
Sun Wukong
20
2 / 8 / 1
15,108
521
19,448
39,345
21,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hou Yi
20
6 / 11 / 1
14,042
484
18,768
29,124
11,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Sos sonja
Bastet
18
1 / 10 / 1
12,732
439
9,621
31,811
12,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 10 / 1
11,630
401
9,340
38,215
45,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
14
50
Kills
9
9
Deaths
50
89
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Deku_pressed
Poseidon
0
11
1
0.05
W
Achilles
Drageye0
Achilles
5
0
11
10.5
L
Sun Wukong
EL HOMBRE SHH
Sun Wukong
2
8
1
0.31
W
12
6
11
2.92
L
Hou Yi
6
11
1
0.59
W
Cerberus
Pandaswag681
Cerberus
4
0
33
20.5
W
Morgan Le Fay
SKILLOR543
Morgan Le Fay
7
2
22
9
L
Bastet
Sos sonja
Bastet
1
10
1
0.15
L
0
10
1
0.05
W
Fenrir
edoxes
Fenrir
22
1
12
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,488
Damage
66,539
124,230
Taken
157,381
110,087
Mitigated
98,778
39,991
Healing
35,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Deku_pressed
Poseidon
9,362
1,272
0
1,781
18,886
6,964
3,465
8,889
9,939
98,710
0
W
Achilles
Drageye0
Achilles
23,422
4,227
142
11,467
25,648
35,845
2,708
2,924
22,724
0
134,173
L
Sun Wukong
EL HOMBRE SHH
Sun Wukong
19,448
2,716
0
14,076
39,345
21,930
0
4,846
32,622
0
135,699
W
28,762
15,763
0
4,995
21,789
10,573
6,130
2,591
19,198
0
135,704
L
Hou Yi
18,768
7,992
0
5,170
29,124
11,923
1,325
6,435
22,631
0
100,721
W
Cerberus
Pandaswag681
Cerberus
13,077
1,219
0
5,322
23,557
32,194
974
5,758
17,799
44,548
0
W
Morgan Le Fay
SKILLOR543
Morgan Le Fay
29,953
3,319
0
4,551
21,805
11,822
2,723
7,227
14,578
152,035
0
L
Bastet
Sos sonja
Bastet
9,621
2,609
0
10,673
31,811
12,827
0
7,459
24,085
0
91,864
L
9,340
1,726
180
3,461
38,215
45,134
72
15,716
21,855
55,628
0
W
Fenrir
edoxes
Fenrir
30,274
8,572
0
13,514
31,431
19,653
5,315
3,346
28,085
0
222,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,554
Gold Earned
65,706
836
Minions Killed
744
0
Camps Cleared
0
2,781,919
Distance Traveled
2,411,185
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
12,194
420
160
6
0
504,693
2
W
Achilles
16,386
565
220
8
0
511,712
10
L
Sun Wukong
15,108
521
238
8
0
467,052
2
W
Skadi
16,232
560
153
5
0
494,810
1
L
Hou Yi
14,042
484
148
5
0
454,401
7
W
Cerberus
15,878
548
72
2
0
599,979
12
W
Morgan Le Fay
15,723
542
187
6
0
572,101
5
L
Bastet
12,732
439
125
4
0
527,882
3
L
Ymir
11,630
401
73
3
0
457,157
7
W
Fenrir
19,335
667
204
7
0
603,317
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role