Player Matchup

Baron Samedi
Baron Samedi
Mface Doom
Baron Samedi
Level 144
God Stats
10W - 2L
1,842 SR
Queue Stats
271W - 89L
1,867 Elo+
Party 1
Chaac
Chaac
a H080 on FIRE
Chaac
Level 114
God Stats
6W - 3L
1,629 SR
Queue Stats
182W - 88L
1,500 Elo+
Party 1
Osiris
Osiris
sllutfortofu
Osiris
Level 60
God Stats
8W - 2L
1,804 SR
Queue Stats
518W - 78L
1,870 Elo+
Party 1
Team Averages
Level 106
1,758 SR
1,745 Elo+

VS

Team Averages
Level 155
1,700 SR
1,592 Elo+
Awilix
Awilix
DaJest3r
Awilix
Level 160
God Stats
38W - 21L
1,732 SR
Queue Stats
296W - 229L
1,533 Elo+
Party 2
Horus
Horus
Fenrizzle
Horus
Level 144
God Stats
8W - 3L
1,728 SR
Queue Stats
144W - 92L
1,622 Elo+
Party 2
Freya
Freya
onlyp1aysnuwa
Freya
Level 160
God Stats
16W - 7L
1,640 SR
Queue Stats
131W - 89L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mface Doom
Baron Samedi
19
11 / 9 / 7
16,378
744
26,102
25,230
10,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 8 / 10
14,906
678
19,576
36,334
31,859
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
19
4 / 9 / 13
16,149
734
21,627
33,561
30,098
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DaJest3r
Awilix
20
15 / 11 / 8
17,606
800
33,774
28,096
14,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
Fenrizzle
Horus
20
5 / 3 / 18
16,966
771
13,448
33,155
59,968
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 7 / 15
15,786
718
30,593
28,002
16,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
67
21
Kills
26
26
Deaths
21
30
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Awilix
DaJest3r
Awilix
15
11
8
1.73
W
Horus
Fenrizzle
Horus
5
3
18
4.67
L
Baron Samedi
Mface Doom
Baron Samedi
11
9
7
1.61
L
6
8
10
1.38
W
6
7
15
1.93
L
Osiris
4
9
13
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,305
Damage
77,815
95,125
Taken
89,253
72,363
Mitigated
91,079
30,617
Healing
29,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
DaJest3r
Awilix
33,774
15,229
0
3,988
28,096
14,222
839
8,777
19,319
0
79,082
W
Horus
Fenrizzle
Horus
13,448
5,738
2,642
13,689
33,155
59,968
372
9,439
23,716
0
32,220
L
Baron Samedi
Mface Doom
Baron Samedi
26,102
1,466
4,340
7,637
25,230
10,406
911
6,292
18,471
71,915
0
L
19,576
3,873
913
9,372
36,334
31,859
1,084
9,575
26,351
0
55,303
W
30,593
9,040
0
8,944
28,002
16,889
1,892
10,007
17,995
72,860
0
L
Osiris
21,627
5,914
2,408
5,947
33,561
30,098
559
14,210
18,832
4,978
55,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
50,358
197
Minions Killed
184
10
Camps Cleared
7
1,056,227
Distance Traveled
1,094,259
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
17,606
800
81
4
6
364,548
6
W
Horus
16,966
771
33
2
1
404,639
1
L
Baron Samedi
16,378
744
86
4
6
316,931
3
L
Chaac
14,906
678
68
3
3
371,393
3
W
Freya
15,786
718
70
3
0
325,072
2
L
Osiris
16,149
734
43
2
1
367,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role