Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
JIRNIY
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 49L
1,205 Elo+
Party 1
Fenrir
Fenrir
Rodsta3
Fenrir
Level 155
God Stats
1W - 2L
1,283 SR
Queue Stats
350W - 363L
1,448 Elo+
Party 2
Vamana
Vamana
Underlock
Vamana
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,396 Elo+
Party 1
Sylvanus
Sylvanus
dejvid44
Sylvanus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 37L
1,420 Elo+
Solo
Team Averages
Level 78
1,457 SR
1,394 Elo+

VS

Team Averages
Level 129
1,497 SR
1,460 Elo+
Hades
Hades
 
Hades
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Domovoy1280
Danzaburou
Level 87
God Stats
4W - 3L
1,563 SR
Queue Stats
290W - 295L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Offattack
Ah Muzen Cab
Level 133
God Stats
7W - 4L
1,606 SR
Queue Stats
410W - 395L
1,534 Elo+
Solo
Kukulkan
Kukulkan
sgt-Te4-BaggeR--
Kukulkan
Level 147
God Stats
4W - 2L
1,559 SR
Queue Stats
412W - 441L
1,382 Elo+
Solo
Sylvanus
Sylvanus
xXFleThErXx459
Sylvanus
Level 128
God Stats
2W - 4L
1,257 SR
Queue Stats
177W - 183L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
0 / 10 / 5
8,454
564
13,479
26,386
22,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
JIRNIY
Ares
14
0 / 8 / 5
9,069
605
7,087
24,686
33,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Rodsta3
Fenrir
16
1 / 6 / 5
9,212
614
11,590
22,691
23,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Underlock
Vamana
19
5 / 4 / 2
10,729
715
15,390
26,748
27,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
dejvid44
Sylvanus
15
2 / 7 / 4
10,159
677
14,092
29,512
33,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
8 / 3 / 22
12,308
821
20,055
16,013
11,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Domovoy1280
Danzaburou
20
10 / 2 / 23
12,508
834
26,309
14,890
8,588
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Offattack
Ah Muzen Cab
20
9 / 1 / 22
11,970
798
31,641
18,981
10,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 1 / 24
11,258
751
21,066
7,923
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
18
4 / 2 / 24
11,870
791
8,522
18,065
22,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
150
8
Kills
35
35
Deaths
9
21
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
10
5
0.25
W
Hades
 
Hades
8
3
22
6.33
W
Danzaburou
Domovoy1280
Danzaburou
10
2
23
10.75
L
Ares
JIRNIY
Ares
0
8
5
0.31
W
Ah Muzen Cab
Offattack
Ah Muzen Cab
9
1
22
20
L
Fenrir
Rodsta3
Fenrir
1
6
5
0.58
L
Vamana
Underlock
Vamana
5
4
2
1.5
L
Sylvanus
dejvid44
Sylvanus
2
7
4
0.57
W
4
1
24
16
W
Sylvanus
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,638
Damage
107,593
130,023
Taken
75,872
139,750
Mitigated
57,579
34,251
Healing
47,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
13,479
5,188
1,438
3,538
26,386
22,225
0
12,177
14,209
0
21,530
W
Hades
 
Hades
20,055
2,635
2,280
5,997
16,013
11,026
876
3,466
12,547
40,028
0
W
Danzaburou
Domovoy1280
Danzaburou
26,309
18,597
1,423
6,353
14,890
8,588
2,670
4,517
10,373
0
41,079
L
Ares
JIRNIY
Ares
7,087
587
812
1,650
24,686
33,148
0
9,188
15,498
14,012
0
W
Ah Muzen Cab
Offattack
Ah Muzen Cab
31,641
11,378
929
7,922
18,981
10,852
3,901
5,627
13,354
0
50,724
L
Fenrir
Rodsta3
Fenrir
11,590
2,264
2,173
3,218
22,691
23,139
231
9,525
13,166
0
22,009
L
Vamana
Underlock
Vamana
15,390
7,643
2,909
7,675
26,748
27,827
138
9,621
17,127
0
37,236
L
Sylvanus
dejvid44
Sylvanus
14,092
3,213
5,281
5,557
29,512
33,411
406
9,132
20,380
26,658
0
W
21,066
1,914
1,505
1,076
7,923
4,444
596
2,070
5,853
49,975
0
W
Sylvanus
8,522
1,666
10,429
9,417
18,065
22,669
532
5,499
12,566
9,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,623
Gold Earned
59,914
161
Minions Killed
192
0
Camps Cleared
0
1,285,406
Distance Traveled
1,387,547
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,454
564
17
1
0
270,106
1
W
Hades
12,308
821
49
3
0
249,879
0
W
Danzaburou
12,508
834
40
3
0
265,686
0
L
Ares
9,069
605
15
1
0
258,717
0
W
Ah Muzen Cab
11,970
798
42
3
0
287,065
1
L
Fenrir
9,212
614
33
2
0
241,056
2
L
Vamana
10,729
715
57
4
0
316,718
2
L
Sylvanus
10,159
677
39
3
0
198,809
5
W
Kukulkan
11,258
751
59
4
0
301,765
2
W
Sylvanus
11,870
791
2
0
0
283,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role