Player Matchup

Hercules
Hercules
 
Hercules
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
AllSeer
Apollo
Level 160
God Stats
6W - 1L
1,353 SR
Queue Stats
692W - 280L
1,712 Elo+
Party 1
Zeus
Zeus
ChristinaLoveQuQ
Zeus
Level 44
God Stats
3W - 2L
1,789 SR
Queue Stats
147W - 23L
1,868 Elo+
Party 1
Janus
Janus
NxSNetx
Janus
Level 65
God Stats
3W - 1L
1,820 SR
Queue Stats
67W - 82L
1,335 Elo+
Solo
Mercury
Mercury
alegato_botado
Mercury
Level 85
God Stats
2W - 4L
1,412 SR
Queue Stats
206W - 222L
1,396 Elo+
Solo
Team Averages
Level 90
1,575 SR
1,562 Elo+

VS

Team Averages
Level 114
1,522 SR
1,502 Elo+
Nu Wa
Nu Wa
D4rk 6ardian
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,634 Elo+
Party 2
Horus
Horus
DoItTwice
Horus
Level 160
God Stats
1W - 3L
1,384 SR
Queue Stats
138W - 122L
1,476 Elo+
Party 3
Cthulhu
Cthulhu
Nagakun0
Cthulhu
Level 128
God Stats
5W - 2L
1,726 SR
Queue Stats
161W - 180L
1,465 Elo+
Solo
Chiron
Chiron
Raw Rangler
Chiron
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
498W - 433L
1,530 Elo+
Party 2
Maui
Maui
SugarMonster542
Maui
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 2 / 4
7,258
484
3,878
14,792
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
AllSeer
Apollo
16
13 / 0 / 1
10,086
672
23,604
20,734
9,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 5 / 3
6,416
428
4,545
7,294
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
NxSNetx
Janus
11
1 / 7 / 3
6,860
457
6,642
14,277
4,674
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 3
8,083
539
5,824
13,475
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 2
7,723
515
11,535
9,859
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
DoItTwice
Horus
14
5 / 3 / 3
8,534
569
7,195
13,559
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Nagakun0
Cthulhu
11
1 / 5 / 1
6,828
455
9,094
15,781
11,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
13
4 / 3 / 4
8,105
540
13,670
12,918
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 4
7,286
486
3,551
12,905
12,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
19
Kills
17
17
Deaths
19
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
4
1.5
L
Apollo
AllSeer
Apollo
13
0
1
13.5
L
1
5
3
0.5
W
6
5
2
1.4
W
Horus
DoItTwice
Horus
5
3
3
2.17
W
Cthulhu
Nagakun0
Cthulhu
1
5
1
0.3
L
Janus
NxSNetx
Janus
1
7
3
0.36
W
Chiron
4
3
4
2
W
1
3
4
1
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,493
Damage
45,045
70,572
Taken
65,022
33,823
Mitigated
38,515
22,450
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,878
1,762
0
4,135
14,792
11,801
0
3,536
11,176
0
33,240
L
Apollo
AllSeer
Apollo
23,604
17,749
0
14,178
20,734
9,817
2,049
7,964
12,090
0
86,129
L
4,545
1,568
0
643
7,294
2,230
0
3,948
3,346
34,415
0
W
11,535
2,874
0
1,281
9,859
3,717
858
3,478
6,381
47,085
0
W
Horus
DoItTwice
Horus
7,195
3,666
296
5,217
13,559
6,529
0
312
13,247
0
48,090
W
Cthulhu
Nagakun0
Cthulhu
9,094
285
636
3,518
15,781
11,157
0
535
15,246
35,676
0
L
Janus
NxSNetx
Janus
6,642
1,085
0
2,410
14,277
4,674
0
3,724
10,479
47,963
303
W
Chiron
13,670
7,049
209
5,756
12,918
4,982
1,236
3,806
9,112
0
61,664
W
3,551
1,112
1,694
1,668
12,905
12,130
306
2,966
9,939
26,851
0
L
5,824
4,352
0
1,084
13,475
5,301
0
4,086
9,301
0
60,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,703
Gold Earned
38,476
418
Minions Killed
350
0
Camps Cleared
0
1,384,817
Distance Traveled
1,427,632
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,258
484
42
3
0
298,819
2
L
Apollo
10,086
672
135
9
0
320,661
0
L
Zeus
6,416
428
60
4
0
168,776
2
W
Nu Wa
7,723
515
67
4
0
282,788
3
W
Horus
8,534
569
85
6
0
317,843
1
W
Cthulhu
6,828
455
71
5
0
291,630
2
L
Janus
6,860
457
74
5
0
248,086
0
W
Chiron
8,105
540
88
6
0
265,439
3
W
Maui
7,286
486
39
3
0
269,932
1
L
Mercury
8,083
539
107
7
0
348,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role