Player Matchup

Gilgamesh
Gilgamesh
Franziscus
Gilgamesh
Level 144
God Stats
8W - 10L
1,207 SR
Queue Stats
82W - 120L
1,404 Elo+
Solo
Nu Wa
Nu Wa
LonelieL
Nu Wa
Level 120
God Stats
0W - 1L
1,504 SR
Queue Stats
8W - 9L
1,248 Elo+
Party 2
Chiron
Chiron
Sumrak69
Chiron
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,248 Elo+
Party 2
Team Averages
Level 119
1,404 SR
1,300 Elo+

VS

Team Averages
Level 124
1,668 SR
1,660 Elo+
Bellona
Bellona
 
Bellona
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Eddzyy
Heimdallr
Level 160
God Stats
35W - 9L
1,790 SR
Queue Stats
500W - 183L
1,791 Elo+
Party 1
Merlin
Merlin
NiGhT20
Merlin
Level 125
God Stats
18W - 8L
1,714 SR
Queue Stats
242W - 101L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Franziscus
Gilgamesh
11
0 / 4 / 1
8,033
618
3,317
12,268
10,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
LonelieL
Nu Wa
12
2 / 3 / 0
8,279
637
7,093
9,235
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Sumrak69
Chiron
12
0 / 4 / 2
7,795
600
4,931
11,579
5,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
2 / 1 / 6
8,763
674
4,020
7,884
5,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Eddzyy
Heimdallr
14
4 / 1 / 5
9,313
716
11,886
7,472
3,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
NiGhT20
Merlin
16
5 / 0 / 4
10,027
771
13,067
4,867
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
6
5
W
Heimdallr
Eddzyy
Heimdallr
4
1
5
6.5
L
Gilgamesh
Franziscus
Gilgamesh
0
4
1
0.13
L
Nu Wa
LonelieL
Nu Wa
2
3
0
0.67
W
Merlin
NiGhT20
Merlin
5
0
4
7
L
Chiron
Sumrak69
Chiron
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,341
Damage
28,973
33,082
Taken
20,223
19,880
Mitigated
11,352
6,970
Healing
3,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,020
181
0
1,571
7,884
5,399
748
2,869
4,723
0
15,156
W
Heimdallr
Eddzyy
Heimdallr
11,886
6,480
0
1,730
7,472
3,801
26
2,079
5,227
0
44,417
L
Gilgamesh
Franziscus
Gilgamesh
3,317
365
0
2,521
12,268
10,727
0
5,038
7,230
0
11,629
L
Nu Wa
LonelieL
Nu Wa
7,093
1,734
0
1,605
9,235
3,727
0
4,643
4,592
28,595
0
W
Merlin
NiGhT20
Merlin
13,067
728
0
248
4,867
2,152
805
1,662
2,979
59,456
0
L
Chiron
Sumrak69
Chiron
4,931
1,375
390
2,454
11,579
5,426
0
4,014
7,436
0
24,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,107
Gold Earned
28,103
135
Minions Killed
194
4
Camps Cleared
8
797,749
Distance Traveled
751,074
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,763
674
23
2
0
272,563
1
W
Heimdallr
9,313
716
78
6
4
230,169
2
L
Gilgamesh
8,033
618
16
1
2
296,035
2
L
Nu Wa
8,279
637
61
5
1
247,216
0
W
Merlin
10,027
771
93
7
4
248,342
3
L
Chiron
7,795
600
58
4
1
254,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role