Player Matchup

Cthulhu
Cthulhu
Silver II
ImmortalXian
Cthulhu
Silver II
Level 133
God Stats
0W - 1L
1,300 SR
Queue Stats
62W - 62L
1,053 MMR
Solo
Hera
Hera
Silver V
RoYL Unicorn
Hera
Silver V
Level 77
God Stats
4W - 7L
1,785 SR
Queue Stats
92W - 111L
1,259 MMR
Solo
Artemis
Artemis
Bronze IV
TaitaniumVoltage
Artemis
Bronze IV
Level 98
God Stats
0W - 3L
1,830 SR
Queue Stats
4W - 12L
1,259 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,638 SR
1,190 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,465 SR
1,167 MMR
Baron Samedi
Baron Samedi
Gold I
Bahoozle
Baron Samedi
Gold I
Level 100
God Stats
3W - 0L
1,402 SR
Queue Stats
134W - 152L
1,417 MMR
Solo
Neith
Neith
Silver IV
EmergentNin9
Neith
Silver IV
Level 84
God Stats
87W - 97L
1,440 SR
Queue Stats
196W - 237L
896 MMR
Solo
Shiva
Shiva
Bronze V
aVOIDx__
Shiva
Bronze V
Level 100
God Stats
1W - 1L
1,555 SR
Queue Stats
5W - 13L
1,189 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImmortalXian
Cthulhu
11
0 / 4 / 0
6,978
634
9,861
19,625
13,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 4 / 0
6,859
624
2,452
8,451
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
6,244
568
3,150
9,958
3,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ChaacAchillesBacchusAtlasBaba Yaga

VS

Bans
Ah Muzen CabXbalanqueGebSkadiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bahoozle
Baron Samedi
15
4 / 0 / 8
9,102
827
15,595
7,789
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 7
8,371
761
10,288
10,022
4,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
aVOIDx__
Shiva
13
5 / 0 / 6
9,409
855
8,593
13,622
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
12
12
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bahoozle
Baron Samedi
4
0
8
8
W
3
1
7
6.5
L
Cthulhu
ImmortalXian
Cthulhu
0
4
0
0
L
0
4
0
0
L
0
4
0
0
W
Shiva
aVOIDx__
Shiva
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,463
Damage
34,476
38,034
Taken
31,433
19,852
Mitigated
20,921
5,598
Healing
17,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bahoozle
Baron Samedi
15,595
1,170
3,717
5,538
7,789
3,972
996
3,846
3,716
41,003
0
W
10,288
3,943
0
3,268
10,022
4,617
1,203
2,829
7,053
0
33,762
L
Cthulhu
ImmortalXian
Cthulhu
9,861
767
89
4,543
19,625
13,679
0
7,604
12,021
27,592
0
L
2,452
893
0
190
8,451
2,956
0
3,483
4,968
16,942
0
L
3,150
1,448
321
455
9,958
3,217
0
4,811
5,147
0
7,547
W
Shiva
aVOIDx__
Shiva
8,593
889
408
4,685
13,622
12,332
420
5,296
7,926
0
24,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,081
Gold Earned
26,882
97
Minions Killed
130
2
Camps Cleared
7
427,202
Distance Traveled
640,672
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,102
827
74
7
4
205,972
3
W
Neith
8,371
761
31
3
2
200,686
0
L
Cthulhu
6,978
634
46
4
1
200,473
0
L
Hera
6,859
624
32
3
0
142,656
1
L
Artemis
6,244
568
19
2
1
84,073
2
W
Shiva
9,409
855
25
2
1
234,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role