Player Matchup

Vamana
Vamana
Digiomegamon
Vamana
Level 160
God Stats
12W - 11L
1,513 SR
Queue Stats
1,562W - 1,128L
1,561 Elo+
Party 1
Cerberus
Cerberus
GABZtheSHIZ
Cerberus
Level 154
God Stats
26W - 18L
1,639 SR
Queue Stats
1,434W - 1,023L
1,620 Elo+
Party 1
Chang'e
Chang'e
Nuclearpotato65
Chang'e
Level 106
God Stats
2W - 2L
1,798 SR
Queue Stats
152W - 97L
1,559 Elo+
Party 1
Lancelot
Lancelot
SiIver9029
Lancelot
Level 157
God Stats
0W - 4L
1,474 SR
Queue Stats
430W - 394L
1,619 Elo+
Party 1
Cernunnos
Cernunnos
SweptScissors92
Cernunnos
Level 106
God Stats
2W - 4L
1,454 SR
Queue Stats
377W - 309L
1,632 Elo+
Party 1
Team Averages
Level 137
1,576 SR
1,598 Elo+

VS

Team Averages
Level 138
1,616 SR
1,470 Elo+
Heimdallr
Heimdallr
BlackTiger69
Heimdallr
Level 128
God Stats
3W - 0L
1,745 SR
Queue Stats
37W - 35L
1,525 Elo+
Solo
Tiamat
Tiamat
G0dFlesh
Tiamat
Level 159
God Stats
9W - 3L
1,487 SR
Queue Stats
175W - 175L
1,495 Elo+
Solo
Tsukuyomi
Tsukuyomi
cyclops941
Tsukuyomi
Level 134
God Stats
10W - 6L
1,589 SR
Queue Stats
590W - 597L
1,478 Elo+
Solo
Guan Yu
Guan Yu
doylebear
Guan Yu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 56L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zabaztion
Morgan Le Fay
Level 145
God Stats
21W - 9L
1,760 SR
Queue Stats
912W - 926L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
4 / 3 / 8
12,167
640
12,181
28,135
32,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
GABZtheSHIZ
Cerberus
18
2 / 5 / 13
11,046
581
9,950
29,128
33,953
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
2 / 3 / 13
10,795
568
11,761
23,332
9,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
SiIver9029
Lancelot
18
1 / 4 / 12
10,765
567
9,492
20,362
23,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Cernunnos
SweptScissors92
Cernunnos
20
9 / 2 / 7
12,848
676
27,518
19,022
9,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlackTiger69
Heimdallr
20
3 / 5 / 12
12,609
664
29,250
16,391
8,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
G0dFlesh
Tiamat
20
2 / 3 / 10
11,598
610
18,479
12,776
8,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
cyclops941
Tsukuyomi
20
8 / 5 / 6
13,533
712
22,531
20,253
9,959
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
doylebear
Guan Yu
18
1 / 5 / 10
12,117
638
8,606
22,484
31,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
zabaztion
Morgan Le Fay
20
3 / 1 / 13
12,422
654
32,269
18,949
11,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
68
18
Kills
17
17
Deaths
19
53
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BlackTiger69
Heimdallr
3
5
12
1.8
L
Vamana
4
3
8
2.67
W
Tiamat
G0dFlesh
Tiamat
2
3
10
2.33
L
Cerberus
GABZtheSHIZ
Cerberus
2
5
13
1.7
L
2
3
13
2.83
L
Lancelot
SiIver9029
Lancelot
1
4
12
1.75
L
Cernunnos
SweptScissors92
Cernunnos
9
2
7
6.25
W
Tsukuyomi
cyclops941
Tsukuyomi
8
5
6
2.2
W
Guan Yu
doylebear
Guan Yu
1
5
10
1.2
W
Morgan Le Fay
zabaztion
Morgan Le Fay
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,902
Damage
111,135
119,979
Taken
90,853
109,022
Mitigated
70,636
56,982
Healing
47,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BlackTiger69
Heimdallr
29,250
17,479
1,635
1,899
16,391
8,741
4,391
4,611
11,780
0
58,086
L
Vamana
12,181
3,776
5,663
8,801
28,135
32,896
39
10,622
17,513
29
29,233
W
Tiamat
G0dFlesh
Tiamat
18,479
811
2,779
3,416
12,776
8,694
1,066
4,601
8,175
33,273
0
L
Cerberus
GABZtheSHIZ
Cerberus
9,950
150
3,776
4,415
29,128
33,953
0
12,050
17,078
32,433
0
L
11,761
545
16,923
8,648
23,332
9,211
0
12,190
11,142
24,516
0
L
Lancelot
SiIver9029
Lancelot
9,492
558
2,482
835
20,362
23,661
23
8,205
12,157
320
21,199
L
Cernunnos
SweptScissors92
Cernunnos
27,518
12,615
1,101
4,338
19,022
9,301
114
7,681
11,341
0
57,450
W
Tsukuyomi
cyclops941
Tsukuyomi
22,531
5,921
422
3,176
20,253
9,959
1,029
5,796
14,457
0
56,222
W
Guan Yu
doylebear
Guan Yu
8,606
443
17,828
9,818
22,484
31,582
108
4,409
18,075
0
15,902
W
Morgan Le Fay
zabaztion
Morgan Le Fay
32,269
944
1,968
4,271
18,949
11,660
1,677
2,643
16,306
55,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,621
Gold Earned
62,279
197
Minions Killed
212
0
Camps Cleared
0
1,930,761
Distance Traveled
1,788,379
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,609
664
75
4
0
291,626
2
L
Vamana
12,167
640
39
2
0
426,500
1
W
Tiamat
11,598
610
25
1
0
383,306
5
L
Cerberus
11,046
581
47
2
0
402,365
2
L
Chang'e
10,795
568
21
1
0
376,336
0
L
Lancelot
10,765
567
24
1
0
378,033
0
L
Cernunnos
12,848
676
66
3
0
347,527
0
W
Tsukuyomi
13,533
712
57
3
0
371,713
2
W
Guan Yu
12,117
638
10
1
0
383,312
0
W
Morgan Le Fay
12,422
654
45
2
0
358,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role