Player Matchup

Baron Samedi
Baron Samedi
Mface Doom
Baron Samedi
Level 144
God Stats
10W - 2L
1,830 SR
Queue Stats
271W - 89L
1,865 Elo+
Party 2
Chaac
Chaac
a H080 on FIRE
Chaac
Level 114
God Stats
6W - 3L
1,617 SR
Queue Stats
182W - 88L
1,492 Elo+
Party 2
Osiris
Osiris
sllutfortofu
Osiris
Level 59
God Stats
8W - 2L
1,785 SR
Queue Stats
518W - 78L
1,868 Elo+
Party 2
Team Averages
Level 106
1,744 SR
1,742 Elo+

VS

Team Averages
Level 126
1,435 SR
1,364 Elo+
Baron Samedi
Baron Samedi
Big-Hanzo
Baron Samedi
Level 149
God Stats
31W - 37L
1,427 SR
Queue Stats
129W - 149L
1,363 Elo+
Party 1
Hou Yi
Hou Yi
CT_Bandzz-FYTB
Hou Yi
Level 80
God Stats
5W - 3L
1,593 SR
Queue Stats
398W - 508L
1,365 Elo+
Solo
Ra
Ra
ProdigyX-0
Ra
Level 149
God Stats
0W - 1L
1,285 SR
Queue Stats
129W - 149L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mface Doom
Baron Samedi
9
1 / 0 / 0
4,554
911
2,257
2,339
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 1
4,114
823
1,598
4,470
2,800
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
7
0 / 0 / 1
4,325
865
1,409
4,665
3,101
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big-Hanzo
Baron Samedi
8
1 / 1 / 0
3,910
782
2,202
4,055
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

3
0 / 0 / 0
3,372
674
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 0 / 1
4,003
801
2,951
1,840
690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Big-Hanzo
Baron Samedi
1
1
0
1
L
0
0
0
0
W
Baron Samedi
Mface Doom
Baron Samedi
1
0
0
1
L
0
0
1
0.5
W
0
1
1
0.5
W
Osiris
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,264
Damage
5,153
11,474
Taken
5,895
7,078
Mitigated
2,687
6,072
Healing
1,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Big-Hanzo
Baron Samedi
2,202
183
170
793
4,055
1,997
0
1,400
2,655
7,228
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
Mface Doom
Baron Samedi
2,257
196
574
1,573
2,339
1,177
0
1,118
1,221
15,607
0
L
2,951
0
96
153
1,840
690
0
857
983
11,317
0
W
1,598
436
34
1,169
4,470
2,800
0
2,892
1,578
0
11,515
W
Osiris
1,409
331
686
2,036
4,665
3,101
0
1,856
2,809
0
9,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,993
Gold Earned
11,285
74
Minions Killed
35
5
Camps Cleared
1
321,133
Distance Traveled
196,070
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,910
782
8
2
0
94,706
3
L
Hou Yi
3,372
674
0
0
0
0
0
W
Baron Samedi
4,554
911
39
8
3
98,809
1
L
Ra
4,003
801
27
5
1
101,364
2
W
Chaac
4,114
823
22
4
1
117,623
2
W
Osiris
4,325
865
13
3
1
104,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role