Player Matchup

Sol
Sol
PaiponDaiSuki
Sol
Level 155
God Stats
2W - 2L
1,664 SR
Queue Stats
133W - 139L
1,603 Elo+
Solo
Chiron
Chiron
dbendis
Chiron
Level 160
God Stats
2W - 1L
1,862 SR
Queue Stats
581W - 544L
1,529 Elo+
Party 1
Mulan
Mulan
poshtendoTTV
Mulan
Level 99
God Stats
55W - 48L
1,605 SR
Queue Stats
231W - 262L
1,519 Elo+
Party 1
Team Averages
Level 138
1,710 SR
1,551 Elo+

VS

Team Averages
Level 128
1,505 SR
1,549 Elo+
Ao Kuang
Ao Kuang
Avatar_Zephyr_
Ao Kuang
Level 121
God Stats
4W - 13L
1,194 SR
Queue Stats
1,325W - 1,272L
1,477 Elo+
Solo
Loki
Loki
ItsTayKBrandon
Loki
Level 156
God Stats
14W - 4L
1,824 SR
Queue Stats
35W - 29L
1,689 Elo+
Solo
Vulcan
Vulcan
Jemaiiiroo_
Vulcan
Level 107
God Stats
136W - 152L
1,496 SR
Queue Stats
501W - 570L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,206
586
10,269
14,245
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
dbendis
Chiron
14
3 / 1 / 1
9,140
653
11,314
13,313
5,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 6 / 3
8,280
591
9,913
18,017
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
5 / 1 / 5
11,202
800
13,044
19,453
21,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 5
9,569
684
12,004
15,393
11,057
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
16
3 / 1 / 7
10,383
742
16,989
10,548
4,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
11
11
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
5
1
5
7.5
W
3
2
5
2.75
W
Vulcan
3
1
7
6.5
L
0
4
4
0.5
L
Chiron
dbendis
Chiron
3
1
1
3.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,496
Damage
42,037
45,575
Taken
45,394
23,515
Mitigated
37,137
11,838
Healing
18,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
13,044
3,345
3,015
11,077
19,453
21,138
1,889
5,360
13,640
31,459
0
W
12,004
2,677
0
2,385
15,393
11,057
502
3,685
11,461
0
41,446
W
Vulcan
16,989
4,485
0
1,829
10,548
4,942
884
2,268
8,156
62,733
0
L
10,269
3,265
0
4,631
14,245
5,702
0
9,602
4,643
32,635
0
L
Chiron
dbendis
Chiron
11,314
3,815
1,006
3,719
13,313
5,530
0
7,981
5,332
0
42,906
L
9,913
1,554
0
2,482
18,017
12,283
0
12,632
5,385
0
16,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,626
Gold Earned
31,154
170
Minions Killed
164
1
Camps Cleared
11
734,939
Distance Traveled
844,389
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,202
800
26
2
3
275,871
3
W
Loki
9,569
684
44
3
4
272,370
2
W
Vulcan
10,383
742
94
7
4
296,148
1
L
Sol
8,206
586
59
4
1
238,563
3
L
Chiron
9,140
653
91
7
0
264,773
4
L
Mulan
8,280
591
20
1
0
231,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role