Player Matchup

Serqet
Serqet
LuucasGon
Serqet
Level 140
God Stats
2W - 6L
1,384 SR
Queue Stats
215W - 218L
1,531 Elo+
Solo
Tiamat
Tiamat
Morloun
Tiamat
Level 159
God Stats
2W - 0L
1,621 SR
Queue Stats
44W - 46L
1,538 Elo+
Party 1
Chaac
Chaac
Scottcat25
Chaac
Level 82
God Stats
2W - 5L
1,144 SR
Queue Stats
288W - 319L
1,460 Elo+
Party 2
Anubis
Anubis
bytokiller
Anubis
Level 129
God Stats
1W - 0L
1,661 SR
Queue Stats
9W - 6L
1,518 Elo+
Party 1
Medusa
Medusa
chelsbiaa
Medusa
Level 133
God Stats
3W - 6L
1,281 SR
Queue Stats
355W - 375L
1,456 Elo+
Party 2
Team Averages
Level 129
1,418 SR
1,501 Elo+

VS

Team Averages
Level 120
1,524 SR
1,449 Elo+
Zeus
Zeus
 
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
DigitalAngelI
Cernunnos
Level 102
God Stats
4W - 2L
1,632 SR
Queue Stats
152W - 134L
1,477 Elo+
Solo
Nox
Nox
Fata diem
Nox
Level 122
God Stats
8W - 10L
1,485 SR
Queue Stats
651W - 690L
1,439 Elo+
Solo
Hun Batz
Hun Batz
ItsJinxNow
Hun Batz
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,340 Elo+
Solo
Vulcan
Vulcan
JohnDoe4049420
Vulcan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 306L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
LuucasGon
Serqet
18
5 / 5 / 12
11,285
664
9,776
18,715
16,254
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Tiamat
Morloun
Tiamat
20
7 / 4 / 12
11,920
701
15,430
15,874
11,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
19
5 / 1 / 15
11,889
699
9,206
25,211
25,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
bytokiller
Anubis
20
5 / 1 / 11
12,412
730
11,275
13,959
8,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
chelsbiaa
Medusa
19
4 / 2 / 13
11,507
677
16,730
13,839
6,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
3 / 8 / 2
10,064
592
15,864
13,270
5,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
DigitalAngelI
Cernunnos
19
2 / 4 / 8
10,377
610
17,985
16,782
7,435
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 1 / 6
11,046
650
12,212
8,918
4,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ItsJinxNow
Hun Batz
17
4 / 8 / 6
10,891
641
9,902
16,953
8,211
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 5 / 7
10,393
611
17,374
10,679
4,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
42
26
Kills
13
13
Deaths
26
63
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
8
2
0.5
L
Cernunnos
DigitalAngelI
Cernunnos
2
4
8
1.5
L
3
1
6
6
L
Hun Batz
ItsJinxNow
Hun Batz
4
8
6
0.88
L
1
5
7
0.9
W
Serqet
LuucasGon
Serqet
5
5
12
2.2
W
Tiamat
Morloun
Tiamat
7
4
12
3.25
W
Chaac
5
1
15
12.5
W
Anubis
bytokiller
Anubis
5
1
11
10.5
W
Medusa
chelsbiaa
Medusa
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,417
Damage
73,337
87,598
Taken
66,602
68,315
Mitigated
30,042
44,356
Healing
18,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,864
637
552
561
13,270
5,228
0
5,354
7,484
30,894
0
L
Cernunnos
DigitalAngelI
Cernunnos
17,985
7,268
3,114
5,439
16,782
7,435
0
7,634
8,890
0
39,305
L
12,212
146
2,009
1,250
8,918
4,765
0
2,916
5,744
21,416
0
L
Hun Batz
ItsJinxNow
Hun Batz
9,902
1,031
2,144
1,911
16,953
8,211
0
5,382
10,517
38
21,661
L
17,374
9,865
1,358
523
10,679
4,403
0
5,419
5,002
42,498
0
W
Serqet
LuucasGon
Serqet
9,776
693
4,571
4,553
18,715
16,254
263
9,366
9,349
0
13,080
W
Tiamat
Morloun
Tiamat
15,430
796
3,424
4,581
15,874
11,822
241
7,930
7,944
29,074
0
W
Chaac
9,206
613
1,552
12,419
25,211
25,030
396
11,962
13,249
0
27,600
W
Anubis
bytokiller
Anubis
11,275
207
615
5,414
13,959
8,547
478
7,732
6,227
46,256
0
W
Medusa
chelsbiaa
Medusa
16,730
4,109
3,851
3,376
13,839
6,662
1,747
8,498
5,341
0
43,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,013
Gold Earned
52,771
215
Minions Killed
191
0
Camps Cleared
0
1,726,966
Distance Traveled
1,493,662
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,064
592
23
1
0
239,875
0
L
Cernunnos
10,377
610
53
3
0
285,245
0
L
Nox
11,046
650
33
2
0
343,420
0
L
Hun Batz
10,891
641
21
1
0
297,611
0
L
Vulcan
10,393
611
61
4
0
327,511
5
W
Serqet
11,285
664
4
0
0
343,579
0
W
Tiamat
11,920
701
23
1
0
319,126
2
W
Chaac
11,889
699
41
2
0
371,272
0
W
Anubis
12,412
730
97
6
0
329,323
0
W
Medusa
11,507
677
50
3
0
363,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role