Player Matchup

Cerberus
Cerberus
BaneofStars
Cerberus
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 224L
1,374 Elo+
Party 3
Arachne
Arachne
Ethereous774
Arachne
Level 32
God Stats
10W - 5L
1,576 SR
Queue Stats
176W - 165L
1,415 Elo+
Solo
Kukulkan
Kukulkan
Spinardynaglobo
Kukulkan
Level 35
God Stats
3W - 2L
1,551 SR
Queue Stats
22W - 29L
1,105 Elo+
Solo
Ullr
Ullr
frosenpheonix
Ullr
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 129L
1,340 Elo+
Party 3
Achilles
Achilles
schaidar73
Achilles
Level 82
God Stats
25W - 27L
1,360 SR
Queue Stats
280W - 334L
1,356 Elo+
Party 3
Team Averages
Level 69
1,497 SR
1,318 Elo+

VS

Team Averages
Level 75
1,421 SR
1,316 Elo+
Shiva
Shiva
Cpowers325
Shiva
Level 87
God Stats
4W - 7L
1,390 SR
Queue Stats
81W - 108L
1,371 Elo+
Party 2
Cerberus
Cerberus
ECU_God_Steve
Cerberus
Level 129
God Stats
0W - 2L
1,206 SR
Queue Stats
84W - 124L
1,246 Elo+
Party 1
Nike
Nike
Kilubafear
Nike
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,103 Elo+
Party 1
Ravana
Ravana
SantaMuerteMx
Ravana
Level 62
God Stats
2W - 4L
1,500 SR
Queue Stats
167W - 198L
1,386 Elo+
Solo
Vulcan
Vulcan
ThunderClappin
Vulcan
Level 87
God Stats
27W - 29L
1,509 SR
Queue Stats
210W - 244L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaneofStars
Cerberus
19
4 / 1 / 11
12,699
488
19,100
24,688
28,283
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Ethereous774
Arachne
20
7 / 1 / 5
13,781
530
14,876
21,662
11,208
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
19
0 / 3 / 4
12,235
471
8,736
16,876
7,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
5 / 3 / 4
12,069
464
19,494
16,443
8,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
schaidar73
Achilles
20
4 / 4 / 1
13,599
523
14,213
24,766
24,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
18
3 / 2 / 1
11,947
460
14,371
20,635
22,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ECU_God_Steve
Cerberus
14
1 / 7 / 3
9,349
360
10,697
31,656
33,530
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 5
9,345
359
10,254
22,234
20,854
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 2 / 1
12,594
484
8,996
11,127
6,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 4 / 1
13,394
515
20,720
13,400
7,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
20
Kills
12
12
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BaneofStars
Cerberus
4
1
11
9.5
L
Shiva
3
2
1
1.75
L
Cerberus
ECU_God_Steve
Cerberus
1
7
3
0.36
W
Arachne
Ethereous774
Arachne
7
1
5
9.5
L
0
5
5
0.5
L
3
2
1
1.75
W
Kukulkan
0
3
4
0.67
L
5
4
1
1.38
W
5
3
4
2.33
W
Achilles
schaidar73
Achilles
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,419
Damage
65,038
104,435
Taken
99,052
80,223
Mitigated
90,661
29,506
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BaneofStars
Cerberus
19,100
1,533
0
7,199
24,688
28,283
51
7,891
16,797
53,561
7,799
L
Shiva
14,371
3,471
211
3,719
20,635
22,336
951
3,917
16,718
0
89,467
L
Cerberus
ECU_God_Steve
Cerberus
10,697
877
922
8,606
31,656
33,530
186
6,989
24,667
66,465
0
W
Arachne
Ethereous774
Arachne
14,876
10,487
0
5,634
21,662
11,208
2,855
3,662
18,000
0
152,612
L
10,254
1,482
638
1,614
22,234
20,854
0
8,493
13,741
140
46,726
L
8,996
2,175
0
4,548
11,127
6,553
476
3,396
7,731
24
146,914
W
Kukulkan
8,736
913
0
4,584
16,876
7,542
1,202
12,049
4,827
108,100
0
L
20,720
4,592
0
355
13,400
7,388
1,060
4,007
9,393
127,864
0
W
19,494
8,712
0
2,535
16,443
8,368
812
4,652
11,791
0
119,042
W
Achilles
schaidar73
Achilles
14,213
2,875
0
9,554
24,766
24,822
0
3,597
21,169
0
95,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,383
Gold Earned
56,629
795
Minions Killed
763
0
Camps Cleared
0
2,474,588
Distance Traveled
2,292,108
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,699
488
90
3
0
521,025
9
L
Shiva
11,947
460
138
5
0
469,258
3
L
Cerberus
9,349
360
128
5
0
377,538
2
W
Arachne
13,781
530
207
8
0
596,077
3
L
Nike
9,345
359
84
3
0
445,860
0
L
Ravana
12,594
484
195
8
0
514,933
3
W
Kukulkan
12,235
471
175
7
0
413,422
0
L
Vulcan
13,394
515
218
8
0
484,519
5
W
Ullr
12,069
464
145
6
0
471,497
8
W
Achilles
13,599
523
178
7
0
472,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role